Player Matchup

Chiron
Chiron
 
Chiron
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
MeSebasplay
Sylvanus
Level 47
God Stats
1W - 0L
1,671 SR
Queue Stats
4W - 2L
1,764 Elo+
Party 2
Nemesis
Nemesis
OzkanTheFlip
Nemesis
Level 2
God Stats
6W - 5L
1,287 SR
Queue Stats
6W - 5L
1,290 Elo+
Party 2
Guan Yu
Guan Yu
RAISINBRAHMS2112
Guan Yu
Level 3
God Stats
5W - 2L
1,287 SR
Queue Stats
5W - 2L
1,290 Elo+
Party 2
Team Averages
Level 27
1,449 SR
1,469 Elo+

VS

Team Averages
Level 19
1,424 SR
1,545 Elo+
Baron Samedi
Baron Samedi
Azuran25000
Baron Samedi
Level 16
God Stats
17W - 19L
1,500 SR
Queue Stats
51W - 60L
1,561 Elo+
Party 1
Bellona
Bellona
FunctionalOAW
Bellona
Level 16
God Stats
3W - 12L
1,273 SR
Queue Stats
73W - 123L
1,606 Elo+
Party 1
Mulan
Mulan
ParagonxRampage
Mulan
Level 29
God Stats
5W - 11L
1,180 SR
Queue Stats
65W - 59L
1,498 Elo+
Solo
Ares
Ares
Prophet24kt
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,530 Elo+
Solo
Cupid
Cupid
SheckAlo
Cupid
Level 29
God Stats
6W - 3L
1,667 SR
Queue Stats
351W - 309L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
20 / 2 / 4
12,276
682
28,021
11,465
5,802
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Ymir
 
Ymir
14
4 / 1 / 28
10,547
586
9,804
20,428
31,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
MeSebasplay
Sylvanus
15
7 / 3 / 18
10,373
576
10,105
19,912
25,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
OzkanTheFlip
Nemesis
14
10 / 4 / 16
10,350
575
10,019
13,119
7,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 2 / 4
10,484
582
7,347
12,809
14,026
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Azuran25000
Baron Samedi
12
2 / 8 / 5
8,032
446
5,458
12,751
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
12
1 / 6 / 2
7,522
418
7,719
17,180
10,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 10 / 3
10,716
595
11,879
20,450
14,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 13 / 6
7,272
404
3,514
20,953
10,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
SheckAlo
Cupid
14
2 / 5 / 2
9,001
500
4,640
10,226
2,915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
30
42
Kills
12
12
Deaths
42
70
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
20
2
4
11
W
Ymir
 
Ymir
4
1
28
18
L
Baron Samedi
Azuran25000
Baron Samedi
2
8
5
0.56
L
Bellona
1
6
2
0.33
W
Sylvanus
MeSebasplay
Sylvanus
7
3
18
5.33
W
Nemesis
OzkanTheFlip
Nemesis
10
4
16
4.5
L
7
10
3
0.85
L
0
13
6
0.23
W
1
2
4
1.5
L
Cupid
SheckAlo
Cupid
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,296
Damage
33,210
77,733
Taken
81,560
83,971
Mitigated
44,417
26,634
Healing
14,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
28,021
18,257
1,040
5,168
11,465
5,802
4,073
732
10,625
0
103,947
W
Ymir
 
Ymir
9,804
3,656
0
1,973
20,428
31,494
851
2,822
17,606
40,957
0
L
Baron Samedi
Azuran25000
Baron Samedi
5,458
755
358
1,112
12,751
6,230
0
5,858
6,893
22,803
0
L
Bellona
7,719
2,638
71
4,822
17,180
10,370
0
2,506
14,038
0
33,121
W
Sylvanus
MeSebasplay
Sylvanus
10,105
2,085
4,588
8,003
19,912
25,115
441
3,572
16,340
37,430
9,444
W
Nemesis
OzkanTheFlip
Nemesis
10,019
4,084
0
836
13,119
7,534
3,284
1,229
11,890
0
48,372
L
11,879
3,070
0
4,729
20,450
14,048
0
5,898
14,416
0
46,573
L
3,514
819
0
852
20,953
10,854
0
4,507
16,360
14,910
0
W
7,347
2,111
614
4,412
12,809
14,026
1,937
676
12,133
0
60,863
L
Cupid
SheckAlo
Cupid
4,640
2,357
0
2,470
10,226
2,915
2,480
924
9,302
0
58,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,030
Gold Earned
42,543
499
Minions Killed
299
0
Camps Cleared
0
1,655,317
Distance Traveled
1,482,163
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,276
682
164
9
0
326,217
0
W
Ymir
10,547
586
35
2
0
326,237
3
L
Baron Samedi
8,032
446
42
2
0
305,010
2
L
Bellona
7,522
418
53
3
0
257,473
7
W
Sylvanus
10,373
576
92
5
0
354,662
3
W
Nemesis
10,350
575
61
3
0
360,198
1
L
Mulan
10,716
595
75
4
0
291,062
3
L
Ares
7,272
404
17
1
0
301,203
2
W
Guan Yu
10,484
582
147
8
0
288,003
0
L
Cupid
9,001
500
112
6
0
327,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role