Player Matchup

Discordia
Discordia
MiniKMoon
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,314 Elo+
Party 3
Ares
Ares
TheD3M1G0D
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,324 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
ilysushi
Morgan Le Fay
Level 14
God Stats
3W - 10L
1,141 SR
Queue Stats
4W - 12L
1,060 Elo+
Solo
Cthulhu
Cthulhu
tellsladeDIE
Cthulhu
Level 13
God Stats
7W - 7L
1,574 SR
Queue Stats
26W - 24L
1,503 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xiiSai
Tsukuyomi
Level 5
God Stats
21W - 13L
1,578 SR
Queue Stats
237W - 137L
1,446 Elo+
Party 4
Team Averages
Level 8
1,459 SR
1,329 Elo+

VS

Team Averages
Level 19
1,508 SR
1,484 Elo+
Kuzenbo
Kuzenbo
BrotherArms
Kuzenbo
Level 8
God Stats
9W - 7L
1,671 SR
Queue Stats
27W - 16L
1,748 Elo+
Solo
Ao Kuang
Ao Kuang
OoMACHINEoO
Ao Kuang
Level 26
God Stats
5W - 6L
1,355 SR
Queue Stats
198W - 202L
1,457 Elo+
Party 1
Sun Wukong
Sun Wukong
PeaSeaPrincipal
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 56L
1,480 Elo+
Party 2
Heimdallr
Heimdallr
Smiteyoukeelover
Heimdallr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 31L
1,417 Elo+
Party 2
Vulcan
Vulcan
grimlock16
Vulcan
Level 18
God Stats
26W - 18L
1,512 SR
Queue Stats
89W - 112L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MiniKMoon
Discordia
16
1 / 4 / 2
9,690
881
7,526
14,627
6,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 6
10,528
957
6,689
12,350
16,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
ilysushi
Morgan Le Fay
16
1 / 4 / 4
9,585
871
5,201
6,797
3,040
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
tellsladeDIE
Cthulhu
16
1 / 4 / 2
9,713
883
8,229
17,559
17,097
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
xiiSai
Tsukuyomi
16
3 / 3 / 5
10,858
987
19,303
17,628
8,644
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

154

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BrotherArms
Kuzenbo
18
5 / 0 / 9
11,535
1,049
13,222
15,584
32,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
OoMACHINEoO
Ao Kuang
17
5 / 2 / 7
10,938
994
5,417
5,153
2,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
PeaSeaPrincipal
Sun Wukong
17
2 / 2 / 5
10,112
919
8,815
13,828
10,535
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
17
3 / 4 / 12
11,088
1,008
25,809
11,571
5,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
grimlock16
Vulcan
18
2 / 0 / 11
11,118
1,011
10,676
5,221
2,347
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
8
Kills
17
17
Deaths
8
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BrotherArms
Kuzenbo
5
0
9
9.5
L
Discordia
MiniKMoon
Discordia
1
4
2
0.5
W
Ao Kuang
OoMACHINEoO
Ao Kuang
5
2
7
4.25
W
Sun Wukong
PeaSeaPrincipal
Sun Wukong
2
2
5
2.25
W
Heimdallr
3
4
12
2.25
L
2
2
6
2.5
W
Vulcan
grimlock16
Vulcan
2
0
11
7.5
L
Morgan Le Fay
ilysushi
Morgan Le Fay
1
4
4
0.75
L
Cthulhu
tellsladeDIE
Cthulhu
1
4
2
0.5
L
Tsukuyomi
xiiSai
Tsukuyomi
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,948
Damage
63,939
68,961
Taken
51,357
51,351
Mitigated
52,476
2,337
Healing
4,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BrotherArms
Kuzenbo
13,222
4,216
0
0
15,584
32,059
0
8,507
6,723
31,814
0
L
Discordia
MiniKMoon
Discordia
7,526
593
0
0
14,627
6,362
0
4,345
10,275
20,873
0
W
Ao Kuang
OoMACHINEoO
Ao Kuang
5,417
1,814
0
597
5,153
2,278
0
2,510
2,643
7,381
1,154
W
Sun Wukong
PeaSeaPrincipal
Sun Wukong
8,815
1,513
0
1,041
13,828
10,535
0
6,889
6,939
0
26,786
W
Heimdallr
25,809
14,142
0
2,379
11,571
5,257
0
5,659
5,912
0
47,564
L
6,689
301
0
0
12,350
16,208
0
5,769
6,581
14,561
0
W
Vulcan
grimlock16
Vulcan
10,676
3,798
40
69
5,221
2,347
0
4,080
1,141
34,311
129
L
Morgan Le Fay
ilysushi
Morgan Le Fay
5,201
506
0
469
6,797
3,040
0
4,077
2,720
20,384
0
L
Cthulhu
tellsladeDIE
Cthulhu
8,229
570
209
1,072
17,559
17,097
0
9,208
8,141
27,621
0
L
Tsukuyomi
xiiSai
Tsukuyomi
19,303
4,955
206
381
17,628
8,644
0
5,293
12,335
0
51,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,374
Gold Earned
54,791
203
Minions Killed
205
4
Camps Cleared
7
1,050,333
Distance Traveled
1,107,336
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,535
1,049
32
3
0
245,194
2
L
Discordia
9,690
881
28
3
1
183,950
1
W
Ao Kuang
10,938
994
6
1
2
216,351
0
W
Sun Wukong
10,112
919
40
4
1
237,387
0
W
Heimdallr
11,088
1,008
55
5
1
186,663
0
L
Ares
10,528
957
17
2
1
248,138
0
W
Vulcan
11,118
1,011
72
7
3
221,741
0
L
Morgan Le Fay
9,585
871
36
3
0
153,385
0
L
Cthulhu
9,713
883
53
5
0
203,647
0
L
Tsukuyomi
10,858
987
69
6
2
261,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role