Player Matchup

Neith
Neith
DRLOVEBLOOD
Neith
Level 144
God Stats
19W - 15L
1,497 SR
Queue Stats
322W - 316L
1,390 Elo+
Party 4
Bacchus
Bacchus
DaTiDo
Bacchus
Level 126
God Stats
1W - 3L
1,380 SR
Queue Stats
13W - 27L
1,390 Elo+
Party 4
Merlin
Merlin
ESLEITMIKE
Merlin
Level 148
God Stats
3W - 6L
1,560 SR
Queue Stats
220W - 219L
1,457 Elo+
Solo
Pele
Pele
llTCMSpLiNtErll
Pele
Level 97
God Stats
8W - 6L
1,619 SR
Queue Stats
218W - 216L
1,446 Elo+
Party 3
Hades
Hades
xXKevinXx7280
Hades
Level 57
God Stats
0W - 1L
1,721 SR
Queue Stats
258W - 274L
1,406 Elo+
Party 3
Team Averages
Level 114
1,555 SR
1,418 Elo+

VS

Team Averages
Level 97
1,576 SR
1,438 Elo+
Horus
Horus
DigiTheRogue
Horus
Level 99
God Stats
11W - 6L
1,500 SR
Queue Stats
34W - 29L
1,258 Elo+
Party 2
Hades
Hades
Lvl 8 Machop
Hades
Level 66
God Stats
35W - 11L
1,660 SR
Queue Stats
151W - 149L
1,499 Elo+
Solo
Nu Wa
Nu Wa
NichoKe
Nu Wa
Level 121
God Stats
12W - 6L
1,608 SR
Queue Stats
134W - 134L
1,445 Elo+
Party 1
Ravana
Ravana
ToastinMyWafles
Ravana
Level 129
God Stats
9W - 11L
1,462 SR
Queue Stats
240W - 245L
1,517 Elo+
Party 1
Izanami
Izanami
llSupreme Kidll
Izanami
Level 72
God Stats
23W - 15L
1,648 SR
Queue Stats
106W - 91L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,792
542
1,068
2,754
499
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
DaTiDo
Bacchus
6
0 / 1 / 0
3,857
551
327
3,514
1,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
ESLEITMIKE
Merlin
8
0 / 1 / 0
4,519
646
1,300
3,406
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 2 / 0
4,056
579
1,222
4,276
1,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 1 / 1
4,665
666
3,529
5,177
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,537
648
1,235
2,666
1,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 1 / 1
4,821
689
1,969
5,326
2,143
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
NichoKe
Nu Wa
8
3 / 0 / 0
4,891
699
1,661
2,265
570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 0 / 3
4,912
702
2,179
3,099
891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 0 / 1
4,840
691
2,063
2,818
908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
7
7
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Bacchus
DaTiDo
Bacchus
0
1
0
0
W
1
0
1
1.5
L
Merlin
ESLEITMIKE
Merlin
0
1
0
0
W
0
1
1
0.5
W
Nu Wa
NichoKe
Nu Wa
3
0
0
3
W
1
0
3
2.5
W
2
0
1
2.5
L
1
2
0
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,446
Damage
9,107
19,127
Taken
16,174
5,911
Mitigated
5,996
6,261
Healing
6,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,068
316
0
373
2,754
499
0
86
2,668
0
17,115
L
Bacchus
DaTiDo
Bacchus
327
94
0
586
3,514
1,565
0
72
3,442
8,614
0
W
1,235
607
120
1,501
2,666
1,484
224
324
2,342
0
6,911
L
Merlin
ESLEITMIKE
Merlin
1,300
151
0
1,043
3,406
784
64
1,024
2,382
26,744
0
W
1,969
464
0
2,805
5,326
2,143
0
3,529
1,797
22,432
0
W
Nu Wa
NichoKe
Nu Wa
1,661
375
0
500
2,265
570
205
842
1,423
17,606
0
W
2,179
869
0
560
3,099
891
116
348
2,751
0
22,320
W
2,063
1,692
0
932
2,818
908
568
168
2,650
0
31,617
L
1,222
328
0
935
4,276
1,015
0
394
3,882
0
15,025
L
3,529
822
47
3,277
5,177
2,048
0
2,054
3,123
26,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,889
Gold Earned
24,001
204
Minions Killed
213
0
Camps Cleared
0
645,863
Distance Traveled
728,869
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,792
542
32
5
0
127,698
3
L
Bacchus
3,857
551
23
3
0
144,632
1
W
Horus
4,537
648
8
1
0
163,584
2
L
Merlin
4,519
646
56
8
0
136,714
0
W
Hades
4,821
689
59
8
0
118,392
1
W
Nu Wa
4,891
699
30
4
0
138,541
1
W
Ravana
4,912
702
52
7
0
177,117
0
W
Izanami
4,840
691
64
9
0
131,235
2
L
Pele
4,056
579
37
5
0
107,234
1
L
Hades
4,665
666
56
8
0
129,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role