Player Matchup

Ne Zha
Ne Zha
Apollo284
Ne Zha
Level 17
God Stats
5W - 3L
1,813 SR
Queue Stats
16W - 11L
1,455 Elo+
Solo
Fenrir
Fenrir
GustavoBlack336
Fenrir
Level 7
God Stats
20W - 30L
1,175 SR
Queue Stats
34W - 53L
1,151 Elo+
Party 1
Thanatos
Thanatos
LordofthBirds
Thanatos
Level 16
God Stats
30W - 40L
1,332 SR
Queue Stats
43W - 76L
1,146 Elo+
Party 2
Zeus
Zeus
MrBanana141
Zeus
Level 16
God Stats
23W - 29L
1,379 SR
Queue Stats
61W - 81L
1,224 Elo+
Party 2
Arachne
Arachne
alisson656
Arachne
Level 15
God Stats
19W - 27L
1,323 SR
Queue Stats
84W - 99L
1,196 Elo+
Party 1
Team Averages
Level 14
1,404 SR
1,234 Elo+

VS

Team Averages
Level 22
1,428 SR
1,239 Elo+
Olorun
Olorun
AKA-Keviin-
Olorun
Level 29
God Stats
3W - 1L
1,298 SR
Queue Stats
20W - 24L
1,216 Elo+
Solo
Baron Samedi
Baron Samedi
Djinn357
Baron Samedi
Level 16
God Stats
6W - 3L
1,500 SR
Queue Stats
8W - 10L
1,158 Elo+
Solo
Fafnir
Fafnir
Mz Hyde5459
Fafnir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,260 Elo+
Solo
Apollo
Apollo
XxSgtSchmittxX
Apollo
Level 26
God Stats
3W - 3L
1,426 SR
Queue Stats
7W - 7L
1,214 Elo+
Solo
Sol
Sol
glod13
Sol
Level 24
God Stats
219W - 269L
1,417 SR
Queue Stats
285W - 365L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Apollo284
Ne Zha
19
1 / 3 / 10
11,767
905
6,156
15,304
21,783
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
0 / 6 / 11
11,558
889
5,389
20,594
21,788
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
LordofthBirds
Thanatos
20
9 / 9 / 9
15,038
1,157
16,340
21,566
16,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
10 / 14 / 10
15,639
1,203
33,241
24,250
10,171
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
alisson656
Arachne
19
4 / 7 / 9
12,812
986
12,233
22,522
10,168
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
10 / 4 / 16
14,422
1,109
16,592
14,642
7,302
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Djinn357
Baron Samedi
20
4 / 4 / 22
13,437
1,034
11,107
18,274
12,714
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
20
5 / 8 / 19
13,939
1,072
12,810
19,434
16,873
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
16 / 4 / 7
15,128
1,164
34,334
15,145
5,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
glod13
Sol
20
4 / 4 / 20
13,872
1,067
19,736
10,629
3,805
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
123
24
Kills
39
39
Deaths
24
49
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Olorun
10
4
16
4.5
L
Ne Zha
Apollo284
Ne Zha
1
3
10
2
W
Baron Samedi
Djinn357
Baron Samedi
4
4
22
3.75
L
0
6
11
0.92
L
Thanatos
LordofthBirds
Thanatos
9
9
9
1.5
L
10
14
10
1.07
W
Fafnir
5
8
19
1.81
W
16
4
7
4.88
L
Arachne
alisson656
Arachne
4
7
9
1.21
W
Sol
glod13
Sol
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,359
Damage
94,579
104,236
Taken
78,124
80,114
Mitigated
46,535
14,268
Healing
15,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
16,592
9,593
519
3,064
14,642
7,302
0
8,078
6,564
34,558
0
L
Ne Zha
Apollo284
Ne Zha
6,156
3,056
0
1,829
15,304
21,783
0
8,695
6,609
1,177
14,500
W
Baron Samedi
Djinn357
Baron Samedi
11,107
1,637
1,465
2,475
18,274
12,714
0
7,753
10,437
26,506
0
L
5,389
1,100
0
0
20,594
21,788
0
10,426
10,168
0
11,132
L
Thanatos
LordofthBirds
Thanatos
16,340
4,397
0
6,590
21,566
16,204
0
13,178
8,388
3,662
30,363
L
33,241
7,093
239
1,252
24,250
10,171
0
15,484
8,766
61,314
0
W
Fafnir
12,810
6,734
0
3,005
19,434
16,873
0
6,695
12,463
16,540
0
W
34,334
18,933
296
3,633
15,145
5,841
0
6,328
8,817
0
61,183
L
Arachne
alisson656
Arachne
12,233
9,239
0
4,358
22,522
10,168
0
12,462
10,060
0
31,716
W
Sol
glod13
Sol
19,736
6,929
0
1,375
10,629
3,805
0
5,986
4,643
57,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,814
Gold Earned
70,798
165
Minions Killed
244
6
Camps Cleared
7
1,121,469
Distance Traveled
1,009,434
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,422
1,109
35
3
0
202,245
0
L
Ne Zha
11,767
905
15
1
2
229,478
0
W
Baron Samedi
13,437
1,034
31
2
1
214,491
1
L
Fenrir
11,558
889
3
0
3
170,611
0
L
Thanatos
15,038
1,157
42
3
0
262,258
0
L
Zeus
15,639
1,203
73
6
1
214,595
0
W
Fafnir
13,939
1,072
10
1
3
183,513
0
W
Apollo
15,128
1,164
55
4
3
213,127
0
L
Arachne
12,812
986
32
2
0
244,527
0
W
Sol
13,872
1,067
113
9
0
196,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role