Player Matchup

Neith
Neith
Hvit Varebil
Neith
Level 11
God Stats
36W - 21L
1,703 SR
Queue Stats
51W - 30L
1,520 Elo+
Party 2
Ra
Ra
MissEveryAbility
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,593 Elo+
Party 2
Danzaburou
Danzaburou
sugkukenmin
Danzaburou
Level 18
God Stats
1W - 1L
1,457 SR
Queue Stats
13W - 11L
1,572 Elo+
Party 2
Team Averages
Level 12
1,553 SR
1,561 Elo+

VS

Team Averages
Level 53
1,582 SR
1,566 Elo+
Vulcan
Vulcan
ItsPandiita
Vulcan
Level 97
God Stats
12W - 13L
1,568 SR
Queue Stats
173W - 127L
1,602 Elo+
Solo
Cabrakan
Cabrakan
TQXCN
Cabrakan
Level 34
God Stats
3W - 0L
1,716 SR
Queue Stats
16W - 18L
1,552 Elo+
Party 1
Anhur
Anhur
zShisxi
Anhur
Level 28
God Stats
3W - 3L
1,462 SR
Queue Stats
20W - 13L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 2
8,997
600
996
12,612
3,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 10 / 8
11,601
773
12,565
14,075
5,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
sugkukenmin
Danzaburou
15
10 / 5 / 6
12,053
804
17,278
14,687
4,885
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
9 / 5 / 12
12,708
847
16,318
11,252
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
TQXCN
Cabrakan
17
12 / 7 / 8
13,256
884
15,251
16,303
8,029
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
zShisxi
Anhur
13
4 / 6 / 7
10,013
668
4,705
10,741
4,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
52
17
Kills
25
25
Deaths
18
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
W
Vulcan
9
5
12
3
L
6
10
8
1
W
Cabrakan
TQXCN
Cabrakan
12
7
8
2.29
L
Danzaburou
sugkukenmin
Danzaburou
10
5
6
2.6
W
Anhur
zShisxi
Anhur
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,839
Damage
36,274
41,374
Taken
38,296
14,197
Mitigated
16,910
4,878
Healing
4,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
996
369
0
154
12,612
3,904
1,483
9,090
3,280
0
18,028
W
Vulcan
16,318
4,309
419
1,160
11,252
4,811
1,477
3,489
7,763
61,308
0
L
12,565
1,079
948
2,269
14,075
5,408
0
10,838
2,965
40,669
0
W
Cabrakan
TQXCN
Cabrakan
15,251
2,118
0
2,486
16,303
8,029
182
4,738
11,565
29,995
0
L
Danzaburou
sugkukenmin
Danzaburou
17,278
7,319
0
1,507
14,687
4,885
0
10,763
3,560
0
41,606
W
Anhur
zShisxi
Anhur
4,705
1,952
0
800
10,741
4,070
661
4,338
6,403
0
21,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,651
Gold Earned
35,977
156
Minions Killed
163
0
Camps Cleared
0
655,589
Distance Traveled
757,286
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,997
600
36
2
0
172,923
0
W
Vulcan
12,708
847
101
7
0
270,767
1
L
Ra
11,601
773
65
4
0
237,000
1
W
Cabrakan
13,256
884
17
1
0
264,525
2
L
Danzaburou
12,053
804
55
4
0
245,666
5
W
Anhur
10,013
668
45
3
0
221,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role