Player Matchup

Heimdallr
Heimdallr
Ezirbel
Heimdallr
Level 62
God Stats
4W - 4L
1,713 SR
Queue Stats
67W - 87L
1,454 Elo+
Party 1
Bellona
Bellona
Perc-Nowitzkii44
Bellona
Level 75
God Stats
14W - 9L
1,733 SR
Queue Stats
101W - 104L
1,441 Elo+
Party 1
Zeus
Zeus
Yzermanl19l
Zeus
Level 34
God Stats
10W - 7L
1,517 SR
Queue Stats
66W - 63L
1,523 Elo+
Party 1
Team Averages
Level 57
1,654 SR
1,473 Elo+

VS

Team Averages
Level 72
1,409 SR
1,370 Elo+
Cupid
Cupid
 
Cupid
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ezarkal
Sol
Level 50
God Stats
5W - 12L
1,316 SR
Queue Stats
7W - 21L
1,337 Elo+
Party 2
Cthulhu
Cthulhu
Xendre
Cthulhu
Level 69
God Stats
1W - 3L
1,412 SR
Queue Stats
5W - 19L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ezirbel
Heimdallr
14
4 / 2 / 10
9,536
795
12,438
10,633
4,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
5 / 0 / 10
9,443
787
6,946
9,602
9,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
8 / 3 / 7
10,069
839
18,779
8,183
3,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
4 / 7 / 1
7,974
665
3,371
11,805
4,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
11
0 / 8 / 5
7,530
628
8,427
13,686
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Xendre
Cthulhu
11
1 / 2 / 3
7,470
623
8,234
16,705
18,506
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
17
Kills
5
5
Deaths
17
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
7
1
0.64
L
Sol
0
8
5
0.31
W
Heimdallr
Ezirbel
Heimdallr
4
2
10
4.5
W
5
0
10
10
L
Cthulhu
Xendre
Cthulhu
1
2
3
1.25
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,163
Damage
20,032
28,418
Taken
42,196
17,083
Mitigated
28,335
8,636
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,371
1,409
448
1,447
11,805
4,558
0
4,221
7,584
0
19,368
L
Sol
8,427
1,194
241
3,104
13,686
5,271
0
6,276
7,410
26,660
0
W
Heimdallr
Ezirbel
Heimdallr
12,438
6,115
0
3,637
10,633
4,322
1,000
7,535
3,098
0
48,548
W
6,946
2,528
0
1,954
9,602
9,406
432
3,536
6,066
0
28,133
L
Cthulhu
Xendre
Cthulhu
8,234
985
80
0
16,705
18,506
0
8,282
8,338
17,183
0
W
18,779
2,155
0
3,045
8,183
3,355
1,050
5,590
2,593
40,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,048
Gold Earned
22,974
155
Minions Killed
103
0
Camps Cleared
0
633,563
Distance Traveled
635,436
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,974
665
35
3
0
233,548
1
L
Sol
7,530
628
45
4
0
182,347
0
W
Heimdallr
9,536
795
75
6
0
217,909
2
W
Bellona
9,443
787
34
3
0
249,709
2
L
Cthulhu
7,470
623
23
2
0
219,541
0
W
Zeus
10,069
839
46
4
0
165,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role