Player Matchup

Zhong Kui
Zhong Kui
DarkFetis
Zhong Kui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,400 Elo+
Party 1
Thanatos
Thanatos
Joys of Jesus
Thanatos
Level 9
God Stats
1W - 4L
1,472 SR
Queue Stats
2W - 8L
1,278 Elo+
Solo
Medusa
Medusa
smol-beene
Medusa
Level 29
God Stats
1W - 1L
1,547 SR
Queue Stats
5W - 16L
1,256 Elo+
Party 1
Team Averages
Level 14
1,506 SR
1,311 Elo+

VS

Team Averages
Level 58
1,483 SR
1,383 Elo+
Olorun
Olorun
 
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JM_Joassyr-107A
Bellona
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 17L
1,226 Elo+
Solo
Cthulhu
Cthulhu
SeymourButts443
Cthulhu
Level 29
God Stats
61W - 63L
1,449 SR
Queue Stats
181W - 208L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarkFetis
Zhong Kui
12
4 / 6 / 1
9,103
828
11,392
13,073
6,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Joys of Jesus
Thanatos
9
0 / 12 / 2
6,838
622
5,064
9,810
5,526
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
smol-beene
Medusa
12
2 / 4 / 3
8,223
748
8,754
8,698
2,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
11 / 3 / 6
9,881
898
10,828
13,580
5,032
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
7 / 2 / 9
9,417
856
6,338
8,812
5,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
4 / 2 / 15
9,406
855
8,552
15,420
8,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
6
Kills
22
22
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
11
3
6
4.67
L
Zhong Kui
DarkFetis
Zhong Kui
4
6
1
0.75
W
7
2
9
5.75
L
Thanatos
Joys of Jesus
Thanatos
0
12
2
0.08
W
4
2
15
5.75
L
Medusa
smol-beene
Medusa
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,210
Damage
25,718
31,581
Taken
37,812
14,804
Mitigated
19,360
4,798
Healing
11,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,828
5,765
608
4,178
13,580
5,032
2,373
5,923
7,657
39,321
0
L
Zhong Kui
DarkFetis
Zhong Kui
11,392
862
0
3,472
13,073
6,518
641
6,516
6,080
32,873
0
W
6,338
2,868
0
1,021
8,812
5,874
99
2,727
6,085
0
27,075
L
Thanatos
Joys of Jesus
Thanatos
5,064
1,623
0
1,326
9,810
5,526
73
5,116
4,431
0
10,919
W
8,552
679
445
5,425
15,420
8,454
108
2,742
12,678
27,008
0
L
Medusa
smol-beene
Medusa
8,754
2,743
0
0
8,698
2,760
259
6,789
1,690
0
24,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,164
Gold Earned
28,704
92
Minions Killed
136
0
Camps Cleared
0
527,366
Distance Traveled
626,335
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,881
898
62
6
0
188,676
1
L
Zhong Kui
9,103
828
57
5
0
189,235
1
W
Bellona
9,417
856
43
4
0
228,091
1
L
Thanatos
6,838
622
2
0
0
163,890
1
W
Cthulhu
9,406
855
31
3
0
209,568
1
L
Medusa
8,223
748
33
3
0
174,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role