Player Matchup

Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
CraigChrist94
Tyr
Level 141
God Stats
20W - 14L
1,570 SR
Queue Stats
177W - 128L
1,559 Elo+
Party 1
Anubis
Anubis
kanigit
Anubis
Level 44
God Stats
5W - 4L
1,262 SR
Queue Stats
9W - 8L
1,305 Elo+
Party 1
Team Averages
Level 111
1,444 SR
1,455 Elo+

VS

Team Averages
Level 92
1,459 SR
1,489 Elo+
Hercules
Hercules
Axeis102
Hercules
Level 63
God Stats
0W - 4L
1,278 SR
Queue Stats
8W - 18L
1,423 Elo+
Solo
Kali
Kali
TheRealCuffy
Kali
Level 126
God Stats
3W - 3L
1,621 SR
Queue Stats
350W - 297L
1,542 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
eltruenopai22
Morgan Le Fay
Level 88
God Stats
20W - 22L
1,479 SR
Queue Stats
136W - 140L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
6 / 7 / 10
16,404
684
20,408
18,669
7,895
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 3 / 6
16,877
703
31,336
29,152
38,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
kanigit
Anubis
19
1 / 8 / 14
14,389
600
16,492
19,654
8,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Axeis102
Hercules
17
1 / 8 / 9
13,719
572
10,420
36,833
30,261
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 6 / 4
16,902
704
22,600
31,716
10,940
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
eltruenopai22
Morgan Le Fay
20
5 / 5 / 11
15,612
651
18,593
16,776
6,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
42
19
Kills
18
18
Deaths
19
30
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
7
10
1.57
L
Hercules
Axeis102
Hercules
1
8
9
0.69
W
12
3
6
5
L
12
6
4
2.33
L
Morgan Le Fay
eltruenopai22
Morgan Le Fay
5
5
11
2.1
W
Anubis
kanigit
Anubis
1
8
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,236
Damage
51,613
67,475
Taken
85,325
55,616
Mitigated
47,712
33,474
Healing
29,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
20,408
1,045
11,179
8,563
18,669
7,895
1,384
5,024
13,645
58,431
0
L
Hercules
Axeis102
Hercules
10,420
1,640
327
12,045
36,833
30,261
148
17,925
18,908
611
44,175
W
31,336
5,408
0
7,603
29,152
38,729
330
10,220
18,932
0
74,957
L
22,600
11,089
0
11,904
31,716
10,940
436
11,603
20,113
0
71,490
L
Morgan Le Fay
eltruenopai22
Morgan Le Fay
18,593
1,851
0
5,279
16,776
6,511
561
7,372
9,404
80,681
3,222
W
Anubis
kanigit
Anubis
16,492
359
966
5,163
19,654
8,992
719
3,479
16,175
51,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,670
Gold Earned
46,233
215
Minions Killed
215
0
Camps Cleared
0
1,189,358
Distance Traveled
1,302,021
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
16,404
684
72
3
0
372,454
3
L
Hercules
13,719
572
58
2
0
430,873
3
W
Tyr
16,877
703
73
3
0
435,324
2
L
Kali
16,902
704
66
3
0
474,074
1
L
Morgan Le Fay
15,612
651
91
4
0
397,074
3
W
Anubis
14,389
600
70
3
0
381,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role