Player Matchup

Chaac
Chaac
Chaudzera
Chaac
Level 25
God Stats
1W - 1L
1,283 SR
Queue Stats
116W - 106L
1,452 Elo+
Party 1
Mercury
Mercury
LonioSs
Mercury
Level 29
God Stats
2W - 0L
1,750 SR
Queue Stats
60W - 37L
1,681 Elo+
Solo
Artemis
Artemis
SantiNoCoge
Artemis
Level 16
God Stats
1W - 0L
1,753 SR
Queue Stats
2W - 0L
1,680 Elo+
Solo
Cerberus
Cerberus
UnieguerR
Cerberus
Level 18
God Stats
8W - 2L
1,581 SR
Queue Stats
50W - 43L
1,429 Elo+
Party 1
Kukulkan
Kukulkan
VictorSanches
Kukulkan
Level 24
God Stats
2W - 4L
1,791 SR
Queue Stats
57W - 55L
1,551 Elo+
Party 1
Team Averages
Level 22
1,632 SR
1,559 Elo+

VS

Team Averages
Level 16
1,479 SR
1,499 Elo+
Hercules
Hercules
 
Hercules
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
LuketDoJet
Anubis
Level 16
God Stats
8W - 8L
1,629 SR
Queue Stats
46W - 69L
1,432 Elo+
Solo
Nemesis
Nemesis
TgScar
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,560 Elo+
Solo
Olorun
Olorun
lorenzotatita21
Olorun
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
118W - 120L
1,476 Elo+
Solo
Ra
Ra
vicente_mallet
Ra
Level 6
God Stats
0W - 2L
1,268 SR
Queue Stats
3W - 2L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chaudzera
Chaac
15
1 / 2 / 7
9,080
478
7,892
13,495
8,845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
LonioSs
Mercury
19
16 / 0 / 1
12,208
643
14,589
14,248
6,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
SantiNoCoge
Artemis
17
7 / 5 / 6
10,884
573
13,144
13,893
4,806
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
UnieguerR
Cerberus
14
4 / 2 / 8
9,165
482
7,120
10,895
9,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
VictorSanches
Kukulkan
16
2 / 1 / 3
10,275
541
7,363
7,364
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 5 / 3
8,266
435
8,425
14,281
7,440
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
LuketDoJet
Anubis
13
1 / 6 / 1
8,252
434
12,544
14,620
6,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
TgScar
Nemesis
13
3 / 6 / 1
8,159
429
9,266
16,317
7,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 6 / 2
8,508
448
5,946
14,648
5,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 7 / 0
7,120
375
697
8,829
2,870
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
30
Kills
10
10
Deaths
30
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
5
3
0.7
W
Chaac
Chaudzera
Chaac
1
2
7
2.25
W
Mercury
LonioSs
Mercury
16
0
1
16.5
L
Anubis
LuketDoJet
Anubis
1
6
1
0.25
W
Artemis
SantiNoCoge
Artemis
7
5
6
2
L
Nemesis
TgScar
Nemesis
3
6
1
0.58
W
Cerberus
UnieguerR
Cerberus
4
2
8
4
W
Kukulkan
VictorSanches
Kukulkan
2
1
3
3.5
L
4
6
2
0.83
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,108
Damage
36,878
59,895
Taken
68,695
32,833
Mitigated
29,737
16,594
Healing
19,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,425
2,410
0
2,938
14,281
7,440
0
3,326
10,955
0
35,305
W
Chaac
Chaudzera
Chaac
7,892
1,588
0
4,837
13,495
8,845
367
6,487
7,008
858
42,882
W
Mercury
LonioSs
Mercury
14,589
6,236
0
651
14,248
6,338
0
3,760
10,488
0
100,312
L
Anubis
LuketDoJet
Anubis
12,544
622
120
6,508
14,620
6,894
469
858
13,762
52,951
0
W
Artemis
SantiNoCoge
Artemis
13,144
6,649
0
5,887
13,893
4,806
2,379
3,029
10,864
0
87,372
L
Nemesis
TgScar
Nemesis
9,266
3,669
0
4,191
16,317
7,206
0
3,153
13,164
0
51,458
W
Cerberus
UnieguerR
Cerberus
7,120
520
0
3,912
10,895
9,772
883
4,963
5,932
25,017
0
W
Kukulkan
VictorSanches
Kukulkan
7,363
336
0
1,307
7,364
3,072
3,156
1,021
6,343
66,333
0
L
5,946
1,640
132
5,163
14,648
5,327
0
3,914
10,734
47,567
0
L
697
0
24
740
8,829
2,870
0
4,343
4,486
27,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,612
Gold Earned
40,305
508
Minions Killed
387
0
Camps Cleared
0
1,878,859
Distance Traveled
1,577,589
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,266
435
56
3
0
363,695
4
W
Chaac
9,080
478
69
4
0
364,940
1
W
Mercury
12,208
643
150
8
0
486,696
4
L
Anubis
8,252
434
94
5
0
315,031
6
W
Artemis
10,884
573
122
6
0
325,060
2
L
Nemesis
8,159
429
80
4
0
367,617
3
W
Cerberus
9,165
482
25
1
0
360,413
3
W
Kukulkan
10,275
541
142
7
0
341,750
3
L
Olorun
8,508
448
96
5
0
288,991
1
L
Ra
7,120
375
61
3
0
242,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role