Player Matchup

Ganesha
Ganesha
ANDY37692
Ganesha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 44L
1,729 Elo+
Solo
Nu Wa
Nu Wa
Deus HeavyD
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 139L
1,611 Elo+
Solo
Cerberus
Cerberus
HotNizm
Cerberus
Level 28
God Stats
1W - 3L
1,781 SR
Queue Stats
161W - 165L
1,674 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OG Justin W
Ah Muzen Cab
Level 23
God Stats
4W - 8L
1,500 SR
Queue Stats
355W - 356L
1,604 Elo+
Solo
Serqet
Serqet
Sunshyne Cub
Serqet
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 15L
1,717 Elo+
Solo
Team Averages
Level 20
1,556 SR
1,667 Elo+

VS

Team Averages
Level 27
1,542 SR
1,732 Elo+
Merlin
Merlin
Bad Larry6772
Merlin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 58L
1,722 Elo+
Party 1
Hou Yi
Hou Yi
Extremee Llama
Hou Yi
Level 48
God Stats
20W - 9L
1,664 SR
Queue Stats
98W - 104L
1,556 Elo+
Party 1
Chang'e
Chang'e
INumb Digger
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,851 Elo+
Party 1
Osiris
Osiris
Visioxn
Osiris
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 9L
1,812 Elo+
Party 1
Gilgamesh
Gilgamesh
tamagomeis
Gilgamesh
Level 28
God Stats
3W - 2L
1,546 SR
Queue Stats
129W - 79L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ANDY37692
Ganesha
6
0 / 1 / 1
4,118
458
1,140
4,392
1,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 1 / 0
5,849
650
3,128
3,957
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
HotNizm
Cerberus
9
1 / 3 / 0
5,128
570
1,065
7,878
3,951
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
OG Justin W
Ah Muzen Cab
9
0 / 1 / 1
5,061
562
2,530
5,525
1,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Serqet
9
1 / 2 / 3
5,333
593
2,348
5,717
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,910
657
2,774
3,929
1,530
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 0 / 2
5,155
573
3,441
4,232
1,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
INumb Digger
Chang'e
8
1 / 2 / 1
4,660
518
2,912
5,039
822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Visioxn
Osiris
11
3 / 1 / 0
6,290
699
5,559
5,972
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
tamagomeis
Gilgamesh
10
1 / 1 / 2
5,532
615
2,048
5,120
2,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
5
Kills
8
8
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ANDY37692
Ganesha
0
1
1
0.5
W
2
1
0
2
L
3
1
0
3
W
1
0
2
2
L
Cerberus
HotNizm
Cerberus
1
3
0
0.33
W
Chang'e
INumb Digger
Chang'e
1
2
1
0.75
L
Ah Muzen Cab
OG Justin W
Ah Muzen Cab
0
1
1
0.5
L
Serqet
1
2
3
1.25
W
Osiris
Visioxn
Osiris
3
1
0
3
W
Gilgamesh
tamagomeis
Gilgamesh
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,211
Damage
16,734
27,469
Taken
24,292
9,537
Mitigated
9,116
10,291
Healing
10,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ANDY37692
Ganesha
1,140
82
0
1,198
4,392
1,302
0
1,428
2,964
8,995
0
W
2,774
122
0
2,215
3,929
1,530
324
1,029
2,802
43,102
0
L
3,128
859
0
1,133
3,957
1,147
45
2,214
1,743
33,238
0
W
3,441
1,973
0
1,861
4,232
1,086
0
749
3,293
0
26,244
L
Cerberus
HotNizm
Cerberus
1,065
365
0
2,930
7,878
3,951
0
228
7,650
21,251
0
W
Chang'e
INumb Digger
Chang'e
2,912
556
894
1,467
5,039
822
0
1,324
3,535
17,028
0
L
Ah Muzen Cab
OG Justin W
Ah Muzen Cab
2,530
1,238
0
2,580
5,525
1,496
0
921
4,604
0
31,501
L
Serqet
2,348
520
0
2,450
5,717
1,641
0
957
4,760
0
22,013
W
Osiris
Visioxn
Osiris
5,559
2,545
0
2,303
5,972
3,575
0
1,219
4,563
0
35,391
W
Gilgamesh
tamagomeis
Gilgamesh
2,048
498
0
1,521
5,120
2,103
0
804
4,244
0
32,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,489
Gold Earned
27,547
281
Minions Killed
333
0
Camps Cleared
0
801,159
Distance Traveled
907,321
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,118
458
4
0
0
110,788
0
W
Merlin
5,910
657
92
10
0
164,312
3
L
Nu Wa
5,849
650
77
9
0
164,515
4
W
Hou Yi
5,155
573
60
7
0
149,334
0
L
Cerberus
5,128
570
62
7
0
169,270
1
W
Chang'e
4,660
518
34
4
0
174,484
0
L
Ah Muzen Cab
5,061
562
83
9
0
171,807
1
L
Serqet
5,333
593
55
6
0
184,779
1
W
Osiris
6,290
699
73
8
0
200,185
2
W
Gilgamesh
5,532
615
74
8
0
219,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role