Player Matchup

Cthulhu
Cthulhu
Namasteh
Cthulhu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Horus
Horus
Wolfgang096
Horus
Level 24
God Stats
10W - 7L
1,824 SR
Queue Stats
34W - 32L
1,461 Elo+
Party 1
Ah Puch
Ah Puch
denjismeal
Ah Puch
Level 8
God Stats
12W - 5L
1,824 SR
Queue Stats
26W - 22L
1,546 Elo+
Party 1
Olorun
Olorun
jonCornbone
Olorun
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
supbuhd
Izanami
Level 28
God Stats
44W - 38L
1,554 SR
Queue Stats
154W - 155L
1,476 Elo+
Solo
Team Averages
Level 26
1,640 SR
1,497 Elo+

VS

Team Averages
Level 19
1,452 SR
1,399 Elo+
Bellona
Bellona
DRK KING999
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,241 Elo+
Solo
Artemis
Artemis
Heoza
Artemis
Level 4
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Arachne
Arachne
PepperoniDogfart
Arachne
Level 44
God Stats
0W - 1L
1,508 SR
Queue Stats
17W - 27L
1,365 Elo+
Party 3
Scylla
Scylla
lTreelTreel
Scylla
Level 18
God Stats
22W - 21L
1,453 SR
Queue Stats
35W - 43L
1,367 Elo+
Solo
Hun Batz
Hun Batz
shadowofblack
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Namasteh
Cthulhu
20
5 / 1 / 22
12,447
1,037
12,538
15,458
20,053
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
8 / 3 / 18
12,466
1,039
10,373
13,495
17,278
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
denjismeal
Ah Puch
19
12 / 1 / 19
13,042
1,087
23,129
10,194
3,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
19
6 / 6 / 20
12,720
1,060
17,933
13,960
5,709
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
supbuhd
Izanami
20
8 / 2 / 17
12,786
1,066
15,835
8,752
3,335
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DRK KING999
Bellona
16
0 / 3 / 1
9,210
768
1,759
3,865
2,121
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Heoza
Artemis
17
1 / 15 / 3
10,494
875
12,481
23,344
8,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 9 / 5
12,794
1,066
18,098
26,559
11,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
18
2 / 3 / 6
11,640
970
10,533
12,746
4,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
shadowofblack
Hun Batz
18
5 / 9 / 4
12,698
1,058
14,442
18,156
7,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
32
39
Kills
13
13
Deaths
39
96
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
DRK KING999
Bellona
0
3
1
0.17
L
Artemis
Heoza
Artemis
1
15
3
0.17
W
Cthulhu
Namasteh
Cthulhu
5
1
22
16
L
5
9
5
0.83
W
8
3
18
5.67
W
Ah Puch
denjismeal
Ah Puch
12
1
19
21.5
W
Olorun
6
6
20
2.67
L
Scylla
2
3
6
1.67
L
Hun Batz
shadowofblack
Hun Batz
5
9
4
0.78
W
Izanami
supbuhd
Izanami
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,808
Damage
57,313
61,859
Taken
84,670
49,820
Mitigated
34,480
10,630
Healing
4,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DRK KING999
Bellona
1,759
456
0
92
3,865
2,121
0
2,455
1,410
0
4,217
L
Artemis
Heoza
Artemis
12,481
9,422
0
1,291
23,344
8,632
0
14,467
8,877
0
26,124
W
Cthulhu
Namasteh
Cthulhu
12,538
1,019
707
0
15,458
20,053
0
2,505
12,953
28,086
0
L
18,098
10,376
0
2,807
26,559
11,923
0
15,192
11,367
0
40,794
W
10,373
4,669
1,828
3,627
13,495
17,278
0
1,981
11,514
0
19,245
W
Ah Puch
denjismeal
Ah Puch
23,129
2,201
0
332
10,194
3,445
0
2,194
8,000
40,705
0
W
Olorun
17,933
11,996
664
3,472
13,960
5,709
0
3,040
10,920
35,230
0
L
Scylla
10,533
951
0
0
12,746
4,543
0
9,364
3,382
28,986
0
L
Hun Batz
shadowofblack
Hun Batz
14,442
3,225
0
238
18,156
7,261
0
12,122
6,034
0
43,317
W
Izanami
supbuhd
Izanami
15,835
9,705
0
0
8,752
3,335
0
813
7,939
0
51,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,461
Gold Earned
56,836
237
Minions Killed
198
3
Camps Cleared
11
1,032,642
Distance Traveled
904,452
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,210
768
8
1
2
55,597
1
L
Artemis
10,494
875
26
2
0
170,068
1
W
Cthulhu
12,447
1,037
38
3
1
259,193
0
L
Arachne
12,794
1,066
48
4
5
247,562
0
W
Horus
12,466
1,039
19
2
1
202,453
0
W
Ah Puch
13,042
1,087
44
4
0
212,378
0
W
Olorun
12,720
1,060
39
3
1
147,786
2
L
Scylla
11,640
970
45
4
0
219,312
0
L
Hun Batz
12,698
1,058
71
6
4
211,913
2
W
Izanami
12,786
1,066
97
8
0
210,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role