Player Matchup

Cabrakan
Cabrakan
CynicalSilence23
Cabrakan
Level 29
God Stats
4W - 6L
1,644 SR
Queue Stats
186W - 172L
1,651 Elo+
Solo
Kali
Kali
JoeBideñ
Kali
Level 18
God Stats
27W - 28L
1,472 SR
Queue Stats
99W - 81L
1,532 Elo+
Party 2
Skadi
Skadi
OfficalRevan
Skadi
Level 18
God Stats
17W - 12L
1,621 SR
Queue Stats
49W - 45L
1,548 Elo+
Party 2
Fafnir
Fafnir
jkpalace
Fafnir
Level 29
God Stats
5W - 3L
1,711 SR
Queue Stats
142W - 117L
1,648 Elo+
Solo
Olorun
Olorun
psddtgb77
Olorun
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 56L
1,550 Elo+
Solo
Team Averages
Level 23
1,590 SR
1,586 Elo+

VS

Team Averages
Level 29
1,529 SR
1,474 Elo+
Fenrir
Fenrir
BuzzK-
Fenrir
Level 27
God Stats
10W - 14L
1,547 SR
Queue Stats
55W - 61L
1,472 Elo+
Party 1
Janus
Janus
IIJLOII
Janus
Level 29
God Stats
3W - 3L
1,678 SR
Queue Stats
86W - 98L
1,500 Elo+
Party 1
Izanami
Izanami
MaybeTray
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 86L
1,419 Elo+
Party 1
Ymir
Ymir
McLovn_1
Ymir
Level 29
God Stats
10W - 19L
1,457 SR
Queue Stats
50W - 46L
1,489 Elo+
Party 1
Cabrakan
Cabrakan
cynicaljump92
Cabrakan
Level 29
God Stats
5W - 5L
1,460 SR
Queue Stats
53W - 41L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 7
8,861
633
6,327
10,667
7,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
16
6 / 0 / 5
9,662
690
6,435
8,330
4,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 4
7,259
519
6,235
6,815
2,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
jkpalace
Fafnir
12
2 / 0 / 7
7,802
557
3,840
10,493
10,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
psddtgb77
Olorun
15
6 / 0 / 7
9,057
647
8,218
7,927
3,878
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BuzzK-
Fenrir
6
1 / 1 / 1
5,559
397
560
2,543
982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
IIJLOII
Janus
11
0 / 4 / 0
6,127
438
6,632
8,305
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MaybeTray
Izanami
9
0 / 5 / 1
5,735
410
2,825
7,789
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
12
2 / 3 / 0
7,195
514
3,751
10,290
4,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
cynicaljump92
Cabrakan
10
2 / 9 / 1
6,743
482
3,675
12,808
9,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
22
Kills
5
5
Deaths
22
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BuzzK-
Fenrir
1
1
1
1.5
W
7
3
7
3.5
L
Janus
IIJLOII
Janus
0
4
0
0
W
Kali
6
0
5
8.5
L
Izanami
MaybeTray
Izanami
0
5
1
0.1
L
Ymir
2
3
0
0.67
W
1
2
4
1.5
L
Cabrakan
cynicaljump92
Cabrakan
2
9
1
0.28
W
Fafnir
jkpalace
Fafnir
2
0
7
5.5
W
Olorun
psddtgb77
Olorun
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,055
Damage
17,443
44,232
Taken
41,735
27,581
Mitigated
19,488
17,887
Healing
2,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BuzzK-
Fenrir
560
0
0
54
2,543
982
0
560
1,983
0
11,349
W
6,327
1,627
0
4,118
10,667
7,373
334
4,639
6,028
41,505
0
L
Janus
IIJLOII
Janus
6,632
290
0
500
8,305
2,559
0
5,682
2,623
41,653
0
W
Kali
6,435
2,605
0
4,344
8,330
4,039
1,069
1,925
6,405
0
69,053
L
Izanami
MaybeTray
Izanami
2,825
2,109
0
605
7,789
2,313
608
3,327
4,462
0
21,168
L
Ymir
3,751
684
0
958
10,290
4,566
156
3,283
7,007
37,927
0
W
6,235
3,712
0
1,424
6,815
2,280
464
3,463
3,352
0
31,070
L
Cabrakan
cynicaljump92
Cabrakan
3,675
683
0
0
12,808
9,068
400
5,533
7,275
30,178
0
W
Fafnir
jkpalace
Fafnir
3,840
1,370
0
1,500
10,493
10,011
0
1,229
9,264
26,754
0
W
Olorun
psddtgb77
Olorun
8,218
4,332
508
5,993
7,927
3,878
4,685
2,802
5,125
61,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,641
Gold Earned
31,359
421
Minions Killed
279
0
Camps Cleared
0
1,331,877
Distance Traveled
1,066,500
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,559
397
28
2
0
94,437
0
W
Cabrakan
8,861
633
88
6
0
257,194
0
L
Janus
6,127
438
62
4
0
261,106
2
W
Kali
9,662
690
117
8
0
317,194
4
L
Izanami
5,735
410
37
3
0
222,516
0
L
Ymir
7,195
514
90
6
0
269,774
1
W
Skadi
7,259
519
60
4
0
235,580
0
L
Cabrakan
6,743
482
62
4
0
218,667
0
W
Fafnir
7,802
557
39
3
0
260,294
3
W
Olorun
9,057
647
117
8
0
261,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role