Player Matchup

Janus
Janus
FaZeCali2
Janus
Level 27
God Stats
9W - 7L
1,457 SR
Queue Stats
151W - 132L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
Kheprui
Gilgamesh
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
122W - 117L
1,398 Elo+
Solo
Apollo
Apollo
LuMiGaming7
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,466 Elo+
Solo
Ares
Ares
Your_Maker1234
Ares
Level 33
God Stats
39W - 30L
1,663 SR
Queue Stats
199W - 203L
1,401 Elo+
Party 1
Tsukuyomi
Tsukuyomi
imsuper0_0sweaty
Tsukuyomi
Level 24
God Stats
47W - 24L
1,580 SR
Queue Stats
193W - 215L
1,417 Elo+
Party 1
Team Averages
Level 21
1,540 SR
1,418 Elo+

VS

Team Averages
Level 24
1,439 SR
1,538 Elo+
Discordia
Discordia
 
Discordia
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
MWG Ghastly
Bellona
Level 16
God Stats
0W - 1L
1,432 SR
Queue Stats
1W - 1L
1,621 Elo+
Party 3
Bacchus
Bacchus
MWG ThatGuyEli
Bacchus
Level 24
God Stats
0W - 1L
1,415 SR
Queue Stats
1W - 1L
1,659 Elo+
Party 3
Merlin
Merlin
MWG Vulcan
Merlin
Level 24
God Stats
0W - 1L
1,359 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Set
Set
Vybin1529
Set
Level 31
God Stats
2W - 4L
1,490 SR
Queue Stats
253W - 258L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FaZeCali2
Janus
11
0 / 4 / 2
6,948
496
5,847
6,267
1,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Kheprui
Gilgamesh
12
1 / 0 / 2
7,134
510
1,735
5,038
4,351
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
14
12 / 1 / 2
8,921
637
11,991
7,674
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 0 / 6
6,811
487
3,059
9,071
7,289
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
13
4 / 3 / 3
7,751
554
9,113
9,146
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
5 / 2 / 0
7,524
537
5,902
11,641
4,713
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
MWG Ghastly
Bellona
12
0 / 2 / 1
6,474
462
3,860
8,224
5,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 4 / 2
5,579
399
1,873
10,640
9,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
MWG Vulcan
Merlin
11
0 / 6 / 0
6,025
430
4,591
7,559
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 5 / 0
7,275
520
2,540
10,887
3,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
19
Kills
8
8
Deaths
19
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
2
0
2.5
W
Janus
FaZeCali2
Janus
0
4
2
0.25
W
Gilgamesh
Kheprui
Gilgamesh
1
0
2
2
W
Apollo
12
1
2
13
L
Bellona
MWG Ghastly
Bellona
0
2
1
0.25
L
0
4
2
0.25
L
Merlin
MWG Vulcan
Merlin
0
6
0
0
L
3
5
0
0.6
W
2
0
6
5
W
Tsukuyomi
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,745
Damage
18,766
37,196
Taken
48,951
19,949
Mitigated
25,579
5,437
Healing
10,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,902
1,793
0
3,719
11,641
4,713
878
5,431
6,210
43,639
0
W
Janus
FaZeCali2
Janus
5,847
364
0
0
6,267
1,733
1,097
3,929
2,338
38,742
0
W
Gilgamesh
Kheprui
Gilgamesh
1,735
424
0
596
5,038
4,351
396
0
5,038
0
30,714
W
Apollo
11,991
8,582
0
3,151
7,674
2,905
712
3,170
4,504
0
54,561
L
Bellona
MWG Ghastly
Bellona
3,860
132
0
3,250
8,224
5,322
88
0
8,224
0
27,179
L
1,873
395
0
1,324
10,640
9,591
104
1,740
8,900
8,711
0
L
Merlin
MWG Vulcan
Merlin
4,591
290
0
873
7,559
2,429
484
1,347
6,212
37,935
0
L
2,540
1,573
0
868
10,887
3,524
0
388
10,499
0
42,490
W
3,059
204
126
482
9,071
7,289
0
3,577
5,494
15,912
0
W
Tsukuyomi
9,113
2,237
0
1,082
9,146
3,671
84
1,690
7,456
0
45,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,565
Gold Earned
32,877
335
Minions Killed
304
0
Camps Cleared
0
1,230,212
Distance Traveled
1,183,872
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,524
537
80
6
0
215,740
2
W
Janus
6,948
496
59
4
0
248,927
0
W
Gilgamesh
7,134
510
62
4
0
217,788
0
W
Apollo
8,921
637
98
7
0
256,330
2
L
Bellona
6,474
462
65
5
0
238,196
2
L
Bacchus
5,579
399
13
1
0
248,832
2
L
Merlin
6,025
430
71
5
0
250,098
4
L
Set
7,275
520
75
5
0
231,006
1
W
Ares
6,811
487
35
3
0
238,044
3
W
Tsukuyomi
7,751
554
81
6
0
269,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role