Player Matchup

Susano
Susano
Baldbatman256
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,207 Elo+
Party 1
Discordia
Discordia
M4K0W1SCH1
Discordia
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Hera
Hera
ViolentLavenza
Hera
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Merlin
Merlin
Xd Riley lol
Merlin
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
65W - 64L
1,327 Elo+
Solo
Geb
Geb
united76213
Geb
Level 4
God Stats
3W - 9L
1,477 SR
Queue Stats
15W - 34L
1,234 Elo+
Party 1
Team Averages
Level 7
1,495 SR
1,354 Elo+

VS

Team Averages
Level 13
1,392 SR
1,327 Elo+
Kukulkan
Kukulkan
HUNTER BKOP
Kukulkan
Level 28
God Stats
2W - 1L
1,226 SR
Queue Stats
37W - 38L
1,405 Elo+
Solo
Neith
Neith
JahnCENNAAA
Neith
Level 4
God Stats
2W - 3L
1,406 SR
Queue Stats
2W - 6L
1,194 Elo+
Party 3
Bellona
Bellona
OzzieMidgul69
Bellona
Level 5
God Stats
3W - 3L
1,619 SR
Queue Stats
35W - 30L
1,328 Elo+
Party 3
Ymir
Ymir
ThePopDart
Ymir
Level 16
God Stats
21W - 17L
1,301 SR
Queue Stats
28W - 30L
1,377 Elo+
Party 3
Ra
Ra
zeetonx
Ra
Level 10
God Stats
40W - 21L
1,408 SR
Queue Stats
54W - 44L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 16 / 4
9,537
867
7,248
21,431
8,626
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
M4K0W1SCH1
Discordia
16
1 / 8 / 1
9,389
854
5,453
13,595
4,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 12 / 4
9,275
843
6,534
18,053
6,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
16
4 / 5 / 1
10,595
963
11,224
10,952
3,911
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 10 / 4
10,629
966
13,071
20,683
27,746
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HUNTER BKOP
Kukulkan
15
0 / 0 / 7
8,775
798
391
538
176
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

20
18 / 1 / 21
13,757
1,251
29,309
11,268
3,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
19
18 / 1 / 17
13,025
1,184
20,274
11,993
10,643
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
3 / 3 / 28
11,075
1,007
6,615
12,407
6,768
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
12 / 2 / 24
13,075
1,189
17,925
11,147
4,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
148
7
Kills
51
51
Deaths
7
14
Assists
97
Player
Kills
Deaths
Assists
KDA
L
0
16
4
0.13
W
Kukulkan
HUNTER BKOP
Kukulkan
0
0
7
3.5
W
18
1
21
28.5
L
Discordia
M4K0W1SCH1
Discordia
1
8
1
0.19
W
Bellona
18
1
17
26.5
W
3
3
28
5.67
L
0
12
4
0.17
L
Merlin
4
5
1
0.9
L
2
10
4
0.4
W
12
2
24
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,530
Damage
74,514
84,714
Taken
47,353
51,675
Mitigated
25,640
816
Healing
8,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,248
2,324
0
0
21,431
8,626
0
7,383
14,048
0
29,023
W
Kukulkan
HUNTER BKOP
Kukulkan
391
140
0
0
538
176
0
498
40
2,892
0
W
29,309
15,884
0
2,709
11,268
3,804
0
8,780
2,488
0
45,641
L
Discordia
M4K0W1SCH1
Discordia
5,453
582
0
0
13,595
4,886
0
3,543
10,052
17,448
0
W
Bellona
20,274
10,210
696
2,033
11,993
10,643
0
8,381
3,612
0
28,675
W
6,615
1,393
167
319
12,407
6,768
0
10,022
2,385
11,902
0
L
6,534
1,345
0
586
18,053
6,506
0
5,650
12,403
20,815
0
L
Merlin
11,224
1,633
0
230
10,952
3,911
0
1,721
9,231
21,739
0
L
13,071
2,947
0
0
20,683
27,746
0
6,634
14,049
26,923
0
W
17,925
4,228
540
1,582
11,147
4,249
0
8,601
2,546
45,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,425
Gold Earned
59,707
134
Minions Killed
144
1
Camps Cleared
1
870,600
Distance Traveled
777,606
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,537
867
38
3
0
187,267
2
W
Kukulkan
8,775
798
2
0
0
27,472
0
W
Neith
13,757
1,251
34
3
0
208,154
2
L
Discordia
9,389
854
16
1
0
177,686
0
W
Bellona
13,025
1,184
25
2
1
174,662
1
W
Ymir
11,075
1,007
12
1
0
170,719
0
L
Hera
9,275
843
30
3
1
163,481
1
L
Merlin
10,595
963
19
2
0
137,861
0
L
Geb
10,629
966
31
3
0
204,305
0
W
Ra
13,075
1,189
71
6
0
196,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role