Player Matchup

Set
Set
Brosyden
Set
Level 128
God Stats
4W - 3L
1,607 SR
Queue Stats
451W - 482L
1,492 Elo+
Solo
Zeus
Zeus
ELITEsafetycube
Zeus
Level 142
God Stats
1W - 2L
1,456 SR
Queue Stats
85W - 70L
1,600 Elo+
Solo
Cupid
Cupid
Fuhgeddaboudit
Cupid
Level 156
God Stats
16W - 8L
1,636 SR
Queue Stats
627W - 631L
1,589 Elo+
Solo
Sol
Sol
Montgomery7
Sol
Level 107
God Stats
2W - 4L
1,546 SR
Queue Stats
414W - 375L
1,582 Elo+
Party 2
Ganesha
Ganesha
vakizzy
Ganesha
Level 127
God Stats
6W - 1L
1,313 SR
Queue Stats
458W - 456L
1,553 Elo+
Party 2
Team Averages
Level 132
1,512 SR
1,563 Elo+

VS

Team Averages
Level 138
1,568 SR
1,604 Elo+
Osiris
Osiris
BenXio
Osiris
Level 141
God Stats
0W - 2L
1,582 SR
Queue Stats
63W - 78L
1,524 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fuzzlle
Cu Chulainn
Level 147
God Stats
4W - 4L
1,547 SR
Queue Stats
219W - 211L
1,573 Elo+
Party 1
Izanami
Izanami
Jenna
Izanami
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,677 Elo+
Party 1
Eset
Eset
NotoriousV2²
Eset
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,608 Elo+
Party 1
Rama
Rama
Skyroo
Rama
Level 107
God Stats
1W - 1L
1,710 SR
Queue Stats
73W - 58L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 5 / 10
10,900
1,090
17,418
16,038
14,848
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 3 / 15
10,140
1,014
13,555
12,186
5,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
8 / 4 / 9
9,776
978
8,200
9,362
4,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

16
4 / 3 / 15
9,733
973
11,621
8,079
4,134
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
vakizzy
Ganesha
15
0 / 3 / 27
9,576
958
5,667
14,526
17,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BenXio
Osiris
13
4 / 5 / 7
8,574
857
6,261
14,780
17,301
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
Fuzzlle
Cu Chulainn
16
3 / 6 / 8
8,837
884
12,258
15,626
13,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Jenna
Izanami
13
1 / 9 / 8
7,918
792
8,672
12,488
5,092
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 6 / 5
10,470
1,047
12,973
10,845
4,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Skyroo
Rama
14
2 / 6 / 8
8,415
842
6,259
8,913
3,495
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
54
32
Kills
18
18
Deaths
32
76
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Osiris
BenXio
Osiris
4
5
7
1.5
W
15
5
10
4
W
5
3
15
4.17
W
8
4
9
3.13
L
Cu Chulainn
Fuzzlle
Cu Chulainn
3
6
8
1.17
L
Izanami
Jenna
Izanami
1
9
8
0.56
W
4
3
15
3.83
L
8
6
5
1.75
L
Rama
Skyroo
Rama
2
6
8
1
W
Ganesha
vakizzy
Ganesha
0
3
27
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,461
Damage
46,423
60,191
Taken
62,652
45,786
Mitigated
43,517
17,894
Healing
11,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BenXio
Osiris
6,261
990
386
2,664
14,780
17,301
0
7,994
6,786
0
10,515
W
17,418
7,350
238
3,715
16,038
14,848
0
3,808
11,723
0
24,769
W
13,555
2,374
797
2,979
12,186
5,233
1,122
1,578
10,424
33,693
0
W
8,200
3,426
2,098
1,583
9,362
4,074
1,125
2,513
6,758
0
14,512
L
Cu Chulainn
Fuzzlle
Cu Chulainn
12,258
1,897
546
3,021
15,626
13,218
125
8,527
7,099
2,501
20,000
L
Izanami
Jenna
Izanami
8,672
3,946
678
1,198
12,488
5,092
711
4,967
7,521
0
18,538
W
11,621
4,286
1,110
1,805
8,079
4,134
3,125
2,907
4,935
26,753
0
L
12,973
693
363
2,485
10,845
4,411
417
4,780
6,065
26,840
0
L
Rama
Skyroo
Rama
6,259
3,813
0
616
8,913
3,495
535
4,575
4,338
0
13,930
W
Ganesha
vakizzy
Ganesha
5,667
564
1,081
2,488
14,526
17,497
287
3,675
10,530
12,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,125
Gold Earned
44,214
112
Minions Killed
86
0
Camps Cleared
0
922,575
Distance Traveled
878,422
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,574
857
6
1
0
204,650
0
W
Set
10,900
1,090
9
1
0
188,667
0
W
Zeus
10,140
1,014
47
5
0
163,572
1
W
Cupid
9,776
978
19
2
0
176,744
4
L
Cu Chulainn
8,837
884
18
2
0
183,721
2
L
Izanami
7,918
792
16
2
0
157,208
0
W
Sol
9,733
973
37
4
0
192,464
0
L
Eset
10,470
1,047
26
3
0
158,433
0
L
Rama
8,415
842
20
2
0
174,410
1
W
Ganesha
9,576
958
0
0
0
201,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role