Player Matchup

Thor
Thor
Agusjl20
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 23L
1,223 Elo+
Party 2
Neith
Neith
BARIN97
Neith
Level 17
God Stats
23W - 27L
1,502 SR
Queue Stats
135W - 160L
1,330 Elo+
Solo
Discordia
Discordia
ColinQuiinten
Discordia
Level 29
God Stats
21W - 13L
1,700 SR
Queue Stats
159W - 170L
1,449 Elo+
Solo
Odin
Odin
Elcreepconfrio
Odin
Level 28
God Stats
0W - 1L
1,269 SR
Queue Stats
4W - 6L
1,258 Elo+
Solo
Sun Wukong
Sun Wukong
X_ExtreMenda_X
Sun Wukong
Level 3
God Stats
8W - 8L
1,500 SR
Queue Stats
17W - 22L
1,223 Elo+
Party 2
Team Averages
Level 16
1,494 SR
1,297 Elo+

VS

Team Averages
Level 20
1,545 SR
1,380 Elo+
Thor
Thor
AlmightyMorty
Thor
Level 12
God Stats
4W - 4L
1,265 SR
Queue Stats
6W - 4L
1,308 Elo+
Party 1
Artemis
Artemis
Cefkata
Artemis
Level 13
God Stats
3W - 2L
1,491 SR
Queue Stats
6W - 4L
1,308 Elo+
Party 1
Anubis
Anubis
NoLifeKing7
Anubis
Level 29
God Stats
19W - 22L
1,496 SR
Queue Stats
61W - 79L
1,469 Elo+
Solo
Chaac
Chaac
QUITUCHO
Chaac
Level 24
God Stats
14W - 19L
1,981 SR
Queue Stats
82W - 100L
1,416 Elo+
Solo
Ao Kuang
Ao Kuang
Z3yac
Ao Kuang
Level 21
God Stats
17W - 15L
1,494 SR
Queue Stats
62W - 81L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
4 / 9 / 3
8,023
446
4,807
13,650
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
BARIN97
Neith
12
0 / 10 / 2
7,570
421
2,458
13,009
2,898
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
ColinQuiinten
Discordia
12
2 / 9 / 1
7,644
425
10,839
13,293
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 6 / 3
8,659
481
3,301
15,015
9,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
X_ExtreMenda_X
Sun Wukong
8
0 / 7 / 1
5,968
332
2,549
11,444
6,693
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 7
8,845
491
6,263
7,378
2,968
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Cefkata
Artemis
16
9 / 0 / 9
10,427
579
14,031
7,668
2,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
18
9 / 2 / 2
10,942
608
9,877
8,941
4,464
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
QUITUCHO
Chaac
17
8 / 4 / 7
10,788
599
11,817
15,580
10,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Z3yac
Ao Kuang
16
9 / 1 / 6
10,715
595
12,115
14,961
5,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
72
9
Kills
41
41
Deaths
10
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thor
4
9
3
0.61
W
6
3
7
3.17
L
Neith
BARIN97
Neith
0
10
2
0.1
W
Artemis
Cefkata
Artemis
9
0
9
13.5
L
Discordia
ColinQuiinten
Discordia
2
9
1
0.28
L
3
6
3
0.75
W
Anubis
9
2
2
5
W
Chaac
QUITUCHO
Chaac
8
4
7
2.88
L
Sun Wukong
X_ExtreMenda_X
Sun Wukong
0
7
1
0.07
W
Ao Kuang
Z3yac
Ao Kuang
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,954
Damage
54,103
66,411
Taken
54,528
25,974
Mitigated
25,655
4,388
Healing
21,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,807
1,077
0
1,072
13,650
3,971
0
6,193
7,066
0
18,320
W
6,263
1,006
0
410
7,378
2,968
516
834
6,498
0
21,289
L
Neith
BARIN97
Neith
2,458
885
0
909
13,009
2,898
0
3,222
9,676
0
33,691
W
Artemis
Cefkata
Artemis
14,031
8,306
0
3,166
7,668
2,588
3,870
1,383
6,165
0
59,338
L
Discordia
ColinQuiinten
Discordia
10,839
809
112
1,234
13,293
3,114
0
5,323
7,916
37,497
0
L
3,301
995
54
762
15,015
9,298
0
4,128
10,716
0
30,243
W
Anubis
9,877
1,151
0
3,781
8,941
4,464
2,077
4,202
4,287
74,479
0
W
Chaac
QUITUCHO
Chaac
11,817
1,135
0
5,900
15,580
10,600
1,020
1,043
14,507
0
57,679
L
Sun Wukong
X_ExtreMenda_X
Sun Wukong
2,549
947
0
245
11,444
6,693
0
3,126
8,071
0
23,009
W
Ao Kuang
Z3yac
Ao Kuang
12,115
3,681
0
8,739
14,961
5,035
267
2,571
12,232
66,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,864
Gold Earned
51,717
253
Minions Killed
463
0
Camps Cleared
0
1,455,769
Distance Traveled
1,711,732
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,023
446
25
1
0
295,472
0
W
Thor
8,845
491
22
1
0
353,409
0
L
Neith
7,570
421
77
4
0
274,885
0
W
Artemis
10,427
579
101
6
0
334,050
2
L
Discordia
7,644
425
65
4
0
271,822
0
L
Odin
8,659
481
53
3
0
308,344
0
W
Anubis
10,942
608
121
7
0
315,585
0
W
Chaac
10,788
599
117
7
0
349,650
1
L
Sun Wukong
5,968
332
33
2
0
305,246
0
W
Ao Kuang
10,715
595
102
6
0
359,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role