Player Matchup

Mercury
Mercury
BadderElk661504
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 72L
1,437 Elo+
Solo
Ullr
Ullr
OTFmamba
Ullr
Level 8
God Stats
5W - 10L
1,335 SR
Queue Stats
10W - 12L
1,409 Elo+
Solo
Scylla
Scylla
gordipepo
Scylla
Level 24
God Stats
28W - 23L
1,522 SR
Queue Stats
104W - 96L
1,476 Elo+
Solo
Ra
Ra
ovo_bom
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,206 Elo+
Solo
Chaac
Chaac
roboy
Chaac
Level 17
God Stats
12W - 11L
1,698 SR
Queue Stats
167W - 190L
1,472 Elo+
Solo
Team Averages
Level 15
1,511 SR
1,400 Elo+

VS

Team Averages
Level 18
1,414 SR
1,489 Elo+
Danzaburou
Danzaburou
Mr Chanterz
Danzaburou
Level 25
God Stats
3W - 11L
1,269 SR
Queue Stats
96W - 104L
1,546 Elo+
Party 1
Aphrodite
Aphrodite
Smite Cranberry
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 42L
1,579 Elo+
Party 1
Cerberus
Cerberus
UrbanSeanyBoy
Cerberus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 40L
1,597 Elo+
Party 1
Hel
Hel
im shamless
Hel
Level 8
God Stats
1W - 1L
1,300 SR
Queue Stats
3W - 4L
1,224 Elo+
Solo
Thor
Thor
wharlok
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
4,238
530
1,215
3,876
912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
2
0 / 3 / 1
3,321
415
186
1,874
376
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
gordipepo
Scylla
8
2 / 0 / 0
4,601
575
2,442
2,960
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

3
0 / 5 / 1
3,271
409
417
2,519
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
roboy
Chaac
6
0 / 4 / 0
3,826
478
2,134
5,399
1,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mr Chanterz
Danzaburou
9
3 / 0 / 2
5,513
689
1,925
2,744
719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
Smite Cranberry
Aphrodite
9
1 / 0 / 2
4,821
603
2,269
3,169
920
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
UrbanSeanyBoy
Cerberus
8
5 / 0 / 3
5,421
678
2,200
4,278
1,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
1 / 2 / 0
4,086
511
1,185
2,345
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thor
wharlok
Thor
6
0 / 2 / 0
4,071
509
763
3,996
1,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
10
13
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Danzaburou
Mr Chanterz
Danzaburou
3
0
2
4
L
Ullr
0
3
1
0.17
W
Aphrodite
Smite Cranberry
Aphrodite
1
0
2
2
W
Cerberus
UrbanSeanyBoy
Cerberus
5
0
3
6.5
L
Scylla
gordipepo
Scylla
2
0
0
2
W
1
2
0
0.5
L
0
5
1
0.1
L
Chaac
roboy
Chaac
0
4
0
0
W
Thor
wharlok
Thor
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,394
Damage
8,342
16,628
Taken
16,532
4,135
Mitigated
5,647
2,326
Healing
6,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,215
397
0
8
3,876
912
0
654
3,222
0
17,689
W
Danzaburou
Mr Chanterz
Danzaburou
1,925
896
0
508
2,744
719
0
255
2,489
0
22,460
L
Ullr
186
44
0
0
1,874
376
0
933
941
0
3,477
W
Aphrodite
Smite Cranberry
Aphrodite
2,269
291
665
2,428
3,169
920
0
963
2,032
24,372
0
W
Cerberus
UrbanSeanyBoy
Cerberus
2,200
344
58
1,367
4,278
1,952
0
311
3,927
17,331
0
L
Scylla
gordipepo
Scylla
2,442
199
0
1,698
2,960
682
286
1,775
1,185
18,837
0
W
1,185
540
260
267
2,345
1,008
368
864
1,451
11,753
0
L
417
193
0
12
2,519
421
0
588
1,931
2,997
0
L
Chaac
roboy
Chaac
2,134
800
0
608
5,399
1,744
0
1,704
3,695
0
13,766
W
Thor
wharlok
Thor
763
275
0
979
3,996
1,048
142
356
3,590
0
10,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,257
Gold Earned
23,912
112
Minions Killed
196
0
Camps Cleared
0
574,069
Distance Traveled
706,243
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,238
530
40
5
0
168,667
0
W
Danzaburou
5,513
689
49
6
0
138,874
1
L
Ullr
3,321
415
7
1
0
38,921
0
W
Aphrodite
4,821
603
52
7
0
140,084
0
W
Cerberus
5,421
678
33
4
0
158,182
0
L
Scylla
4,601
575
38
5
0
139,580
3
W
Hel
4,086
511
26
3
0
136,884
0
L
Ra
3,271
409
0
0
0
106,640
0
L
Chaac
3,826
478
27
3
0
120,261
0
W
Thor
4,071
509
36
5
0
132,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role