Player Matchup

Bellona
Bellona
LordSparkleBottM
Bellona
Level 89
God Stats
4W - 2L
1,776 SR
Queue Stats
134W - 90L
1,670 Elo+
Party 1
Sol
Sol
TMFWayne
Sol
Level 127
God Stats
10W - 6L
1,693 SR
Queue Stats
481W - 265L
1,726 Elo+
Party 1
Arachne
Arachne
altClix1227
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 57L
1,637 Elo+
Party 1
Team Averages
Level 82
1,656 SR
1,678 Elo+

VS

Team Averages
Level 26
1,427 SR
1,465 Elo+
Artemis
Artemis
RadDoughnut5109
Artemis
Level 26
God Stats
0W - 2L
1,337 SR
Queue Stats
18W - 23L
1,446 Elo+
Party 2
Scylla
Scylla
SilentLine7356
Scylla
Level 29
God Stats
0W - 2L
1,445 SR
Queue Stats
22W - 28L
1,426 Elo+
Party 2
Xing Tian
Xing Tian
UnrealShaduin
Xing Tian
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 6
9,040
695
6,931
9,379
10,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
4 / 0 / 3
9,528
733
8,818
5,949
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
altClix1227
Arachne
13
3 / 0 / 6
9,214
709
7,063
10,674
4,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
7,347
565
7,632
7,735
2,668
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 3 / 0
7,174
552
4,190
6,614
2,916
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
UnrealShaduin
Xing Tian
10
0 / 5 / 0
7,809
601
2,738
13,258
13,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
0
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
0
1
0
0
L
0
3
0
0
W
4
0
3
5.5
L
Xing Tian
UnrealShaduin
Xing Tian
0
5
0
0
W
Arachne
altClix1227
Arachne
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,812
Damage
14,560
26,002
Taken
27,607
18,092
Mitigated
19,038
7,643
Healing
3,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,931
1,279
0
847
9,379
10,710
0
2,426
6,953
0
19,946
L
7,632
1,917
0
1,033
7,735
2,668
75
2,246
5,225
0
32,596
L
4,190
171
0
913
6,614
2,916
0
1,946
4,537
24,930
0
W
8,818
2,826
0
2,217
5,949
2,512
2,320
1,812
4,137
56,106
5,069
L
Xing Tian
UnrealShaduin
Xing Tian
2,738
95
0
1,846
13,258
13,454
0
4,141
8,446
12,533
0
W
Arachne
altClix1227
Arachne
7,063
3,962
0
4,579
10,674
4,870
300
2,690
7,984
0
29,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,782
Gold Earned
22,330
178
Minions Killed
122
0
Camps Cleared
0
758,622
Distance Traveled
661,322
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,040
695
34
3
0
272,436
3
L
Artemis
7,347
565
62
5
0
235,629
4
L
Scylla
7,174
552
39
3
0
198,071
0
W
Sol
9,528
733
103
8
0
216,562
1
L
Xing Tian
7,809
601
21
2
0
227,622
3
W
Arachne
9,214
709
41
3
0
269,624
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role