Player Matchup

Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver I
EquinoxVigil
Hera
Silver I
Level 111
God Stats
2W - 4L
1,572 SR
Queue Stats
48W - 57L
1,290 MMR
Solo
Fafnir
Fafnir
Bronze III
TheCapitanJorge
Fafnir
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,274 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,524 SR
1,355 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 54
1,517 SR
1,526 MMR
Thoth
Thoth
Gold V
Fezzertivation
Thoth
Gold V
Level 46
God Stats
1W - 1L
1,195 SR
Queue Stats
15W - 11L
1,648 MMR
Party 1
Ganesha
Ganesha
Silver I
LightningXolt
Ganesha
Silver I
Level 46
God Stats
3W - 2L
1,857 SR
Queue Stats
58W - 80L
1,166 MMR
Solo
Anhur
Anhur
Gold IV
Shivver
Anhur
Gold IV
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,764 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 1 / 0
6,268
627
4,268
5,472
2,000
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 3 / 0
6,061
606
5,830
6,050
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 4 / 0
6,037
604
2,557
9,873
8,611
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
GilgameshMorgan Le FayAthenaAresSet

VS

Bans
TiamatSobekArtemisCthulhuCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
7,178
718
6,756
5,375
1,691
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
10
0 / 0 / 8
7,424
742
3,615
7,042
5,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Shivver
Anhur
13
6 / 0 / 1
8,230
823
7,533
4,449
1,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
8
8
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
L
0
3
0
0
W
2
0
5
4.5
W
Ganesha
0
0
8
4
W
Anhur
Shivver
Anhur
6
0
1
6.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,655
Damage
17,904
21,395
Taken
16,866
12,290
Mitigated
8,887
4,234
Healing
5,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,268
936
0
1,997
5,472
2,000
0
3,449
2,023
0
22,612
L
5,830
835
0
867
6,050
1,679
0
3,377
2,673
25,269
0
W
6,756
185
0
2,062
5,375
1,691
404
2,851
2,524
27,260
0
W
Ganesha
3,615
269
0
2,240
7,042
5,607
0
3,769
3,273
12,377
0
W
Anhur
Shivver
Anhur
7,533
3,859
0
712
4,449
1,589
811
1,767
2,682
0
36,345
L
2,557
685
0
1,370
9,873
8,611
0
3,545
6,328
7,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,366
Gold Earned
22,832
96
Minions Killed
127
0
Camps Cleared
0
550,144
Distance Traveled
585,717
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,268
627
47
5
0
165,825
4
L
Hera
6,061
606
37
4
0
196,975
1
W
Thoth
7,178
718
54
5
0
195,335
1
W
Ganesha
7,424
742
0
0
0
200,756
3
W
Anhur
8,230
823
73
7
0
189,626
3
L
Fafnir
6,037
604
12
1
0
187,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role