Player Matchup

Ymir
Ymir
AwakeHD
Ymir
Level 123
God Stats
1W - 1L
1,288 SR
Queue Stats
280W - 270L
1,639 Elo+
Party 1
Discordia
Discordia
HotaruRin
Discordia
Level 26
God Stats
45W - 57L
1,194 SR
Queue Stats
201W - 255L
1,350 Elo+
Solo
Thor
Thor
JEWMAN69420
Thor
Level 3
God Stats
2W - 0L
1,710 SR
Queue Stats
3W - 0L
1,840 Elo+
Party 1
Da Ji
Da Ji
Uveki
Da Ji
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,810 Elo+
Solo
Apollo
Apollo
mogath12
Apollo
Level 29
God Stats
31W - 31L
1,446 SR
Queue Stats
243W - 262L
1,340 Elo+
Solo
Team Averages
Level 37
1,427 SR
1,596 Elo+

VS

Team Averages
Level 19
1,632 SR
1,533 Elo+
Olorun
Olorun
AkaFresko
Olorun
Level 6
God Stats
1W - 1L
1,705 SR
Queue Stats
15W - 17L
1,688 Elo+
Solo
Raijin
Raijin
LIlPeewiBoi
Raijin
Level 15
God Stats
2W - 1L
1,889 SR
Queue Stats
7W - 7L
1,538 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
StevieTemper
Morgan Le Fay
Level 27
God Stats
15W - 9L
1,644 SR
Queue Stats
41W - 33L
1,560 Elo+
Party 2
Fenrir
Fenrir
ronnoc666
Fenrir
Level 17
God Stats
36W - 58L
1,401 SR
Queue Stats
39W - 68L
1,329 Elo+
Solo
Neith
Neith
thg07
Neith
Level 29
God Stats
17W - 18L
1,524 SR
Queue Stats
225W - 222L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AwakeHD
Ymir
20
15 / 0 / 11
16,192
1,246
21,974
16,016
12,218
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
HotaruRin
Discordia
20
0 / 5 / 11
12,143
934
7,517
12,852
4,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
0 / 6 / 16
12,047
927
5,828
14,919
5,153
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Uveki
Da Ji
20
10 / 9 / 9
12,973
998
21,812
15,847
6,472
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
mogath12
Apollo
20
8 / 6 / 16
14,564
1,120
17,652
21,018
8,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

101

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AkaFresko
Olorun
20
4 / 10 / 14
13,606
1,047
14,320
21,276
9,314
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
19
5 / 5 / 10
12,948
996
12,257
13,987
5,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
StevieTemper
Morgan Le Fay
20
15 / 6 / 5
14,896
1,146
27,917
19,545
10,215
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
ronnoc666
Fenrir
17
1 / 9 / 2
10,310
793
3,754
13,086
5,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
thg07
Neith
18
1 / 3 / 15
11,941
919
14,465
10,460
4,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
72
33
Kills
26
26
Deaths
33
63
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Olorun
AkaFresko
Olorun
4
10
14
1.1
W
Ymir
AwakeHD
Ymir
15
0
11
20.5
W
Discordia
HotaruRin
Discordia
0
5
11
1.1
W
0
6
16
1.33
L
Raijin
5
5
10
2
L
Morgan Le Fay
StevieTemper
Morgan Le Fay
15
6
5
2.92
W
Da Ji
Uveki
Da Ji
10
9
9
1.61
W
Apollo
mogath12
Apollo
8
6
16
2.67
L
Fenrir
ronnoc666
Fenrir
1
9
2
0.22
L
Neith
thg07
Neith
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,783
Damage
72,713
80,652
Taken
78,354
37,691
Mitigated
35,439
3,362
Healing
10,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AkaFresko
Olorun
14,320
6,325
2,397
5,126
21,276
9,314
0
10,616
10,660
53,438
0
W
Ymir
AwakeHD
Ymir
21,974
3,992
0
0
16,016
12,218
0
11,046
4,970
54,504
0
W
Discordia
HotaruRin
Discordia
7,517
1,172
22
1,495
12,852
4,965
0
9,446
3,406
36,131
0
W
5,828
2,361
0
0
14,919
5,153
0
10,963
3,956
0
30,407
L
Raijin
12,257
1,822
0
0
13,987
5,738
0
5,631
8,356
22,494
0
L
Morgan Le Fay
StevieTemper
Morgan Le Fay
27,917
3,110
0
886
19,545
10,215
0
8,524
11,021
56,424
0
W
Da Ji
Uveki
Da Ji
21,812
6,167
0
186
15,847
6,472
0
11,576
4,271
0
28,529
W
Apollo
mogath12
Apollo
17,652
10,566
0
1,659
21,018
8,883
0
11,463
9,555
0
39,443
L
Fenrir
ronnoc666
Fenrir
3,754
722
0
0
13,086
5,184
0
3,056
10,030
0
7,501
L
Neith
thg07
Neith
14,465
8,776
0
2,455
10,460
4,988
0
1,664
8,796
0
34,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,919
Gold Earned
63,701
246
Minions Killed
235
13
Camps Cleared
1
1,169,704
Distance Traveled
997,393
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,606
1,047
92
7
0
198,869
1
W
Ymir
16,192
1,246
76
6
5
276,071
0
W
Discordia
12,143
934
63
5
0
187,910
0
W
Thor
12,047
927
45
3
1
229,769
2
L
Raijin
12,948
996
30
2
0
160,490
0
L
Morgan Le Fay
14,896
1,146
69
5
0
273,297
4
W
Da Ji
12,973
998
12
1
5
217,247
0
W
Apollo
14,564
1,120
50
4
2
258,707
0
L
Fenrir
10,310
793
4
0
1
133,205
0
L
Neith
11,941
919
40
3
0
231,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role