Player Matchup

Gilgamesh
Gilgamesh
Beef Creamy
Gilgamesh
Level 29
God Stats
9W - 10L
1,628 SR
Queue Stats
67W - 69L
1,458 Elo+
Party 1
Cabrakan
Cabrakan
Beef Steamy
Cabrakan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,397 Elo+
Party 1
Olorun
Olorun
Big Pecan
Olorun
Level 18
God Stats
13W - 9L
1,603 SR
Queue Stats
26W - 19L
1,441 Elo+
Party 1
Agni
Agni
ImVenatio
Agni
Level 4
God Stats
1W - 1L
1,851 SR
Queue Stats
9W - 8L
1,600 Elo+
Solo
Arachne
Arachne
SnowFadez
Arachne
Level 26
God Stats
34W - 14L
1,660 SR
Queue Stats
48W - 42L
1,456 Elo+
Party 1
Team Averages
Level 20
1,648 SR
1,470 Elo+

VS

Team Averages
Level 19
1,451 SR
1,491 Elo+
Cabrakan
Cabrakan
Angel a bot4248
Cabrakan
Level 17
God Stats
2W - 3L
1,252 SR
Queue Stats
38W - 26L
1,550 Elo+
Solo
Mercury
Mercury
CaukSlapz
Mercury
Level 22
God Stats
27W - 15L
1,589 SR
Queue Stats
84W - 71L
1,497 Elo+
Solo
Sol
Sol
STRANGEMUSICKBOX
Sol
Level 23
God Stats
2W - 3L
1,462 SR
Queue Stats
13W - 12L
1,493 Elo+
Solo
Hercules
Hercules
burning_elderly
Hercules
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 79L
1,372 Elo+
Solo
Medusa
Medusa
ishootAlotYT
Medusa
Level 25
God Stats
6W - 2L
1,450 SR
Queue Stats
49W - 34L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beef Creamy
Gilgamesh
18
5 / 7 / 9
12,411
460
15,225
22,079
24,140
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
Beef Steamy
Cabrakan
13
1 / 8 / 6
9,456
350
10,407
19,360
24,205
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Big Pecan
Olorun
18
2 / 6 / 7
12,025
445
12,361
15,064
6,366
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Agni
13
1 / 17 / 5
9,156
339
7,609
17,262
5,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
SnowFadez
Arachne
20
17 / 10 / 1
15,037
557
24,807
29,614
14,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
13 / 6 / 6
15,938
590
20,694
21,154
23,480
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
CaukSlapz
Mercury
20
11 / 5 / 9
14,251
528
15,879
23,736
10,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 6 / 11
13,486
499
19,573
17,035
6,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
17
7 / 3 / 11
11,967
443
10,837
25,685
19,390
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Medusa
20
12 / 7 / 8
15,187
562
18,056
21,840
9,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
92
26
Kills
47
48
Deaths
27
28
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
13
6
6
2.67
L
Gilgamesh
Beef Creamy
Gilgamesh
5
7
9
1.36
L
Cabrakan
Beef Steamy
Cabrakan
1
8
6
0.5
L
Olorun
Big Pecan
Olorun
2
6
7
0.92
W
Mercury
CaukSlapz
Mercury
11
5
9
3.1
L
Agni
1
17
5
0.21
W
4
6
11
1.58
L
Arachne
SnowFadez
Arachne
17
10
1
1.75
W
Hercules
7
3
11
4.17
W
Medusa
12
7
8
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,409
Damage
85,039
103,379
Taken
109,450
75,098
Mitigated
69,114
15,164
Healing
29,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
20,694
2,690
0
5,751
21,154
23,480
2,243
8,722
12,275
104,852
0
L
Gilgamesh
Beef Creamy
Gilgamesh
15,225
2,527
0
924
22,079
24,140
180
7,960
14,119
0
62,927
L
Cabrakan
Beef Steamy
Cabrakan
10,407
1,426
0
682
19,360
24,205
0
7,227
12,133
27,778
0
L
Olorun
Big Pecan
Olorun
12,361
7,005
308
3,872
15,064
6,366
369
4,978
10,086
83,116
0
W
Mercury
CaukSlapz
Mercury
15,879
8,853
0
2,747
23,736
10,255
616
6,844
16,846
0
136,793
L
Agni
7,609
1,198
0
1,516
17,262
5,716
0
9,239
8,023
26,546
0
W
19,573
6,341
0
6,611
17,035
6,106
799
3,428
13,377
104,104
0
L
Arachne
SnowFadez
Arachne
24,807
14,959
0
7,862
29,614
14,671
7
11,286
18,328
0
76,700
W
Hercules
10,837
2,784
194
7,842
25,685
19,390
296
10,827
14,395
0
45,148
W
Medusa
18,056
10,609
0
6,519
21,840
9,883
5,378
3,551
18,146
0
102,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,085
Gold Earned
70,829
366
Minions Killed
750
0
Camps Cleared
0
2,367,662
Distance Traveled
2,501,797
5
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
15,938
590
211
8
0
445,041
2
L
Gilgamesh
12,411
460
72
3
0
573,503
1
L
Cabrakan
9,456
350
32
1
0
358,286
0
L
Olorun
12,025
445
136
5
0
471,556
2
W
Mercury
14,251
528
175
6
0
596,170
17
L
Agni
9,156
339
50
2
0
406,534
2
W
Sol
13,486
499
165
6
0
465,682
12
L
Arachne
15,037
557
76
3
0
557,783
0
W
Hercules
11,967
443
53
2
0
548,350
0
W
Medusa
15,187
562
146
5
0
446,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role