Player Matchup

Mulan
Mulan
Blakenshire
Mulan
Level 28
God Stats
18W - 8L
1,547 SR
Queue Stats
111W - 102L
1,413 Elo+
Solo
Apollo
Apollo
KingDaltino
Apollo
Level 25
God Stats
18W - 19L
1,341 SR
Queue Stats
89W - 94L
1,336 Elo+
Solo
Khepri
Khepri
RafikyLagosh
Khepri
Level 25
God Stats
117W - 113L
1,455 SR
Queue Stats
172W - 193L
1,323 Elo+
Solo
Bakasura
Bakasura
SillyCaasi
Bakasura
Level 14
God Stats
33W - 25L
1,338 SR
Queue Stats
82W - 79L
1,201 Elo+
Party 1
Cerberus
Cerberus
temp-750095
Cerberus
Level 29
God Stats
32W - 18L
1,537 SR
Queue Stats
94W - 89L
1,314 Elo+
Party 1
Team Averages
Level 24
1,444 SR
1,318 Elo+

VS

Team Averages
Level 21
1,453 SR
1,305 Elo+
Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dilan6640
Morgan Le Fay
Level 27
God Stats
4W - 9L
1,210 SR
Queue Stats
50W - 80L
1,215 Elo+
Solo
Hercules
Hercules
GGs CHAoTiK
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 95L
1,294 Elo+
Solo
Bellona
Bellona
carrascos56
Bellona
Level 22
God Stats
0W - 1L
1,735 SR
Queue Stats
1W - 9L
1,123 Elo+
Solo
Ra
Ra
litaa2804
Ra
Level 14
God Stats
3W - 10L
1,318 SR
Queue Stats
3W - 10L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 10
14,818
593
20,143
14,578
18,220
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
20
12 / 1 / 4
13,616
545
16,410
17,020
7,169
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
18
2 / 1 / 16
13,060
522
8,018
8,337
11,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
SillyCaasi
Bakasura
20
24 / 0 / 7
17,270
691
27,125
16,018
8,675
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
temp-750095
Cerberus
19
8 / 0 / 21
13,584
543
13,624
10,654
17,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
0 / 9 / 1
10,119
405
5,511
21,528
9,207
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
Dilan6640
Morgan Le Fay
17
2 / 15 / 0
11,136
445
5,786
25,089
11,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
GGs CHAoTiK
Hercules
12
0 / 11 / 1
8,762
350
5,265
22,921
11,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bellona
carrascos56
Bellona
14
0 / 7 / 1
8,903
356
2,247
24,310
18,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 16 / 1
9,493
380
4,744
18,725
6,425
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
6
58
Kills
2
3
Deaths
58
58
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
9
1
0.06
W
12
1
10
17
L
Morgan Le Fay
Dilan6640
Morgan Le Fay
2
15
0
0.13
L
Hercules
GGs CHAoTiK
Hercules
0
11
1
0.05
W
Apollo
12
1
4
14
W
Khepri
2
1
16
10
W
Bakasura
SillyCaasi
Bakasura
24
0
7
27.5
L
Bellona
carrascos56
Bellona
0
7
1
0.07
L
0
16
1
0.03
W
Cerberus
temp-750095
Cerberus
8
0
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,320
Damage
23,553
66,607
Taken
112,573
62,733
Mitigated
57,020
23,099
Healing
17,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,511
2,323
0
5,671
21,528
9,207
0
2,702
18,312
0
65,229
W
20,143
3,811
0
5,781
14,578
18,220
3,166
1,749
12,818
0
98,607
L
Morgan Le Fay
Dilan6640
Morgan Le Fay
5,786
1,434
0
112
25,089
11,765
513
4,291
18,988
48,626
0
L
Hercules
GGs CHAoTiK
Hercules
5,265
2,319
165
4,143
22,921
11,134
0
6,911
15,825
0
36,243
W
Apollo
16,410
13,228
0
9,109
17,020
7,169
5,291
1,418
15,532
0
123,448
W
Khepri
8,018
149
0
500
8,337
11,257
356
1,181
7,061
47,113
0
W
Bakasura
SillyCaasi
Bakasura
27,125
20,192
0
4,040
16,018
8,675
3,435
2,613
13,305
0
162,038
L
Bellona
carrascos56
Bellona
2,247
409
0
5,466
24,310
18,489
0
4,753
19,359
0
52,851
L
4,744
817
181
1,613
18,725
6,425
635
1,885
16,295
54,157
0
W
Cerberus
temp-750095
Cerberus
13,624
1,160
0
3,669
10,654
17,412
800
3,417
7,177
34,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,348
Gold Earned
48,413
736
Minions Killed
452
0
Camps Cleared
0
2,365,210
Distance Traveled
1,757,762
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,119
405
114
5
0
416,246
2
W
Mulan
14,818
593
177
7
0
461,523
6
L
Morgan Le Fay
11,136
445
85
3
0
316,233
0
L
Hercules
8,762
350
64
3
0
323,565
1
W
Apollo
13,616
545
162
6
0
436,894
10
W
Khepri
13,060
522
62
2
0
492,993
0
W
Bakasura
17,270
691
260
10
0
552,586
0
L
Bellona
8,903
356
78
3
0
365,300
1
L
Ra
9,493
380
111
4
0
336,418
0
W
Cerberus
13,584
543
75
3
0
421,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role