Player Matchup

Ao Kuang
Ao Kuang
KrimsonKing_1675
Ao Kuang
Level 63
God Stats
2W - 3L
1,386 SR
Queue Stats
25W - 73L
1,188 Elo+
Party 3
Yemoja
Yemoja
RedViking985
Yemoja
Level 21
God Stats
10W - 7L
1,636 SR
Queue Stats
20W - 38L
1,377 Elo+
Party 3
Erlang Shen
Erlang Shen
RootinTootinTroy
Erlang Shen
Level 85
God Stats
5W - 6L
1,552 SR
Queue Stats
19W - 63L
1,205 Elo+
Party 3
Zeus
Zeus
SilentWampa
Zeus
Level 20
God Stats
2W - 1L
1,942 SR
Queue Stats
7W - 13L
1,232 Elo+
Party 3
Anhur
Anhur
coffeeXblack_14
Anhur
Level 16
God Stats
4W - 10L
1,376 SR
Queue Stats
9W - 13L
1,212 Elo+
Party 3
Team Averages
Level 41
1,579 SR
1,243 Elo+

VS

Team Averages
Level 60
1,641 SR
1,512 Elo+
Artemis
Artemis
Avex_Chroma
Artemis
Level 27
God Stats
5W - 1L
1,762 SR
Queue Stats
18W - 5L
1,699 Elo+
Party 1
Kukulkan
Kukulkan
Cole_Beast2012
Kukulkan
Level 88
God Stats
2W - 1L
1,791 SR
Queue Stats
61W - 41L
1,624 Elo+
Party 1
Arachne
Arachne
El_Jincho_Pelu
Arachne
Level 50
God Stats
13W - 8L
1,610 SR
Queue Stats
507W - 529L
1,304 Elo+
Party 2
Athena
Athena
KnightDarkAnubis
Athena
Level 28
God Stats
2W - 9L
1,162 SR
Queue Stats
266W - 296L
1,275 Elo+
Party 2
Vamana
Vamana
israelmexican11
Vamana
Level 107
God Stats
33W - 21L
1,882 SR
Queue Stats
535W - 429L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 2
6,097
469
4,490
12,298
3,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
8
0 / 3 / 1
5,213
401
1,067
9,798
3,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
RootinTootinTroy
Erlang Shen
10
0 / 7 / 0
6,115
470
3,689
9,233
5,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 4 / 2
6,255
481
4,506
5,387
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
2 / 6 / 0
6,038
464
4,015
7,968
1,812
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Avex_Chroma
Artemis
12
3 / 1 / 6
7,336
564
7,578
7,937
2,184
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
15
8 / 0 / 2
9,028
694
7,766
3,714
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 2 / 3
7,921
609
5,551
6,230
2,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 2 / 9
7,597
584
4,956
7,872
4,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 0 / 2
8,390
645
5,683
9,047
8,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
5
Kills
26
27
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
Avex_Chroma
Artemis
3
1
6
6
W
Kukulkan
8
0
2
9
W
7
2
3
4.25
W
4
2
9
4.25
L
2
7
2
0.43
L
Yemoja
0
3
1
0.17
L
Erlang Shen
RootinTootinTroy
Erlang Shen
0
7
0
0
L
1
4
2
0.5
L
2
6
0
0.33
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,767
Damage
31,534
44,684
Taken
34,800
16,367
Mitigated
18,300
7,401
Healing
15,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Avex_Chroma
Artemis
7,578
3,668
0
3,015
7,937
2,184
1,953
2,972
4,965
0
48,876
W
Kukulkan
7,766
466
0
813
3,714
1,401
1,909
1,399
2,315
57,977
0
W
5,551
3,322
0
3,225
6,230
2,427
449
2,140
4,090
0
36,761
W
4,956
1,789
814
2,348
7,872
4,099
526
2,307
5,565
16,452
0
L
4,490
1,212
0
2,820
12,298
3,463
0
2,625
9,607
21,518
0
L
Yemoja
1,067
329
709
992
9,798
3,665
0
2,789
6,959
12,670
0
L
Erlang Shen
RootinTootinTroy
Erlang Shen
3,689
1,935
0
1,123
9,233
5,776
0
2,793
6,363
0
31,969
L
4,506
579
0
866
5,387
1,651
315
2,427
2,756
33,432
0
L
4,015
1,869
0
891
7,968
1,812
0
2,456
5,442
0
23,235
W
5,683
2,160
0
5,324
9,047
8,189
195
1,311
7,736
8,741
40,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,718
Gold Earned
40,272
236
Minions Killed
402
0
Camps Cleared
0
1,113,005
Distance Traveled
1,295,239
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,336
564
74
6
0
219,578
4
W
Kukulkan
9,028
694
133
10
0
252,922
1
W
Arachne
7,921
609
75
6
0
315,283
0
W
Athena
7,597
584
24
2
0
241,202
0
L
Ao Kuang
6,097
469
35
3
0
234,970
0
L
Yemoja
5,213
401
18
1
0
217,513
1
L
Erlang Shen
6,115
470
67
5
0
225,729
0
L
Zeus
6,255
481
75
6
0
217,761
3
L
Anhur
6,038
464
41
3
0
217,032
1
W
Vamana
8,390
645
96
7
0
266,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role