Player Matchup

Awilix
Awilix
Kungfoo_Samurai
Awilix
Level 82
God Stats
10W - 15L
1,418 SR
Queue Stats
388W - 495L
1,365 Elo+
Party 2
Apollo
Apollo
RaginKJin
Apollo
Level 158
God Stats
0W - 2L
1,546 SR
Queue Stats
237W - 230L
1,523 Elo+
Party 3
Hades
Hades
Ratatoker420
Hades
Level 27
God Stats
2W - 1L
1,818 SR
Queue Stats
160W - 186L
1,415 Elo+
Party 3
Hercules
Hercules
Rodder212
Hercules
Level 18
God Stats
0W - 1L
1,093 SR
Queue Stats
26W - 20L
1,503 Elo+
Party 2
Bacchus
Bacchus
thisiswestyn
Bacchus
Level 23
God Stats
4W - 3L
1,556 SR
Queue Stats
43W - 52L
1,396 Elo+
Party 3
Team Averages
Level 62
1,486 SR
1,440 Elo+

VS

Team Averages
Level 78
1,629 SR
1,501 Elo+
Danzaburou
Danzaburou
BigEZ44
Danzaburou
Level 131
God Stats
14W - 4L
1,781 SR
Queue Stats
353W - 293L
1,612 Elo+
Party 1
Nemesis
Nemesis
Nemesis DSGB
Nemesis
Level 37
God Stats
1W - 0L
1,511 SR
Queue Stats
1W - 2L
1,175 Elo+
Solo
Cerberus
Cerberus
TheBlueKnight_Z
Cerberus
Level 87
God Stats
56W - 34L
1,759 SR
Queue Stats
579W - 513L
1,591 Elo+
Party 1
Osiris
Osiris
WimboWumbo
Osiris
Level 49
God Stats
11W - 12L
1,482 SR
Queue Stats
292W - 239L
1,565 Elo+
Party 1
Nu Wa
Nu Wa
emerald492
Nu Wa
Level 85
God Stats
2W - 1L
1,611 SR
Queue Stats
288W - 281L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,580
465
594
7,453
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
RaginKJin
Apollo
11
4 / 4 / 1
6,836
570
7,671
8,545
2,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 6 / 1
6,253
521
3,461
10,077
4,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Rodder212
Hercules
12
2 / 3 / 0
7,176
598
4,000
7,364
3,121
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
thisiswestyn
Bacchus
8
1 / 5 / 2
5,664
472
2,578
10,488
6,902
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigEZ44
Danzaburou
12
2 / 1 / 7
7,262
605
4,566
6,586
2,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Nemesis DSGB
Nemesis
9
0 / 2 / 1
5,582
465
1,417
6,272
2,269
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
10
2 / 2 / 12
6,735
561
2,882
7,963
5,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
WimboWumbo
Osiris
14
12 / 2 / 6
8,465
705
11,080
7,776
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
12
5 / 2 / 9
6,987
582
9,633
5,105
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
9
Kills
21
21
Deaths
9
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigEZ44
Danzaburou
2
1
7
5.5
L
1
3
1
0.5
W
Nemesis
Nemesis DSGB
Nemesis
0
2
1
0.25
L
Apollo
RaginKJin
Apollo
4
4
1
1.13
L
1
6
1
0.25
L
Hercules
Rodder212
Hercules
2
3
0
0.67
W
Cerberus
2
2
12
4
W
Osiris
WimboWumbo
Osiris
12
2
6
7.5
W
Nu Wa
5
2
9
4.75
L
Bacchus
thisiswestyn
Bacchus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,304
Damage
29,578
43,927
Taken
33,702
18,893
Mitigated
15,274
10,953
Healing
9,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigEZ44
Danzaburou
4,566
1,637
0
1,921
6,586
2,009
94
773
5,813
0
43,134
L
594
159
0
2,522
7,453
1,903
0
1,399
5,956
0
21,660
W
Nemesis
Nemesis DSGB
Nemesis
1,417
424
0
1,852
6,272
2,269
0
0
6,272
0
20,153
L
Apollo
RaginKJin
Apollo
7,671
3,683
0
1,759
8,545
2,582
1,524
1,922
6,453
0
41,237
L
3,461
392
266
2,739
10,077
4,385
484
3,427
6,396
30,088
0
L
Hercules
Rodder212
Hercules
4,000
1,388
0
2,788
7,364
3,121
600
384
6,918
75
40,751
W
Cerberus
2,882
221
0
2,597
7,963
5,066
0
1,161
6,802
19,371
0
W
Osiris
WimboWumbo
Osiris
11,080
4,869
0
2,439
7,776
4,320
486
2,904
4,872
0
51,084
W
Nu Wa
9,633
3,575
0
500
5,105
1,610
75
1,359
3,746
27,952
0
L
Bacchus
thisiswestyn
Bacchus
2,578
565
134
745
10,488
6,902
0
4,580
5,689
12,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,509
Gold Earned
35,031
299
Minions Killed
283
0
Camps Cleared
0
1,023,232
Distance Traveled
1,165,264
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,262
605
82
7
0
215,681
0
L
Awilix
5,580
465
52
4
0
243,529
0
W
Nemesis
5,582
465
42
4
0
236,994
1
L
Apollo
6,836
570
76
6
0
206,809
0
L
Hades
6,253
521
58
5
0
171,093
0
L
Hercules
7,176
598
92
8
0
203,471
3
W
Cerberus
6,735
561
29
2
0
230,241
8
W
Osiris
8,465
705
82
7
0
254,098
0
W
Nu Wa
6,987
582
48
4
0
228,250
0
L
Bacchus
5,664
472
21
2
0
198,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role