Player Matchup

Sobek
Sobek
PBndeath
Sobek
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,453 Elo+
Party 1
Anhur
Anhur
StaleCooki
Anhur
Level 112
God Stats
0W - 2L
1,306 SR
Queue Stats
13W - 25L
1,336 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dragonfiend674
Morgan Le Fay
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,318 Elo+
Party 1
Team Averages
Level 80
1,435 SR
1,369 Elo+

VS

Team Averages
Level 100
1,431 SR
1,579 Elo+
Thor
Thor
HoboBoyo
Thor
Level 117
God Stats
8W - 9L
1,391 SR
Queue Stats
404W - 467L
1,613 Elo+
Party 2
Yemoja
Yemoja
ItsWobble
Yemoja
Level 68
God Stats
11W - 8L
1,573 SR
Queue Stats
354W - 420L
1,525 Elo+
Party 2
Olorun
Olorun
koidawg
Olorun
Level 116
God Stats
4W - 6L
1,330 SR
Queue Stats
291W - 303L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
PBndeath
Sobek
17
2 / 2 / 5
12,695
605
10,862
30,415
50,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
16
5 / 10 / 2
12,777
608
11,395
23,103
10,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
dragonfiend674
Morgan Le Fay
16
2 / 9 / 3
12,308
586
13,843
15,451
7,574
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
7 / 5 / 9
13,558
646
22,196
18,618
8,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
ItsWobble
Yemoja
18
3 / 2 / 17
14,499
690
10,764
22,100
28,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
koidawg
Olorun
20
11 / 2 / 7
14,670
699
24,986
12,167
6,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
9
Kills
21
21
Deaths
9
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thor
7
5
9
2.3
W
Yemoja
ItsWobble
Yemoja
3
2
17
5.75
L
Sobek
PBndeath
Sobek
2
2
5
2.25
L
Anhur
5
10
2
0.6
L
Morgan Le Fay
dragonfiend674
Morgan Le Fay
2
9
3
0.39
W
Olorun
koidawg
Olorun
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,100
Damage
57,946
68,969
Taken
52,885
68,630
Mitigated
43,826
13,806
Healing
15,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
22,196
1,892
0
2,440
18,618
8,573
0
8,491
10,127
0
56,801
W
Yemoja
ItsWobble
Yemoja
10,764
2,635
4,041
6,038
22,100
28,948
526
10,701
11,399
36,202
0
L
Sobek
PBndeath
Sobek
10,862
697
0
8,051
30,415
50,623
288
15,169
15,246
36,498
0
L
Anhur
11,395
5,250
0
3,844
23,103
10,433
409
10,059
13,044
0
47,393
L
Morgan Le Fay
dragonfiend674
Morgan Le Fay
13,843
538
0
1,911
15,451
7,574
550
8,305
7,146
54,500
0
W
Olorun
koidawg
Olorun
24,986
13,132
410
2,359
12,167
6,305
2,646
5,513
6,654
85,253
4,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,780
Gold Earned
42,727
175
Minions Killed
220
0
Camps Cleared
0
1,074,837
Distance Traveled
1,101,446
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,558
646
42
2
0
354,375
1
W
Yemoja
14,499
690
50
2
0
374,417
3
L
Sobek
12,695
605
33
2
0
431,805
1
L
Anhur
12,777
608
59
3
0
310,356
0
L
Morgan Le Fay
12,308
586
83
4
0
332,676
3
W
Olorun
14,670
699
128
6
0
372,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role