Player Matchup

Chang'e
Chang'e
Dreamoxity2123
Chang'e
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,664 Elo+
Solo
Kali
Kali
azvelint
Kali
Level 27
God Stats
5W - 5L
1,561 SR
Queue Stats
65W - 50L
1,616 Elo+
Solo
Guan Yu
Guan Yu
brutementality
Guan Yu
Level 18
God Stats
6W - 4L
1,747 SR
Queue Stats
66W - 59L
1,574 Elo+
Solo
Anubis
Anubis
swguitarman
Anubis
Level 10
God Stats
6W - 3L
1,551 SR
Queue Stats
94W - 65L
1,666 Elo+
Party 1
Skadi
Skadi
xJoshLikesPP
Skadi
Level 23
God Stats
3W - 0L
1,868 SR
Queue Stats
83W - 65L
1,677 Elo+
Party 1
Team Averages
Level 16
1,645 SR
1,639 Elo+

VS

Team Averages
Level 20
1,607 SR
1,610 Elo+
Vamana
Vamana
BigBarryDubs
Vamana
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 70L
1,549 Elo+
Solo
Izanami
Izanami
Izanami_Backward
Izanami
Level 25
God Stats
62W - 44L
1,700 SR
Queue Stats
78W - 64L
1,662 Elo+
Solo
Guan Yu
Guan Yu
Lunerny
Guan Yu
Level 29
God Stats
2W - 2L
1,489 SR
Queue Stats
95W - 88L
1,552 Elo+
Solo
Ares
Ares
TheRealNeckGod
Ares
Level 27
God Stats
14W - 19L
1,657 SR
Queue Stats
226W - 219L
1,583 Elo+
Solo
Discordia
Discordia
upswept_fall4
Discordia
Level 8
God Stats
7W - 4L
1,688 SR
Queue Stats
27W - 24L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,424
642
4,577
4,510
1,935
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
9
4 / 1 / 1
5,999
600
3,835
5,854
2,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 0 / 0
4,966
497
2,622
5,449
1,888
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
11
2 / 0 / 2
6,401
640
3,145
4,330
2,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 4 / 0
4,560
456
1,769
4,392
684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
8
0 / 2 / 0
4,977
498
1,806
6,475
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 0 / 1
6,961
696
6,243
5,481
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
Lunerny
Guan Yu
10
0 / 2 / 0
5,559
556
2,252
4,459
2,013
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 2 / 2
5,106
511
1,559
5,406
2,229
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
upswept_fall4
Discordia
9
0 / 2 / 0
5,184
518
1,786
4,177
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
8
Kills
5
5
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
2
0
0
W
2
0
1
2.5
L
4
0
1
4.5
L
Guan Yu
Lunerny
Guan Yu
0
2
0
0
L
1
2
2
1
W
Kali
4
1
1
4.5
W
0
0
0
0
W
Anubis
2
0
2
3
L
Discordia
upswept_fall4
Discordia
0
2
0
0
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,948
Damage
13,646
24,535
Taken
25,998
9,109
Mitigated
9,480
12,242
Healing
6,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
1,806
569
0
1,558
6,475
2,785
0
1,438
5,037
0
25,735
W
4,577
701
182
3,330
4,510
1,935
729
0
4,510
36,577
0
L
6,243
4,677
0
2,704
5,481
1,496
0
59
5,422
0
56,895
L
Guan Yu
Lunerny
Guan Yu
2,252
1,043
0
958
4,459
2,013
0
2,449
2,010
0
28,604
L
1,559
186
0
500
5,406
2,229
0
2,131
3,275
10,665
0
W
Kali
3,835
1,735
0
2,065
5,854
2,361
0
606
5,132
0
28,069
W
2,622
283
274
2,536
5,449
1,888
276
748
4,701
0
22,334
W
Anubis
3,145
107
0
3,219
4,330
2,241
188
1,173
2,943
44,254
0
L
Discordia
upswept_fall4
Discordia
1,786
214
0
754
4,177
957
0
1,704
2,473
30,829
0
W
1,769
498
0
636
4,392
684
0
488
3,904
0
19,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,350
Gold Earned
27,787
311
Minions Killed
330
0
Camps Cleared
0
1,008,233
Distance Traveled
1,003,188
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,977
498
60
6
0
214,044
3
W
Chang'e
6,424
642
78
8
0
194,757
3
L
Izanami
6,961
696
112
11
0
188,997
2
L
Guan Yu
5,559
556
73
7
0
203,001
1
L
Ares
5,106
511
18
2
0
207,594
3
W
Kali
5,999
600
57
6
0
227,354
0
W
Guan Yu
4,966
497
47
5
0
220,499
4
W
Anubis
6,401
640
89
9
0
182,954
4
L
Discordia
5,184
518
67
7
0
189,552
0
W
Skadi
4,560
456
40
4
0
182,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role