Player Matchup

Danzaburou
Danzaburou
Aurzull
Danzaburou
Level 82
God Stats
1W - 0L
1,684 SR
Queue Stats
2W - 0L
1,655 Elo+
Party 2
Cabrakan
Cabrakan
Deadshot2400
Cabrakan
Level 17
God Stats
3W - 0L
1,553 SR
Queue Stats
3W - 0L
1,720 Elo+
Party 2
Anubis
Anubis
Hoxtelious
Anubis
Level 44
God Stats
2W - 0L
1,422 SR
Queue Stats
3W - 0L
1,720 Elo+
Party 2
Team Averages
Level 48
1,553 SR
1,698 Elo+

VS

Team Averages
Level 59
1,663 SR
1,386 Elo+
Da Ji
Da Ji
SLOTHYxSUJIYAMA
Da Ji
Level 27
God Stats
0W - 2L
1,682 SR
Queue Stats
171W - 177L
1,442 Elo+
Solo
Osiris
Osiris
iiDolizZe Bobby
Osiris
Level 28
God Stats
18W - 15L
1,500 SR
Queue Stats
259W - 313L
1,328 Elo+
Party 1
Sol
Sol
iiDolizZe Cj
Sol
Level 122
God Stats
3W - 1L
1,807 SR
Queue Stats
160W - 187L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aurzull
Danzaburou
13
8 / 3 / 16
10,732
826
11,926
8,123
3,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Deadshot2400
Cabrakan
14
10 / 1 / 16
10,559
812
12,603
10,595
12,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Hoxtelious
Anubis
14
11 / 3 / 13
10,764
828
11,058
10,051
5,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 16 / 4
8,004
616
4,983
16,473
4,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 7 / 3
7,933
610
3,390
14,575
11,882
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 6 / 3
9,314
716
9,390
11,532
4,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
29
Kills
6
7
Deaths
29
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aurzull
Danzaburou
8
3
16
5.33
W
Cabrakan
Deadshot2400
Cabrakan
10
1
16
18
W
Anubis
Hoxtelious
Anubis
11
3
13
5.83
L
1
16
4
0.19
L
1
7
3
0.36
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,587
Damage
17,763
28,769
Taken
42,580
21,025
Mitigated
21,013
10,676
Healing
905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aurzull
Danzaburou
11,926
6,230
0
2,254
8,123
3,302
932
1,544
6,579
0
33,705
W
Cabrakan
Deadshot2400
Cabrakan
12,603
1,336
0
3,331
10,595
12,299
578
3,584
7,011
25,404
0
W
Anubis
Hoxtelious
Anubis
11,058
390
651
4,440
10,051
5,424
774
4,098
5,953
31,530
0
L
4,983
597
0
0
16,473
4,976
0
9,385
6,889
0
11,297
L
3,390
1,445
0
20
14,575
11,882
0
8,083
6,075
224
9,986
L
9,390
1,627
0
885
11,532
4,155
0
5,289
5,955
35,186
2,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,055
Gold Earned
25,251
121
Minions Killed
88
0
Camps Cleared
0
607,962
Distance Traveled
555,278
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,732
826
43
3
0
197,376
1
W
Cabrakan
10,559
812
33
3
0
224,418
0
W
Anubis
10,764
828
45
3
0
186,168
1
L
Da Ji
8,004
616
13
1
0
166,557
1
L
Osiris
7,933
610
9
1
0
196,268
0
L
Sol
9,314
716
66
5
0
192,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role