Player Matchup

Rama
Rama
 
Rama
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
DerekHesh
Fafnir
Level 128
God Stats
10W - 14L
1,430 SR
Queue Stats
309W - 275L
1,679 Elo+
Party 1
Guan Yu
Guan Yu
ImAdem1234
Guan Yu
Level 127
God Stats
9W - 7L
1,601 SR
Queue Stats
164W - 108L
1,624 Elo+
Solo
Scylla
Scylla
Roberman102113
Scylla
Level 127
God Stats
4W - 1L
1,689 SR
Queue Stats
44W - 41L
1,644 Elo+
Party 1
Mercury
Mercury
Rvndumb
Mercury
Level 129
God Stats
21W - 17L
1,635 SR
Queue Stats
581W - 574L
1,668 Elo+
Party 1
Team Averages
Level 127
1,571 SR
1,623 Elo+

VS

Team Averages
Level 120
1,415 SR
1,654 Elo+
Chronos
Chronos
Aftermorrow
Chronos
Level 160
God Stats
31W - 18L
1,711 SR
Queue Stats
303W - 285L
1,592 Elo+
Solo
Vamana
Vamana
LC707
Vamana
Level 66
God Stats
0W - 4L
1,210 SR
Queue Stats
162W - 125L
1,685 Elo+
Solo
Awilix
Awilix
ScubaDaSurfa
Awilix
Level 156
God Stats
0W - 1L
1,584 SR
Queue Stats
79W - 57L
1,681 Elo+
Party 2
Baron Samedi
Baron Samedi
SparkyArcy
Baron Samedi
Level 102
God Stats
2W - 3L
1,456 SR
Queue Stats
462W - 417L
1,611 Elo+
Solo
Fenrir
Fenrir
Svicker1
Fenrir
Level 114
God Stats
0W - 5L
1,115 SR
Queue Stats
62W - 37L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
1 / 2 / 12
11,012
580
10,000
9,487
3,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
DerekHesh
Fafnir
16
4 / 0 / 21
10,979
578
10,759
17,736
20,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
ImAdem1234
Guan Yu
19
6 / 1 / 6
12,005
632
11,949
16,375
13,803
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 5 / 5
10,360
545
8,479
11,061
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Rvndumb
Mercury
20
17 / 0 / 11
13,692
721
28,790
16,616
8,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aftermorrow
Chronos
16
2 / 4 / 1
9,676
509
10,531
16,613
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
LC707
Vamana
16
1 / 4 / 0
10,018
527
9,004
19,184
16,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Awilix
14
5 / 10 / 1
9,104
479
8,740
19,333
9,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
SparkyArcy
Baron Samedi
15
0 / 7 / 4
9,151
482
8,350
17,407
8,019
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Svicker1
Fenrir
13
0 / 7 / 2
8,463
445
4,788
20,650
14,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
16
32
Kills
8
8
Deaths
32
55
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
2
12
3.5
L
Chronos
Aftermorrow
Chronos
2
4
1
0.63
W
Fafnir
DerekHesh
Fafnir
4
0
21
14.5
W
Guan Yu
ImAdem1234
Guan Yu
6
1
6
9
L
Vamana
LC707
Vamana
1
4
0
0.25
W
4
5
5
1.3
W
Mercury
Rvndumb
Mercury
17
0
11
22.5
L
Awilix
5
10
1
0.55
L
Baron Samedi
SparkyArcy
Baron Samedi
0
7
4
0.29
L
Fenrir
Svicker1
Fenrir
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,977
Damage
41,413
71,275
Taken
93,187
49,996
Mitigated
54,684
22,892
Healing
23,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,000
7,651
0
2,027
9,487
3,707
2,324
5,569
3,867
0
80,025
L
Chronos
Aftermorrow
Chronos
10,531
4,280
0
4,956
16,613
5,725
0
2,844
13,700
80,979
0
W
Fafnir
DerekHesh
Fafnir
10,759
4,031
0
5,345
17,736
20,375
820
6,423
11,262
25,984
0
W
Guan Yu
ImAdem1234
Guan Yu
11,949
3,431
1,721
8,963
16,375
13,803
993
2,359
13,162
0
79,997
L
Vamana
LC707
Vamana
9,004
4,780
0
6,905
19,184
16,670
0
1,434
16,856
0
74,348
W
8,479
818
0
2,276
11,061
3,898
1,503
4,769
6,241
68,233
0
W
Mercury
Rvndumb
Mercury
28,790
19,275
0
2,560
16,616
8,213
2,224
4,204
12,302
0
142,700
L
Awilix
8,740
3,482
0
1,027
19,333
9,463
17
1,740
17,392
0
52,634
L
Baron Samedi
SparkyArcy
Baron Samedi
8,350
541
1,625
6,114
17,407
8,019
0
7,496
9,683
65,700
0
L
Fenrir
Svicker1
Fenrir
4,788
1,034
0
3,164
20,650
14,807
681
5,430
15,072
0
32,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,048
Gold Earned
46,412
637
Minions Killed
572
0
Camps Cleared
0
1,886,161
Distance Traveled
1,674,837
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,012
580
150
8
0
337,493
2
L
Chronos
9,676
509
130
7
0
328,442
4
W
Fafnir
10,979
578
23
1
0
346,370
8
W
Guan Yu
12,005
632
149
8
0
358,847
2
L
Vamana
10,018
527
164
9
0
372,732
2
W
Scylla
10,360
545
122
6
0
349,865
2
W
Mercury
13,692
721
193
10
0
493,586
1
L
Awilix
9,104
479
88
5
0
348,019
2
L
Baron Samedi
9,151
482
123
6
0
294,727
1
L
Fenrir
8,463
445
67
4
0
330,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role