Player Matchup

Amaterasu
Amaterasu
Big_Tiddy_Becky
Amaterasu
Level 48
God Stats
3W - 4L
1,535 SR
Queue Stats
145W - 163L
1,417 Elo+
Party 1
Sylvanus
Sylvanus
Destroyerr165
Sylvanus
Level 87
God Stats
16W - 10L
1,659 SR
Queue Stats
376W - 382L
1,494 Elo+
Party 1
Erlang Shen
Erlang Shen
Macypro32
Erlang Shen
Level 74
God Stats
47W - 32L
1,584 SR
Queue Stats
369W - 412L
1,512 Elo+
Party 1
Tiamat
Tiamat
Pineappleracer69
Tiamat
Level 83
God Stats
32W - 14L
1,624 SR
Queue Stats
536W - 551L
1,505 Elo+
Party 1
Mulan
Mulan
XxKaosPhoenix
Mulan
Level 89
God Stats
15W - 13L
1,559 SR
Queue Stats
500W - 499L
1,466 Elo+
Party 1
Team Averages
Level 76
1,592 SR
1,479 Elo+

VS

Team Averages
Level 67
1,493 SR
1,432 Elo+
Geb
Geb
 
Geb
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
AKAgam3er
Mercury
Level 88
God Stats
9W - 6L
1,719 SR
Queue Stats
46W - 41L
1,494 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CrinklyCrack
Tsukuyomi
Level 25
God Stats
0W - 4L
1,298 SR
Queue Stats
30W - 16L
1,254 Elo+
Party 2
Heimdallr
Heimdallr
Nobie Heltblob
Heimdallr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,503 Elo+
Party 2
Raijin
Raijin
ZeroTurtle7700
Raijin
Level 46
God Stats
7W - 7L
1,446 SR
Queue Stats
413W - 425L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Big_Tiddy_Becky
Amaterasu
8
1 / 0 / 1
5,323
532
527
4,008
1,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Destroyerr165
Sylvanus
9
1 / 1 / 2
5,344
534
2,325
6,049
2,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
Macypro32
Erlang Shen
13
9 / 0 / 0
7,939
794
10,259
5,961
4,874
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 0 / 0
6,723
672
4,322
3,518
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 2 / 2
5,586
559
6,834
7,420
3,136
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
1 / 1 / 0
4,856
486
2,208
5,869
2,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
AKAgam3er
Mercury
9
1 / 4 / 0
5,185
519
3,652
8,349
2,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
CrinklyCrack
Tsukuyomi
7
0 / 7 / 0
4,251
425
1,532
8,619
3,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Heimdallr
Nobie Heltblob
Heimdallr
8
1 / 2 / 1
5,103
510
4,370
5,308
1,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 0
4,902
490
902
5,968
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
17
Kills
3
3
Deaths
17
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
0
1
L
Mercury
AKAgam3er
Mercury
1
4
0
0.25
W
Amaterasu
Big_Tiddy_Becky
Amaterasu
1
0
1
1.5
L
Tsukuyomi
CrinklyCrack
Tsukuyomi
0
7
0
0
W
Sylvanus
Destroyerr165
Sylvanus
1
1
2
2
W
Erlang Shen
Macypro32
Erlang Shen
9
0
0
9
L
Heimdallr
Nobie Heltblob
Heimdallr
1
2
1
0.75
W
3
0
0
3
W
3
2
2
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,267
Damage
12,664
26,956
Taken
34,113
13,854
Mitigated
11,781
8,453
Healing
4,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,208
229
0
1,680
5,869
2,548
0
1,240
4,629
16,354
0
L
Mercury
AKAgam3er
Mercury
3,652
1,913
0
1,010
8,349
2,884
0
858
7,455
0
31,599
W
Amaterasu
Big_Tiddy_Becky
Amaterasu
527
184
0
96
4,008
1,652
0
341
3,667
0
20,746
L
Tsukuyomi
CrinklyCrack
Tsukuyomi
1,532
384
0
207
8,619
3,232
0
0
8,619
0
11,268
W
Sylvanus
Destroyerr165
Sylvanus
2,325
700
976
1,454
6,049
2,238
510
836
5,213
15,392
0
W
Erlang Shen
Macypro32
Erlang Shen
10,259
5,481
0
2,616
5,961
4,874
1,638
0
5,961
0
47,018
L
Heimdallr
Nobie Heltblob
Heimdallr
4,370
1,914
0
703
5,308
1,401
0
926
4,382
0
25,260
W
4,322
153
0
1,676
3,518
1,954
546
878
2,528
35,302
0
W
6,834
1,639
0
1,635
7,420
3,136
278
943
6,477
0
25,702
L
902
39
0
1,268
5,968
1,716
0
3,167
2,381
22,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,915
Gold Earned
24,297
256
Minions Killed
206
0
Camps Cleared
0
1,029,840
Distance Traveled
951,630
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,856
486
26
3
0
197,111
4
L
Mercury
5,185
519
59
6
0
206,245
0
W
Amaterasu
5,323
532
49
5
0
195,640
0
L
Tsukuyomi
4,251
425
18
2
0
193,524
0
W
Sylvanus
5,344
534
17
2
0
196,367
4
W
Erlang Shen
7,939
794
81
8
0
209,820
2
L
Heimdallr
5,103
510
55
6
0
174,258
0
W
Tiamat
6,723
672
71
7
0
199,321
2
W
Mulan
5,586
559
38
4
0
228,692
2
L
Raijin
4,902
490
48
5
0
180,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role