Player Matchup

Arachne
Arachne
Betrayal69
Arachne
Level 28
God Stats
42W - 25L
1,677 SR
Queue Stats
160W - 138L
1,643 Elo+
Party 1
Rama
Rama
CrazyHooligan
Rama
Level 27
God Stats
3W - 3L
1,537 SR
Queue Stats
63W - 47L
1,588 Elo+
Party 1
Sylvanus
Sylvanus
Deceiver0916
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,660 Elo+
Party 1
Ra
Ra
ItsJohnnyLedezma
Ra
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 160L
1,649 Elo+
Solo
Gilgamesh
Gilgamesh
TenpieceChicken
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 90L
1,576 Elo+
Party 1
Team Averages
Level 23
1,543 SR
1,623 Elo+

VS

Team Averages
Level 22
1,583 SR
1,665 Elo+
Tiamat
Tiamat
BCKast
Tiamat
Level 28
God Stats
7W - 11L
1,361 SR
Queue Stats
211W - 204L
1,599 Elo+
Party 2
Izanami
Izanami
ChrisChanssMOM
Izanami
Level 5
God Stats
11W - 4L
1,851 SR
Queue Stats
17W - 9L
1,698 Elo+
Solo
Chaac
Chaac
MineGOOD
Chaac
Level 22
God Stats
2W - 2L
1,314 SR
Queue Stats
23W - 18L
1,634 Elo+
Solo
Osiris
Osiris
Shliixx
Osiris
Level 29
God Stats
19W - 11L
1,663 SR
Queue Stats
233W - 197L
1,654 Elo+
Party 2
Artio
Artio
VoodoozG
Artio
Level 28
God Stats
36W - 15L
1,727 SR
Queue Stats
36W - 18L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Betrayal69
Arachne
10
4 / 2 / 2
6,509
592
6,997
8,424
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 3 / 1
5,668
515
3,139
4,968
1,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Deceiver0916
Sylvanus
9
0 / 2 / 3
5,250
477
2,613
8,568
3,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

1
0 / 0 / 0
3,627
330
0
0
0
Gilgamesh
TenpieceChicken
Gilgamesh
9
1 / 2 / 1
5,326
484
1,818
6,114
3,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BCKast
Tiamat
10
0 / 2 / 4
6,110
555
5,372
5,441
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 0 / 1
8,101
736
4,804
4,693
1,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
MineGOOD
Chaac
11
1 / 1 / 3
6,740
613
4,896
5,389
5,060
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
Shliixx
Osiris
10
1 / 2 / 3
6,226
566
3,812
5,359
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
VoodoozG
Artio
9
1 / 1 / 3
6,053
550
1,599
5,792
2,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
9
9
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BCKast
Tiamat
0
2
4
1
L
Arachne
Betrayal69
Arachne
4
2
2
2.5
W
6
0
1
6.5
L
1
3
1
0.5
L
Sylvanus
Deceiver0916
Sylvanus
0
2
3
0.75
L
0
0
0
0
W
Chaac
MineGOOD
Chaac
1
1
3
2.5
W
Osiris
Shliixx
Osiris
1
2
3
1.25
L
Gilgamesh
TenpieceChicken
Gilgamesh
1
2
1
0.75
W
Artio
VoodoozG
Artio
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,567
Damage
20,483
28,074
Taken
26,674
11,763
Mitigated
16,114
6,659
Healing
9,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BCKast
Tiamat
5,372
517
0
1,517
5,441
3,748
216
1,148
4,293
29,464
0
L
Arachne
Betrayal69
Arachne
6,997
5,194
0
3,146
8,424
3,209
0
2,509
5,729
0
33,830
W
4,804
3,885
0
1,495
4,693
1,523
2,016
0
4,693
0
61,833
L
3,139
1,861
0
885
4,968
1,241
0
275
4,693
0
24,380
L
Sylvanus
Deceiver0916
Sylvanus
2,613
985
354
1,266
8,568
3,987
0
3,195
5,075
15,599
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
MineGOOD
Chaac
4,896
388
0
2,532
5,389
5,060
132
446
4,943
0
37,566
W
Osiris
Shliixx
Osiris
3,812
1,540
0
1,894
5,359
2,998
0
113
5,246
0
42,667
L
Gilgamesh
TenpieceChicken
Gilgamesh
1,818
310
0
1,008
6,114
3,326
0
551
5,547
0
19,234
W
Artio
VoodoozG
Artio
1,599
100
182
1,869
5,792
2,785
0
906
4,886
15,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,380
Gold Earned
33,230
202
Minions Killed
397
0
Camps Cleared
0
876,126
Distance Traveled
1,113,071
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,110
555
67
6
0
220,697
3
L
Arachne
6,509
592
61
6
0
278,169
4
W
Izanami
8,101
736
128
12
0
200,767
1
L
Rama
5,668
515
74
7
0
209,275
2
L
Sylvanus
5,250
477
25
2
0
176,405
2
L
Ra
3,627
330
0
0
0
0
0
W
Chaac
6,740
613
85
8
0
213,049
4
W
Osiris
6,226
566
91
8
0
235,193
6
L
Gilgamesh
5,326
484
42
4
0
212,277
0
W
Artio
6,053
550
26
2
0
243,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role