Player Matchup

Athena
Athena
 
Athena
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
FearedCrouton
Achilles
Level 88
God Stats
11W - 8L
1,763 SR
Queue Stats
111W - 120L
1,567 Elo+
Solo
Horus
Horus
vG Vulpix
Horus
Level 106
God Stats
0W - 2L
1,262 SR
Queue Stats
253W - 450L
1,266 Elo+
Party 2
Anubis
Anubis
vG Whispers
Anubis
Level 127
God Stats
8W - 12L
1,516 SR
Queue Stats
137W - 275L
1,305 Elo+
Party 2
Izanami
Izanami
vGBigBoss
Izanami
Level 35
God Stats
23W - 21L
1,571 SR
Queue Stats
74W - 108L
1,393 Elo+
Party 2
Team Averages
Level 91
1,522 SR
1,406 Elo+

VS

Team Averages
Level 69
1,482 SR
1,482 Elo+
Kuzenbo
Kuzenbo
BOLTONXX6
Kuzenbo
Level 66
God Stats
45W - 58L
1,472 SR
Queue Stats
61W - 79L
1,460 Elo+
Solo
Eset
Eset
Contradction
Eset
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 120L
1,557 Elo+
Party 1
Fenrir
Fenrir
Lybanger
Fenrir
Level 67
God Stats
2W - 9L
1,305 SR
Queue Stats
151W - 213L
1,351 Elo+
Solo
Chaac
Chaac
NOTMEMERO
Chaac
Level 82
God Stats
3W - 2L
1,639 SR
Queue Stats
102W - 119L
1,467 Elo+
Solo
Heimdallr
Heimdallr
TreyKhe
Heimdallr
Level 68
God Stats
3W - 2L
1,495 SR
Queue Stats
130W - 105L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 3 / 1
6,352
423
2,434
10,319
8,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
FearedCrouton
Achilles
13
3 / 5 / 2
7,944
530
6,305
11,413
5,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Horus
vG Vulpix
Horus
12
0 / 5 / 1
6,964
464
4,182
11,091
11,115
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
15
3 / 2 / 1
8,414
561
5,333
6,798
3,621
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
vGBigBoss
Izanami
11
0 / 5 / 0
6,708
447
4,575
10,866
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BOLTONXX6
Kuzenbo
11
1 / 1 / 5
7,227
482
4,090
9,238
9,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 3 / 4
8,856
590
5,152
7,612
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Lybanger
Fenrir
13
5 / 1 / 3
8,417
561
4,744
9,454
3,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
NOTMEMERO
Chaac
15
5 / 1 / 1
8,691
579
7,045
12,018
9,937
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
TreyKhe
Heimdallr
16
9 / 0 / 0
9,447
630
12,925
9,703
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
20
20
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
1
0.17
W
Kuzenbo
BOLTONXX6
Kuzenbo
1
1
5
3.5
W
0
3
4
0.67
L
Achilles
FearedCrouton
Achilles
3
5
2
0.8
W
Fenrir
Lybanger
Fenrir
5
1
3
6.5
W
Chaac
NOTMEMERO
Chaac
5
1
1
5.5
W
Heimdallr
TreyKhe
Heimdallr
9
0
0
9
L
Horus
vG Vulpix
Horus
0
5
1
0.1
L
Anubis
3
2
1
1.75
L
Izanami
vGBigBoss
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,829
Damage
33,956
50,487
Taken
48,025
31,502
Mitigated
28,264
10,524
Healing
12,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,434
867
0
1,172
10,319
8,074
0
1,497
8,822
16,332
0
W
Kuzenbo
BOLTONXX6
Kuzenbo
4,090
1,157
0
0
9,238
9,193
586
1,085
8,153
20,396
0
W
5,152
288
0
2,188
7,612
1,796
126
3,353
4,259
60,352
0
L
Achilles
FearedCrouton
Achilles
6,305
2,240
0
2,001
11,413
5,328
0
1,968
9,445
0
56,714
W
Fenrir
Lybanger
Fenrir
4,744
769
0
776
9,454
3,713
829
1,859
7,595
0
43,024
W
Chaac
NOTMEMERO
Chaac
7,045
2,124
0
5,009
12,018
9,937
745
0
12,018
0
39,203
W
Heimdallr
TreyKhe
Heimdallr
12,925
7,041
0
4,172
9,703
3,625
1,385
1,695
8,008
0
73,017
L
Horus
vG Vulpix
Horus
4,182
1,792
107
2,992
11,091
11,115
124
0
11,091
0
30,813
L
Anubis
5,333
199
0
2,868
6,798
3,621
0
4,195
2,603
51,601
0
L
Izanami
vGBigBoss
Izanami
4,575
3,650
0
1,384
10,866
3,364
0
1,582
9,281
0
48,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,382
Gold Earned
42,638
376
Minions Killed
444
0
Camps Cleared
0
1,370,749
Distance Traveled
1,450,718
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,352
423
16
1
0
310,215
3
W
Kuzenbo
7,227
482
39
3
0
307,265
0
W
Eset
8,856
590
132
9
0
284,169
6
L
Achilles
7,944
530
78
5
0
319,238
4
W
Fenrir
8,417
561
72
5
0
308,257
0
W
Chaac
8,691
579
71
5
0
261,405
1
W
Heimdallr
9,447
630
130
9
0
289,622
5
L
Horus
6,964
464
66
4
0
260,651
5
L
Anubis
8,414
561
108
7
0
222,271
0
L
Izanami
6,708
447
108
7
0
258,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role