Player Matchup

Achilles
Achilles
COOk1498
Achilles
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,482 Elo+
Party 2
Anubis
Anubis
GTRLife35
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,250 Elo+
Solo
Danzaburou
Danzaburou
Gumi115
Danzaburou
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 2
Team Averages
Level 25
1,500 SR
1,338 Elo+

VS

Team Averages
Level 90
1,388 SR
1,368 Elo+
Scylla
Scylla
AcopleitoCh
Scylla
Level 127
God Stats
30W - 22L
1,560 SR
Queue Stats
276W - 267L
1,511 Elo+
Solo
Sylvanus
Sylvanus
Virgolo
Sylvanus
Level 127
God Stats
1W - 0L
1,254 SR
Queue Stats
5W - 8L
1,400 Elo+
Party 1
Artemis
Artemis
pineappleskies
Artemis
Level 17
God Stats
1W - 1L
1,349 SR
Queue Stats
9W - 28L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
COOk1498
Achilles
15
4 / 9 / 3
11,112
617
8,923
19,267
20,661
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
GTRLife35
Anubis
16
4 / 6 / 4
11,559
642
12,233
15,417
6,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Gumi115
Danzaburou
15
1 / 7 / 7
11,035
613
7,455
15,911
4,724
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
16 / 1 / 5
14,354
797
25,417
10,761
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Virgolo
Sylvanus
16
6 / 3 / 12
12,444
691
10,666
18,706
26,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 5 / 9
10,789
599
6,887
11,810
4,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
9
Kills
22
22
Deaths
9
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
16
1
5
18.5
L
Achilles
COOk1498
Achilles
4
9
3
0.61
L
Anubis
GTRLife35
Anubis
4
6
4
1
L
Danzaburou
Gumi115
Danzaburou
1
7
7
0.64
W
Sylvanus
Virgolo
Sylvanus
6
3
12
4
W
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,611
Damage
42,970
50,595
Taken
41,277
31,982
Mitigated
36,759
7,988
Healing
16,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
25,417
3,239
160
4,037
10,761
4,962
1,381
3,138
7,623
75,277
0
L
Achilles
COOk1498
Achilles
8,923
992
0
1,314
19,267
20,661
0
13,121
6,146
0
33,427
L
Anubis
GTRLife35
Anubis
12,233
577
243
4,153
15,417
6,597
0
11,201
4,216
62,595
0
L
Danzaburou
Gumi115
Danzaburou
7,455
4,523
0
2,278
15,911
4,724
177
11,384
4,527
0
29,380
W
Sylvanus
Virgolo
Sylvanus
10,666
2,270
4,055
8,326
18,706
26,913
783
4,587
14,119
28,617
6,437
W
6,887
2,534
0
0
11,810
4,884
293
4,508
7,302
0
41,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,706
Gold Earned
37,587
186
Minions Killed
216
0
Camps Cleared
0
845,911
Distance Traveled
858,974
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,354
797
110
6
0
318,680
2
L
Achilles
11,112
617
45
3
0
300,376
3
L
Anubis
11,559
642
83
5
0
266,002
0
L
Danzaburou
11,035
613
58
3
0
279,533
4
W
Sylvanus
12,444
691
34
2
0
271,438
3
W
Artemis
10,789
599
72
4
0
268,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role