Player Matchup

Ravana
Ravana
OriginalP
Ravana
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,650 Elo+
Party 1
Merlin
Merlin
Sonic100
Merlin
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 33L
1,500 Elo+
Party 3
Bellona
Bellona
ViZioN420
Bellona
Level 37
God Stats
5W - 1L
1,566 SR
Queue Stats
67W - 69L
1,501 Elo+
Party 3
Ymir
Ymir
ginhojorge
Ymir
Level 52
God Stats
4W - 1L
1,480 SR
Queue Stats
8W - 4L
1,680 Elo+
Party 1
Anhur
Anhur
perfeito78
Anhur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,566 Elo+
Party 1
Team Averages
Level 42
1,509 SR
1,579 Elo+

VS

Team Averages
Level 38
1,462 SR
1,401 Elo+
Artio
Artio
Guts115
Artio
Level 33
God Stats
4W - 8L
1,289 SR
Queue Stats
170W - 204L
1,368 Elo+
Party 2
Ullr
Ullr
KroniSharingan
Ullr
Level 39
God Stats
1W - 10L
1,156 SR
Queue Stats
217W - 252L
1,446 Elo+
Solo
Freya
Freya
N0x1ous
Freya
Level 49
God Stats
3W - 5L
1,594 SR
Queue Stats
214W - 253L
1,415 Elo+
Party 2
Amaterasu
Amaterasu
Tabyfa
Amaterasu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 275L
1,416 Elo+
Solo
Ao Kuang
Ao Kuang
dzurrog
Ao Kuang
Level 35
God Stats
5W - 7L
1,772 SR
Queue Stats
356W - 415L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
OriginalP
Ravana
14
0 / 0 / 1
8,510
532
5,924
5,408
3,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Sonic100
Merlin
14
5 / 2 / 2
8,953
560
10,841
6,297
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
ViZioN420
Bellona
16
7 / 0 / 3
9,661
604
12,689
12,701
7,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 4
7,585
474
4,102
10,987
7,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
14
5 / 2 / 0
8,110
507
8,688
7,606
2,517
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Guts115
Artio
12
1 / 2 / 2
7,073
442
4,743
11,775
5,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 6 / 0
6,777
424
3,545
11,588
3,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
N0x1ous
Freya
12
1 / 3 / 2
7,060
441
5,854
8,387
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Tabyfa
Amaterasu
14
0 / 0 / 0
7,754
485
3,269
12,165
8,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
dzurrog
Ao Kuang
11
2 / 6 / 0
6,884
430
6,632
14,730
4,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
17
Kills
5
5
Deaths
17
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
Guts115
Artio
1
2
2
1
L
1
6
0
0.17
L
Freya
N0x1ous
Freya
1
3
2
0.67
W
Ravana
OriginalP
Ravana
0
0
1
0.5
W
Merlin
Sonic100
Merlin
5
2
2
3
L
Amaterasu
Tabyfa
Amaterasu
0
0
0
0
W
Bellona
ViZioN420
Bellona
7
0
3
8.5
L
Ao Kuang
dzurrog
Ao Kuang
2
6
0
0.33
W
0
1
4
2
W
Anhur
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,244
Damage
24,043
42,999
Taken
58,645
23,950
Mitigated
24,067
9,746
Healing
16,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Guts115
Artio
4,743
571
450
3,377
11,775
5,329
0
2,373
9,402
20,625
0
L
3,545
62
0
1,694
11,588
3,792
0
6,972
4,616
0
27,561
L
Freya
N0x1ous
Freya
5,854
1,745
0
2,452
8,387
2,489
86
2,153
6,234
37,240
0
W
Ravana
OriginalP
Ravana
5,924
2,327
0
1,588
5,408
3,700
266
898
4,510
0
45,142
W
Merlin
Sonic100
Merlin
10,841
419
0
666
6,297
2,410
568
1,428
4,869
52,439
0
L
Amaterasu
Tabyfa
Amaterasu
3,269
1,010
0
4,885
12,165
8,382
175
1,190
10,975
0
42,091
W
Bellona
ViZioN420
Bellona
12,689
6,706
0
3,806
12,701
7,335
0
4,511
8,190
0
86,571
L
Ao Kuang
dzurrog
Ao Kuang
6,632
1,390
0
3,692
14,730
4,075
0
2,255
12,475
39,552
0
W
4,102
322
0
1,830
10,987
7,988
174
6,299
4,688
26,930
0
W
Anhur
8,688
5,920
714
1,142
7,606
2,517
742
4,093
3,513
0
49,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,819
Gold Earned
35,548
457
Minions Killed
298
0
Camps Cleared
0
1,542,569
Distance Traveled
1,541,568
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,073
442
34
2
0
308,326
4
L
Ullr
6,777
424
48
3
0
282,415
0
L
Freya
7,060
441
56
4
0
303,296
4
W
Ravana
8,510
532
101
6
0
298,074
3
W
Merlin
8,953
560
93
6
0
324,184
1
L
Amaterasu
7,754
485
88
6
0
343,916
0
W
Bellona
9,661
604
138
9
0
353,759
5
L
Ao Kuang
6,884
430
72
5
0
303,615
3
W
Ymir
7,585
474
40
3
0
286,987
3
W
Anhur
8,110
507
85
5
0
279,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role