Player Matchup

Da Ji
Da Ji
Big_TopHat
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,043 Elo+
Solo
Neith
Neith
ChildishNugget
Neith
Level 29
God Stats
17W - 27L
1,393 SR
Queue Stats
67W - 83L
1,355 Elo+
Solo
Mercury
Mercury
KittenTwister25
Mercury
Level 17
God Stats
2W - 7L
1,158 SR
Queue Stats
11W - 18L
1,227 Elo+
Party 2
Pele
Pele
Popahwoody
Pele
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 14L
981 Elo+
Solo
Cerberus
Cerberus
ScreamingGoat45
Cerberus
Level 8
God Stats
3W - 4L
1,351 SR
Queue Stats
3W - 7L
1,096 Elo+
Party 2
Team Averages
Level 19
1,380 SR
1,140 Elo+

VS

Team Averages
Level 20
1,424 SR
1,223 Elo+
Sol
Sol
Mornvor
Sol
Level 7
God Stats
2W - 0L
1,707 SR
Queue Stats
2W - 3L
1,011 Elo+
Party 1
Xbalanque
Xbalanque
SignatoryFever6
Xbalanque
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 14L
1,329 Elo+
Solo
Ratatoskr
Ratatoskr
VasctosStarLord
Ratatoskr
Level 28
God Stats
2W - 6L
1,261 SR
Queue Stats
45W - 61L
1,268 Elo+
Party 1
Danzaburou
Danzaburou
caio_sg17
Danzaburou
Level 25
God Stats
5W - 6L
1,500 SR
Queue Stats
38W - 40L
1,336 Elo+
Party 1
Bakasura
Bakasura
gatinho_lactante
Bakasura
Level 13
God Stats
1W - 5L
1,153 SR
Queue Stats
8W - 17L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
6 / 17 / 7
15,487
469
13,720
30,066
13,106
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
10 / 7 / 7
18,046
547
30,138
29,370
13,360
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 10 / 5
14,835
450
8,535
29,709
14,175
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 14 / 4
13,732
416
14,543
34,822
12,620
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
17
1 / 17 / 3
12,581
381
3,137
35,597
18,405
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
10 / 2 / 14
15,900
482
28,922
19,955
24,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
SignatoryFever6
Xbalanque
20
17 / 5 / 8
18,179
551
36,868
28,239
11,272
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
VasctosStarLord
Ratatoskr
20
21 / 9 / 11
17,433
528
24,925
24,246
25,122
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
caio_sg17
Danzaburou
20
15 / 5 / 8
15,929
483
21,480
22,679
9,245
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
2 / 4 / 4
14,306
434
3,499
16,161
9,313
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
110
23
Kills
65
65
Deaths
25
26
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Da Ji
6
17
7
0.56
L
10
7
7
1.93
L
2
10
5
0.45
W
Sol
10
2
14
8.5
L
4
14
4
0.43
L
Cerberus
1
17
3
0.15
W
Xbalanque
SignatoryFever6
Xbalanque
17
5
8
4.2
W
Ratatoskr
VasctosStarLord
Ratatoskr
21
9
11
2.94
W
Danzaburou
caio_sg17
Danzaburou
15
5
8
3.8
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,073
Damage
115,694
159,564
Taken
111,280
71,666
Mitigated
79,067
27,880
Healing
31,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
13,720
3,772
0
1,760
30,066
13,106
928
180
29,886
0
61,006
L
30,138
15,089
673
10,263
29,370
13,360
1,380
6,466
22,904
0
130,241
L
8,535
5,626
0
1,730
29,709
14,175
0
1,922
27,787
0
111,588
W
Sol
28,922
11,095
0
7,092
19,955
24,115
8,387
2,154
17,801
89,025
0
L
14,543
4,278
57
10,040
34,822
12,620
259
7,372
27,410
0
58,572
L
Cerberus
3,137
319
0
3,357
35,597
18,405
233
14,450
21,113
34,444
0
W
Xbalanque
SignatoryFever6
Xbalanque
36,868
25,276
0
16,396
28,239
11,272
7,534
1,023
27,216
0
127,201
W
Ratatoskr
VasctosStarLord
Ratatoskr
24,925
6,212
0
202
24,246
25,122
172
625
23,621
0
99,438
W
Danzaburou
caio_sg17
Danzaburou
21,480
8,750
0
5,144
22,679
9,245
588
84
22,595
0
65,390
W
3,499
2,118
0
2,532
16,161
9,313
1,414
69
16,092
0
90,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,681
Gold Earned
81,747
533
Minions Killed
668
0
Camps Cleared
0
2,418,922
Distance Traveled
2,952,886
20
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
15,487
469
78
2
0
544,670
1
L
Neith
18,046
547
175
5
0
504,081
12
L
Mercury
14,835
450
137
4
0
589,724
0
W
Sol
15,900
482
139
4
0
578,106
0
L
Pele
13,732
416
66
2
0
396,272
3
L
Cerberus
12,581
381
77
2
0
384,175
4
W
Xbalanque
18,179
551
152
5
0
525,513
0
W
Ratatoskr
17,433
528
150
5
0
644,403
0
W
Danzaburou
15,929
483
67
2
0
620,011
0
W
Bakasura
14,306
434
160
5
0
584,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role