Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
AldorStorm
Athena
Level 17
God Stats
7W - 4L
1,810 SR
Queue Stats
18W - 14L
1,675 Elo+
Party 2
Izanami
Izanami
Atlspygirl
Izanami
Level 16
God Stats
7W - 6L
1,906 SR
Queue Stats
7W - 9L
1,675 Elo+
Party 2
Mulan
Mulan
IntoFire
Mulan
Level 15
God Stats
2W - 0L
1,810 SR
Queue Stats
2W - 0L
1,675 Elo+
Party 2
Pele
Pele
LordEveningshade
Pele
Level 27
God Stats
6W - 8L
1,538 SR
Queue Stats
104W - 91L
1,434 Elo+
Solo
Team Averages
Level 43
1,713 SR
1,592 Elo+

VS

Team Averages
Level 23
1,567 SR
1,422 Elo+
Ares
Ares
FunkyFentanyl
Ares
Level 16
God Stats
3W - 1L
1,705 SR
Queue Stats
10W - 11L
1,397 Elo+
Party 3
Anubis
Anubis
MotionzAX
Anubis
Level 26
God Stats
29W - 21L
1,642 SR
Queue Stats
60W - 72L
1,457 Elo+
Solo
Mulan
Mulan
SquirtleDude
Mulan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,404 Elo+
Party 3
Kali
Kali
VeraCausa
Kali
Level 27
God Stats
0W - 2L
1,496 SR
Queue Stats
3W - 7L
1,383 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
suspencer4859
Ah Muzen Cab
Level 31
God Stats
0W - 2L
1,494 SR
Queue Stats
14W - 20L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
7 / 1 / 2
7,702
642
6,905
7,158
4,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
AldorStorm
Athena
9
0 / 2 / 4
5,766
481
3,018
7,882
4,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Atlspygirl
Izanami
10
1 / 2 / 3
6,005
500
2,404
4,789
1,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
IntoFire
Mulan
10
0 / 1 / 2
5,950
496
4,028
8,182
5,147
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
6 / 1 / 6
7,608
634
8,019
8,884
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,814
485
4,102
9,705
5,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
MotionzAX
Anubis
10
1 / 3 / 1
6,117
510
2,824
6,017
2,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 0
6,106
509
4,674
6,563
5,016
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kali
7
0 / 5 / 3
5,390
449
3,955
6,899
1,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ah Muzen Cab
suspencer4859
Ah Muzen Cab
10
3 / 2 / 1
5,982
499
4,933
4,623
1,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
14
Kills
7
7
Deaths
14
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
1
2
8
W
Athena
AldorStorm
Athena
0
2
4
1
W
Izanami
Atlspygirl
Izanami
1
2
3
1.25
L
2
3
1
0.83
W
Mulan
IntoFire
Mulan
0
1
2
1
W
6
1
6
9
L
Anubis
MotionzAX
Anubis
1
3
1
0.5
L
1
1
0
1
L
Kali
0
5
3
0.3
L
Ah Muzen Cab
suspencer4859
Ah Muzen Cab
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,374
Damage
20,488
36,895
Taken
33,807
18,470
Mitigated
16,028
9,098
Healing
5,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,905
1,510
145
3,156
7,158
4,506
635
2,499
4,659
43,748
0
W
Athena
AldorStorm
Athena
3,018
1,340
0
1,109
7,882
4,728
13
1,633
6,103
12,258
0
W
Izanami
Atlspygirl
Izanami
2,404
2,024
0
630
4,789
1,443
0
548
4,225
0
30,998
L
4,102
375
0
890
9,705
5,167
0
3,427
6,047
13,185
0
W
Mulan
IntoFire
Mulan
4,028
746
0
634
8,182
5,147
534
0
8,182
0
22,706
W
8,019
2,098
0
3,424
8,884
2,646
0
1,988
6,800
0
44,237
L
Anubis
MotionzAX
Anubis
2,824
153
0
2,339
6,017
2,753
96
2,938
2,753
27,664
0
L
4,674
1,081
0
592
6,563
5,016
163
47
6,516
0
20,050
L
Kali
3,955
1,730
0
458
6,899
1,563
0
1,045
5,756
0
19,778
L
Ah Muzen Cab
suspencer4859
Ah Muzen Cab
4,933
1,331
305
1,363
4,623
1,529
503
1,671
2,812
0
27,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,031
Gold Earned
29,409
302
Minions Killed
212
0
Camps Cleared
0
1,192,220
Distance Traveled
1,060,426
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,702
642
88
7
0
225,867
1
W
Athena
5,766
481
24
2
0
250,019
4
W
Izanami
6,005
500
62
5
0
192,381
0
L
Ares
5,814
485
18
2
0
230,680
2
W
Mulan
5,950
496
53
4
0
256,828
3
W
Pele
7,608
634
75
6
0
267,125
4
L
Anubis
6,117
510
58
5
0
152,697
1
L
Mulan
6,106
509
46
4
0
221,577
2
L
Kali
5,390
449
36
3
0
244,808
0
L
Ah Muzen Cab
5,982
499
54
5
0
210,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role