Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Fired Up Orange
Artemis
Level 145
God Stats
2W - 2L
1,733 SR
Queue Stats
120W - 93L
1,642 Elo+
Party 2
Jormungandr
Jormungandr
ILikeBigButs225
Jormungandr
Level 42
God Stats
4W - 11L
1,399 SR
Queue Stats
32W - 32L
1,503 Elo+
Party 2
Scylla
Scylla
S1LV3RN1NJA1230
Scylla
Level 67
God Stats
14W - 8L
1,530 SR
Queue Stats
92W - 87L
1,524 Elo+
Party 2
Tyr
Tyr
Xyros9122
Tyr
Level 141
God Stats
8W - 4L
1,696 SR
Queue Stats
106W - 84L
1,650 Elo+
Party 2
Team Averages
Level 105
1,572 SR
1,564 Elo+

VS

Team Averages
Level 61
1,555 SR
1,562 Elo+
Odin
Odin
Fructiferino
Odin
Level 42
God Stats
4W - 1L
1,601 SR
Queue Stats
56W - 67L
1,543 Elo+
Solo
Thanatos
Thanatos
IJetpackI
Thanatos
Level 85
God Stats
24W - 17L
1,583 SR
Queue Stats
159W - 122L
1,591 Elo+
Party 1
Danzaburou
Danzaburou
P0NTE_CHINGON_69
Danzaburou
Level 24
God Stats
6W - 6L
1,586 SR
Queue Stats
149W - 115L
1,640 Elo+
Party 1
Eset
Eset
iam crhoades
Eset
Level 122
God Stats
84W - 63L
1,568 SR
Queue Stats
418W - 401L
1,490 Elo+
Solo
Heimdallr
Heimdallr
mecha_cortaa
Heimdallr
Level 33
God Stats
6W - 9L
1,438 SR
Queue Stats
128W - 84L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 2 / 3
6,708
516
4,972
7,204
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 4 / 0
6,279
483
3,802
7,524
1,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
ILikeBigButs225
Jormungandr
9
1 / 3 / 5
5,658
435
2,906
9,061
5,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 2 / 4
6,666
513
1,222
5,635
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 2
7,268
559
6,831
6,967
4,179
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,905
608
3,483
9,168
3,753
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
IJetpackI
Thanatos
11
3 / 1 / 4
6,992
538
3,971
6,862
2,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
P0NTE_CHINGON_69
Danzaburou
10
2 / 3 / 4
6,593
507
4,248
7,708
2,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
4 / 3 / 3
6,844
526
6,025
4,145
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
mecha_cortaa
Heimdallr
14
1 / 0 / 4
7,685
591
5,075
6,958
2,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
8
Kills
13
13
Deaths
8
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
2
3
1.75
L
1
4
0
0.25
W
3
1
1
3.5
W
Thanatos
IJetpackI
Thanatos
3
1
4
5
L
Jormungandr
ILikeBigButs225
Jormungandr
1
3
5
1.17
W
Danzaburou
P0NTE_CHINGON_69
Danzaburou
2
3
4
1.33
L
2
2
4
2
L
2
2
2
1.5
W
4
3
3
1.83
W
Heimdallr
mecha_cortaa
Heimdallr
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,733
Damage
22,802
36,391
Taken
34,841
16,377
Mitigated
12,334
7,547
Healing
17,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,972
1,469
0
2,181
7,204
3,077
0
1,512
5,578
0
41,193
L
3,802
1,414
0
2,068
7,524
1,904
0
257
7,227
0
33,823
W
3,483
979
0
3,590
9,168
3,753
0
1,698
7,470
544
42,917
W
Thanatos
IJetpackI
Thanatos
3,971
682
0
7,303
6,862
2,588
110
1,206
5,616
0
39,695
L
Jormungandr
ILikeBigButs225
Jormungandr
2,906
1,048
0
0
9,061
5,736
0
1,585
7,368
18,597
0
W
Danzaburou
P0NTE_CHINGON_69
Danzaburou
4,248
2,617
0
2,315
7,708
2,292
0
1,294
6,414
0
36,012
L
1,222
17
0
125
5,635
1,481
533
1,652
3,839
27,413
0
L
6,831
616
0
3,173
6,967
4,179
0
601
6,354
8,066
35,629
W
6,025
305
0
850
4,145
1,226
32
768
3,297
29,356
0
W
Heimdallr
mecha_cortaa
Heimdallr
5,075
3,259
0
3,787
6,958
2,475
0
1,109
5,849
0
56,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,579
Gold Earned
36,019
339
Minions Killed
413
0
Camps Cleared
0
1,219,184
Distance Traveled
1,222,894
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,708
516
82
6
0
264,293
4
L
Artemis
6,279
483
73
6
0
233,853
1
W
Odin
7,905
608
113
9
0
246,792
2
W
Thanatos
6,992
538
77
6
0
250,578
4
L
Jormungandr
5,658
435
28
2
0
227,961
1
W
Danzaburou
6,593
507
51
4
0
251,998
3
L
Scylla
6,666
513
55
4
0
217,479
3
L
Tyr
7,268
559
101
8
0
275,598
1
W
Eset
6,844
526
64
5
0
266,843
4
W
Heimdallr
7,685
591
108
8
0
206,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role