Player Matchup

Thor
Thor
Jorivralson
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,455 Elo+
Party 1
Cerberus
Cerberus
Oumaigode17
Cerberus
Level 6
God Stats
3W - 1L
1,758 SR
Queue Stats
6W - 5L
1,692 Elo+
Party 1
Scylla
Scylla
TheGeatUmbeagle
Scylla
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 14L
1,428 Elo+
Party 1
Chaac
Chaac
andxmedil
Chaac
Level 18
God Stats
14W - 12L
1,324 SR
Queue Stats
40W - 35L
1,417 Elo+
Solo
Loki
Loki
brarockccp
Loki
Level 8
God Stats
7W - 10L
1,425 SR
Queue Stats
21W - 25L
1,417 Elo+
Solo
Team Averages
Level 17
1,501 SR
1,482 Elo+

VS

Team Averages
Level 17
1,419 SR
1,540 Elo+
Apollo
Apollo
DogmaticChunk37
Apollo
Level 13
God Stats
0W - 1L
1,245 SR
Queue Stats
1W - 2L
1,638 Elo+
Solo
Cupid
Cupid
Huskar08
Cupid
Level 17
God Stats
2W - 1L
1,709 SR
Queue Stats
40W - 31L
1,517 Elo+
Solo
Freya
Freya
Lautaro21
Freya
Level 27
God Stats
3W - 6L
1,327 SR
Queue Stats
154W - 160L
1,521 Elo+
Solo
Horus
Horus
Minbuz
Horus
Level 10
God Stats
1W - 3L
1,313 SR
Queue Stats
6W - 7L
1,327 Elo+
Solo
Ra
Ra
SatarPlatinum
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 20
13,905
1,159
25,714
17,316
7,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Oumaigode17
Cerberus
20
6 / 3 / 38
13,720
1,143
17,103
19,720
28,891
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 4 / 27
15,186
1,266
29,445
11,407
4,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
andxmedil
Chaac
20
6 / 2 / 24
12,703
1,059
14,821
17,543
22,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
12 / 6 / 24
14,066
1,172
20,600
12,689
4,682
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 15 / 9
11,018
918
1,848
21,546
5,503
Cupid
Huskar08
Cupid
19
6 / 10 / 12
14,165
1,180
25,099
23,391
7,321
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
Lautaro21
Freya
20
6 / 7 / 12
14,067
1,172
22,879
27,730
10,173
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Minbuz
Horus
19
7 / 9 / 6
12,761
1,063
11,886
27,241
28,202
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 7 / 11
12,750
1,063
9,930
15,752
4,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
72
48
Kills
22
22
Deaths
48
133
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
15
9
0.3
L
Cupid
Huskar08
Cupid
6
10
12
1.2
W
11
7
20
3
L
Freya
Lautaro21
Freya
6
7
12
1.71
L
Horus
Minbuz
Horus
7
9
6
1.11
W
Cerberus
Oumaigode17
Cerberus
6
3
38
8.33
L
3
7
11
1.21
W
13
4
27
6.63
W
Chaac
andxmedil
Chaac
6
2
24
9
W
12
6
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,683
Damage
71,642
78,675
Taken
115,660
67,524
Mitigated
55,453
11,001
Healing
18,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,848
1,488
0
0
21,546
5,503
0
8,545
12,923
0
8,069
L
Cupid
Huskar08
Cupid
25,099
13,023
0
2,464
23,391
7,321
0
13,215
9,981
0
47,697
W
25,714
6,585
0
0
17,316
7,086
0
10,693
6,623
0
43,628
L
Freya
Lautaro21
Freya
22,879
8,888
0
6,745
27,730
10,173
0
10,384
17,161
56,572
0
L
Horus
Minbuz
Horus
11,886
5,972
1,687
4,299
27,241
28,202
0
9,352
15,208
0
25,826
W
Cerberus
Oumaigode17
Cerberus
17,103
1,537
0
3,738
19,720
28,891
0
8,079
11,641
39,806
0
L
9,930
1,106
2,002
1,357
15,752
4,254
0
5,052
10,558
34,918
0
W
29,445
1,251
132
432
11,407
4,733
0
3,047
8,360
52,597
0
W
Chaac
andxmedil
Chaac
14,821
2,125
0
6,699
17,543
22,132
0
5,085
12,458
0
28,320
W
20,600
6,413
0
0
12,689
4,682
0
5,905
6,784
0
41,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,580
Gold Earned
64,761
227
Minions Killed
210
7
Camps Cleared
8
1,077,505
Distance Traveled
1,055,339
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,018
918
16
1
0
167,999
1
L
Cupid
14,165
1,180
55
5
2
187,306
0
W
Thor
13,905
1,159
31
3
3
186,792
0
L
Freya
14,067
1,172
49
4
4
250,996
3
L
Horus
12,761
1,063
20
2
1
217,133
0
W
Cerberus
13,720
1,143
56
5
1
220,775
1
L
Ra
12,750
1,063
70
6
1
231,905
0
W
Scylla
15,186
1,266
64
5
1
213,963
1
W
Chaac
12,703
1,059
35
3
2
226,665
0
W
Loki
14,066
1,172
41
3
0
229,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role