Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Cuuji
Odin
Level 147
God Stats
4W - 6L
1,283 SR
Queue Stats
476W - 467L
1,592 Elo+
Party 3
Scylla
Scylla
TrapziIIa
Scylla
Level 128
God Stats
6W - 8L
1,363 SR
Queue Stats
311W - 313L
1,513 Elo+
Solo
Hercules
Hercules
Vyrusisgod
Hercules
Level 60
God Stats
3W - 4L
1,520 SR
Queue Stats
108W - 125L
1,478 Elo+
Party 2
Team Averages
Level 124
1,433 SR
1,517 Elo+

VS

Team Averages
Level 124
1,466 SR
1,543 Elo+
Sobek
Sobek
CadaverageJoe
Sobek
Level 124
God Stats
1W - 1L
1,424 SR
Queue Stats
6W - 7L
1,546 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RamboPenguin428
Cu Chulainn
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,556 Elo+
Party 1
Baba Yaga
Baba Yaga
masterflecha
Baba Yaga
Level 128
God Stats
3W - 4L
1,380 SR
Queue Stats
272W - 249L
1,542 Elo+
Solo
Danzaburou
Danzaburou
sebasth
Danzaburou
Level 147
God Stats
4W - 1L
1,686 SR
Queue Stats
241W - 268L
1,509 Elo+
Solo
Osiris
Osiris
thegift611
Osiris
Level 105
God Stats
3W - 2L
1,342 SR
Queue Stats
146W - 139L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
7 / 3 / 9
9,305
775
15,082
12,901
5,504
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
 
Tiamat
15
2 / 3 / 10
8,593
716
13,139
8,673
5,938
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
Cuuji
Odin
16
5 / 3 / 12
9,029
752
8,116
10,073
10,773
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
TrapziIIa
Scylla
18
4 / 3 / 8
9,909
826
10,087
6,456
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Vyrusisgod
Hercules
6
0 / 3 / 1
6,279
523
568
4,604
1,729
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 11
10,280
857
4,092
23,053
19,296
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
RamboPenguin428
Cu Chulainn
14
0 / 5 / 2
8,525
710
4,646
15,741
9,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baba Yaga
masterflecha
Baba Yaga
18
4 / 2 / 5
10,817
901
12,936
10,216
4,292
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
sebasth
Danzaburou
18
8 / 4 / 5
11,867
989
12,489
11,247
4,724
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
thegift611
Osiris
14
2 / 5 / 3
9,714
810
3,733
12,813
10,793
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
41
18
Kills
15
15
Deaths
19
40
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
7
3
9
3.83
L
Tiamat
 
Tiamat
2
3
10
2.33
W
1
3
11
2.17
L
Odin
Cuuji
Odin
5
3
12
3.67
W
Cu Chulainn
RamboPenguin428
Cu Chulainn
0
5
2
0.2
L
Scylla
TrapziIIa
Scylla
4
3
8
2.67
L
Hercules
Vyrusisgod
Hercules
0
3
1
0.17
W
Baba Yaga
masterflecha
Baba Yaga
4
2
5
3.25
W
Danzaburou
sebasth
Danzaburou
8
4
5
2.63
W
Osiris
thegift611
Osiris
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,992
Damage
37,896
42,707
Taken
73,070
26,669
Mitigated
48,620
10,620
Healing
27,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
15,082
1,231
1,169
2,711
12,901
5,504
0
5,852
7,049
29,557
0
L
Tiamat
 
Tiamat
13,139
521
799
2,201
8,673
5,938
0
3,627
5,046
26,200
0
W
4,092
150
1,264
8,472
23,053
19,296
488
10,067
12,986
14,428
0
L
Odin
Cuuji
Odin
8,116
1,662
769
1,442
10,073
10,773
0
4,359
5,714
0
10,475
W
Cu Chulainn
RamboPenguin428
Cu Chulainn
4,646
876
852
3,932
15,741
9,515
0
8,609
7,132
0
12,023
L
Scylla
TrapziIIa
Scylla
10,087
493
689
328
6,456
2,725
0
1,882
4,574
33,669
0
L
Hercules
Vyrusisgod
Hercules
568
0
108
404
4,604
1,729
0
1,351
3,253
0
689
W
Baba Yaga
masterflecha
Baba Yaga
12,936
193
1,231
4,743
10,216
4,292
488
7,051
3,165
33,921
0
W
Danzaburou
sebasth
Danzaburou
12,489
5,339
1,333
3,457
11,247
4,724
3,943
6,220
5,027
0
37,382
W
Osiris
thegift611
Osiris
3,733
503
567
1,841
12,813
10,793
713
6,361
6,452
135
10,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,115
Gold Earned
51,203
115
Minions Killed
147
0
Camps Cleared
0
1,012,219
Distance Traveled
1,234,829
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,305
775
23
2
0
235,550
1
L
Tiamat
8,593
716
22
2
0
246,078
1
W
Sobek
10,280
857
18
2
0
259,732
3
L
Odin
9,029
752
10
1
0
253,120
0
W
Cu Chulainn
8,525
710
15
1
0
218,989
3
L
Scylla
9,909
826
57
5
0
225,197
1
L
Hercules
6,279
523
3
0
0
52,274
0
W
Baba Yaga
10,817
901
41
3
0
280,862
2
W
Danzaburou
11,867
989
50
4
0
223,834
2
W
Osiris
9,714
810
23
2
0
251,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role