Player Matchup

Scylla
Scylla
Gold II
CaelestiaKhaos
Scylla
Gold II
Level 126
God Stats
5W - 4L
1,790 SR
Queue Stats
227W - 228L
1,545 MMR
Party 1
Odin
Odin
Gold IV
Il-Kaii
Odin
Gold IV
Level 79
God Stats
1W - 3L
1,738 SR
Queue Stats
111W - 125L
1,480 MMR
Solo
Izanami
Izanami
Gold IV
Trucker McCoy
Izanami
Gold IV
Level 154
God Stats
37W - 31L
1,566 SR
Queue Stats
328W - 337L
1,385 MMR
Party 1
Fenrir
Fenrir
Gold III
XxGutiexX
Fenrir
Gold III
Level 82
God Stats
8W - 7L
1,609 SR
Queue Stats
134W - 141L
1,485 MMR
Solo
Ymir
Ymir
Gold IV
iBeanzilla
Ymir
Gold IV
Level 123
God Stats
0W - 1L
1,186 SR
Queue Stats
38W - 51L
1,499 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,578 SR
1,479 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 94
1,600 SR
1,479 MMR
Cu Chulainn
Cu Chulainn
Gold IV
LobitoNalgon
Cu Chulainn
Gold IV
Level 112
God Stats
1W - 2L
1,403 SR
Queue Stats
213W - 214L
1,456 MMR
Solo
Kukulkan
Kukulkan
Bronze III
T_Dums3
Kukulkan
Bronze III
Level 42
God Stats
1W - 0L
1,654 SR
Queue Stats
2W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
Th3Dy1ngL3g3nd
Danzaburou
Gold V
Level 125
God Stats
12W - 8L
1,702 SR
Queue Stats
118W - 112L
1,505 MMR
Solo
Cthulhu
Cthulhu
Gold V
WetWetShmuel
Cthulhu
Gold V
Level 84
God Stats
4W - 4L
1,630 SR
Queue Stats
78W - 78L
1,437 MMR
Solo
Osiris
Osiris
Gold II
ZenZaydDaSage
Osiris
Gold II
Level 105
God Stats
118W - 111L
1,609 SR
Queue Stats
328W - 340L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
9,223
439
4,283
11,682
5,474
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Il-Kaii
Odin
16
0 / 4 / 2
9,490
452
13,116
17,029
15,623
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
16
1 / 6 / 1
9,946
474
7,445
10,690
3,959
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
XxGutiexX
Fenrir
14
3 / 9 / 2
9,178
437
9,078
19,326
12,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 6 / 1
8,076
385
3,990
18,126
16,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AthenaMorgan Le FayGilgameshSetArtio

VS

Bans
TiamatNemesisSylvanusTsukuyomiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LobitoNalgon
Cu Chulainn
17
1 / 2 / 4
11,474
546
8,547
22,242
17,148
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
T_Dums3
Kukulkan
17
3 / 2 / 4
11,369
541
9,335
10,972
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Th3Dy1ngL3g3nd
Danzaburou
20
10 / 1 / 6
14,272
680
18,104
10,015
4,187
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
WetWetShmuel
Cthulhu
17
4 / 0 / 13
11,728
558
8,636
13,283
13,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
11 / 0 / 9
13,093
623
16,190
14,789
13,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
5
Kills
29
29
Deaths
5
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Odin
Il-Kaii
Odin
0
4
2
0.25
W
Cu Chulainn
LobitoNalgon
Cu Chulainn
1
2
4
1.5
W
Kukulkan
T_Dums3
Kukulkan
3
2
4
2.5
W
Danzaburou
Th3Dy1ngL3g3nd
Danzaburou
10
1
6
13
L
Izanami
1
6
1
0.25
W
Cthulhu
WetWetShmuel
Cthulhu
4
0
13
10.5
L
Fenrir
XxGutiexX
Fenrir
3
9
2
0.44
W
11
0
9
15.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,912
Damage
60,812
76,853
Taken
71,301
53,870
Mitigated
52,640
10,163
Healing
23,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,283
528
0
2,589
11,682
5,474
0
3,434
8,248
63,035
0
L
Odin
Il-Kaii
Odin
13,116
2,641
0
1,708
17,029
15,623
393
2,515
14,514
14,587
52,058
W
Cu Chulainn
LobitoNalgon
Cu Chulainn
8,547
1,308
0
10,391
22,242
17,148
686
4,950
17,292
7,637
61,345
W
Kukulkan
T_Dums3
Kukulkan
9,335
277
0
2,236
10,972
4,926
447
2,627
8,345
91,946
0
W
Danzaburou
Th3Dy1ngL3g3nd
Danzaburou
18,104
12,739
0
4,602
10,015
4,187
2,927
1,654
8,361
0
116,152
L
Izanami
7,445
4,433
0
1,047
10,690
3,959
475
1,908
8,782
0
78,265
W
Cthulhu
WetWetShmuel
Cthulhu
8,636
399
242
2,563
13,283
13,291
350
1,654
11,629
47,913
0
L
Fenrir
XxGutiexX
Fenrir
9,078
2,912
0
3,872
19,326
12,368
105
5,761
13,565
0
49,715
W
16,190
6,616
0
3,342
14,789
13,088
1,346
1,987
12,802
0
105,366
L
3,990
265
0
947
18,126
16,446
0
5,527
12,599
27,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,913
Gold Earned
61,936
539
Minions Killed
691
0
Camps Cleared
0
1,797,200
Distance Traveled
2,185,072
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,223
439
130
6
0
373,137
5
L
Odin
9,490
452
142
7
0
409,723
3
W
Cu Chulainn
11,474
546
149
7
0
413,997
9
W
Kukulkan
11,369
541
139
7
0
409,953
0
W
Danzaburou
14,272
680
202
10
0
401,104
8
L
Izanami
9,946
474
145
7
0
329,549
6
W
Cthulhu
11,728
558
66
3
0
438,307
6
L
Fenrir
9,178
437
75
4
0
351,271
9
W
Osiris
13,093
623
135
6
0
521,711
6
L
Ymir
8,076
385
47
2
0
333,520
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role