Player Matchup

Tyr
Tyr
BananaTrees
Tyr
Level 102
God Stats
3W - 10L
1,298 SR
Queue Stats
113W - 111L
1,473 Elo+
Party 3
Ares
Ares
BearSoup
Ares
Level 156
God Stats
7W - 9L
1,543 SR
Queue Stats
468W - 447L
1,535 Elo+
Party 3
Ganesha
Ganesha
GrandChurro
Ganesha
Level 95
God Stats
4W - 11L
1,380 SR
Queue Stats
179W - 179L
1,441 Elo+
Party 2
Apollo
Apollo
SevenSins26
Apollo
Level 77
God Stats
3W - 2L
1,482 SR
Queue Stats
28W - 23L
1,503 Elo+
Party 2
Ra
Ra
Vulturekawkaw
Ra
Level 115
God Stats
7W - 8L
1,456 SR
Queue Stats
192W - 192L
1,466 Elo+
Party 3
Team Averages
Level 109
1,432 SR
1,484 Elo+

VS

Team Averages
Level 78
1,545 SR
1,418 Elo+
Zeus
Zeus
Dev3NSTieN
Zeus
Level 123
God Stats
29W - 18L
1,488 SR
Queue Stats
388W - 382L
1,418 Elo+
Solo
Sylvanus
Sylvanus
FourInchHood
Sylvanus
Level 66
God Stats
42W - 43L
1,504 SR
Queue Stats
155W - 165L
1,480 Elo+
Party 1
Izanami
Izanami
GriefingSpedSimp
Izanami
Level 18
God Stats
18W - 27L
1,437 SR
Queue Stats
19W - 34L
1,311 Elo+
Party 1
Ratatoskr
Ratatoskr
LinusSegsTips
Ratatoskr
Level 138
God Stats
20W - 12L
1,689 SR
Queue Stats
254W - 272L
1,420 Elo+
Party 1
Sol
Sol
TMIIIII
Sol
Level 44
God Stats
4W - 1L
1,607 SR
Queue Stats
110W - 120L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,942
594
4,009
7,389
4,063
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
6
0 / 3 / 0
4,196
420
4,737
7,705
4,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
GrandChurro
Ganesha
8
0 / 3 / 1
4,884
488
1,195
5,854
2,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
9
1 / 2 / 0
5,683
568
2,829
5,540
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 4 / 0
5,244
524
4,091
6,436
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 1
6,344
634
5,881
7,414
3,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
FourInchHood
Sylvanus
9
1 / 0 / 5
4,956
496
3,990
6,088
2,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 3
5,105
511
2,142
3,019
738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ratatoskr
LinusSegsTips
Ratatoskr
11
5 / 0 / 5
6,485
649
5,475
6,165
1,830
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
10
4 / 1 / 5
6,189
619
6,128
7,330
2,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
4
Kills
14
14
Deaths
4
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Ares
0
3
0
0
W
4
2
1
2.25
W
Sylvanus
FourInchHood
Sylvanus
1
0
5
3.5
L
Ganesha
GrandChurro
Ganesha
0
3
1
0.17
W
0
1
3
1.5
W
Ratatoskr
LinusSegsTips
Ratatoskr
5
0
5
7.5
L
Apollo
1
2
0
0.5
W
Sol
4
1
5
6.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,861
Damage
23,616
32,924
Taken
30,016
14,148
Mitigated
10,965
7,250
Healing
11,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,009
521
0
1,515
7,389
4,063
0
4,949
2,440
0
25,060
L
Ares
4,737
305
0
1,614
7,705
4,469
0
3,377
4,328
14,320
0
W
5,881
2,018
0
3,074
7,414
3,154
0
326
7,088
32,799
0
W
Sylvanus
FourInchHood
Sylvanus
3,990
1,319
900
2,168
6,088
2,667
360
2,139
3,666
14,185
4,246
L
Ganesha
GrandChurro
Ganesha
1,195
169
0
247
5,854
2,006
0
2,465
3,389
23,998
0
W
2,142
1,407
0
552
3,019
738
0
651
2,295
0
24,569
W
Ratatoskr
LinusSegsTips
Ratatoskr
5,475
2,477
0
925
6,165
1,830
0
2,002
3,998
0
41,735
L
Apollo
2,829
2,244
0
2,539
5,540
1,558
358
1,706
3,834
0
30,113
W
Sol
6,128
3,596
0
4,207
7,330
2,576
936
3,899
2,946
30,000
0
L
4,091
163
128
1,207
6,436
2,052
94
3,068
3,368
26,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,949
Gold Earned
29,079
258
Minions Killed
276
0
Camps Cleared
0
959,947
Distance Traveled
946,822
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,942
594
58
6
0
192,501
1
L
Ares
4,196
420
28
3
0
181,360
3
W
Zeus
6,344
634
63
6
0
169,352
5
W
Sylvanus
4,956
496
24
2
0
195,997
2
L
Ganesha
4,884
488
24
2
0
204,973
1
W
Izanami
5,105
511
51
5
0
160,061
0
W
Ratatoskr
6,485
649
76
8
0
237,669
2
L
Apollo
5,683
568
79
8
0
178,184
4
W
Sol
6,189
619
62
6
0
183,743
2
L
Ra
5,244
524
69
7
0
202,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role