Player Matchup

Persephone
Persephone
HierarchyXAnarch
Persephone
Level 17
God Stats
2W - 3L
1,727 SR
Queue Stats
14W - 11L
1,719 Elo+
Solo
Fenrir
Fenrir
JJDOOM93
Fenrir
Level 28
God Stats
20W - 9L
1,717 SR
Queue Stats
135W - 134L
1,635 Elo+
Solo
Osiris
Osiris
Slapped Dad
Osiris
Level 10
God Stats
2W - 3L
1,657 SR
Queue Stats
12W - 13L
1,689 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SpankDaddy27
Ah Muzen Cab
Level 14
God Stats
14W - 12L
1,617 SR
Queue Stats
83W - 73L
1,645 Elo+
Solo
Hades
Hades
gerson_jackthan
Hades
Level 16
God Stats
5W - 4L
1,862 SR
Queue Stats
41W - 38L
1,593 Elo+
Solo
Team Averages
Level 17
1,716 SR
1,656 Elo+

VS

Team Averages
Level 22
1,642 SR
1,739 Elo+
Ymir
Ymir
Anxiody
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 76L
1,843 Elo+
Party 1
Gilgamesh
Gilgamesh
NutAnhurFace
Gilgamesh
Level 18
God Stats
7W - 3L
1,842 SR
Queue Stats
200W - 134L
1,825 Elo+
Party 1
Merlin
Merlin
WesBurtt
Merlin
Level 25
God Stats
5W - 1L
1,500 SR
Queue Stats
190W - 162L
1,608 Elo+
Solo
Hades
Hades
aplauso-magno
Hades
Level 27
God Stats
15W - 5L
1,869 SR
Queue Stats
64W - 63L
1,597 Elo+
Party 1
Izanami
Izanami
cunnect
Izanami
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 74L
1,819 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HierarchyXAnarch
Persephone
5
0 / 3 / 0
3,229
646
546
2,581
390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
JJDOOM93
Fenrir
6
2 / 3 / 0
3,552
710
1,389
3,618
984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
5
0 / 1 / 0
3,024
605
1,281
4,341
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
SpankDaddy27
Ah Muzen Cab
6
1 / 0 / 0
3,548
710
1,290
2,459
563
Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
906
181
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Anxiody
Ymir
5
1 / 0 / 1
3,633
727
213
1,187
476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
NutAnhurFace
Gilgamesh
6
3 / 1 / 0
3,785
757
1,042
2,416
929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Merlin
WesBurtt
Merlin
5
0 / 1 / 0
3,207
641
978
1,223
245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 1 / 2
3,646
729
1,916
2,523
939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
cunnect
Izanami
8
3 / 0 / 1
4,438
888
1,500
2,495
543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
3
Kills
7
7
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
Anxiody
Ymir
1
0
1
1.5
L
Persephone
HierarchyXAnarch
Persephone
0
3
0
0
L
Fenrir
JJDOOM93
Fenrir
2
3
0
0.67
W
Gilgamesh
NutAnhurFace
Gilgamesh
3
1
0
3
L
Osiris
0
1
0
0
L
Ah Muzen Cab
SpankDaddy27
Ah Muzen Cab
1
0
0
1
W
Merlin
WesBurtt
Merlin
0
1
0
0
W
0
1
2
1
W
Izanami
cunnect
Izanami
3
0
1
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,506
Damage
5,649
12,999
Taken
9,844
3,566
Mitigated
3,132
4,971
Healing
3,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Anxiody
Ymir
213
0
0
418
1,187
476
0
61
1,126
4,269
0
L
Persephone
HierarchyXAnarch
Persephone
546
0
0
521
2,581
390
0
145
2,433
9,996
0
L
Fenrir
JJDOOM93
Fenrir
1,389
367
0
928
3,618
984
0
304
3,314
0
11,555
W
Gilgamesh
NutAnhurFace
Gilgamesh
1,042
465
0
416
2,416
929
0
0
2,416
0
10,605
L
Osiris
1,281
494
0
2,399
4,341
1,629
0
1,679
2,662
0
11,929
L
Ah Muzen Cab
SpankDaddy27
Ah Muzen Cab
1,290
548
0
1,123
2,459
563
0
798
1,481
0
14,669
W
Merlin
WesBurtt
Merlin
978
123
0
260
1,223
245
0
0
1,223
11,891
0
W
1,916
632
0
1,345
2,523
939
26
0
2,523
15,568
0
W
Izanami
cunnect
Izanami
1,500
963
0
1,114
2,495
543
0
411
2,010
0
24,718
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,259
Gold Earned
18,709
115
Minions Killed
168
0
Camps Cleared
0
337,246
Distance Traveled
466,098
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,633
727
11
2
0
96,451
2
L
Persephone
3,229
646
25
5
0
83,286
2
L
Fenrir
3,552
710
30
6
0
77,120
0
W
Gilgamesh
3,785
757
33
7
0
105,360
0
L
Osiris
3,024
605
22
4
0
77,956
0
L
Ah Muzen Cab
3,548
710
38
8
0
98,884
1
W
Merlin
3,207
641
29
6
0
91,889
1
W
Hades
3,646
729
35
7
0
84,527
0
W
Izanami
4,438
888
60
12
0
87,871
2
L
Hades
906
181
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role