Player Matchup

Kukulkan
Kukulkan
Silver II
BlodyFist
Kukulkan
Silver II
Level 109
God Stats
9W - 14L
1,465 SR
Queue Stats
128W - 150L
1,082 MMR
Solo
Da Ji
Da Ji
Bronze II
JohnsArmy
Da Ji
Bronze II
Level 48
God Stats
2W - 12L
1,239 SR
Queue Stats
25W - 61L
511 MMR
Solo
Ares
Ares
Bronze I
Puertoricancm
Ares
Bronze I
Level 143
God Stats
14W - 11L
1,450 SR
Queue Stats
136W - 200L
705 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 100
1,385 SR
766 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 72
1,494 SR
742 MMR
Jormungandr
Jormungandr
Silver IV
HumboldtStrong7
Jormungandr
Silver IV
Level 79
God Stats
2W - 2L
1,584 SR
Queue Stats
13W - 22L
1,103 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
RELENTLESS 24x7
Ah Muzen Cab
Silver IV
Level 61
God Stats
5W - 3L
1,624 SR
Queue Stats
117W - 124L
970 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
mattymo4487
Baba Yaga
Bronze III
Level 76
God Stats
6W - 16L
1,273 SR
Queue Stats
141W - 221L
154 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlodyFist
Kukulkan
16
6 / 7 / 3
11,839
696
23,835
15,196
5,514
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Da Ji
JohnsArmy
Da Ji
13
2 / 7 / 5
10,407
612
11,803
14,023
4,947
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 8 / 3
10,765
633
10,382
24,216
19,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
GilgameshMorgan Le FayAthenaAphroditeAh Puch

VS

Bans
YmirHeraHadesPoseidonIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HumboldtStrong7
Jormungandr
17
10 / 2 / 10
12,794
753
17,956
27,912
24,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
RELENTLESS 24x7
Ah Muzen Cab
17
8 / 4 / 13
12,875
757
18,297
16,201
5,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
mattymo4487
Baba Yaga
15
4 / 4 / 11
11,773
693
10,954
14,469
4,507
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
10
Kills
22
22
Deaths
10
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BlodyFist
Kukulkan
6
7
3
1.07
W
Jormungandr
HumboldtStrong7
Jormungandr
10
2
10
7.5
L
Da Ji
JohnsArmy
Da Ji
2
7
5
0.64
L
2
8
3
0.44
W
Ah Muzen Cab
RELENTLESS 24x7
Ah Muzen Cab
8
4
13
3.63
W
Baba Yaga
mattymo4487
Baba Yaga
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,020
Damage
47,207
53,435
Taken
58,582
30,366
Mitigated
34,480
3,749
Healing
23,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BlodyFist
Kukulkan
23,835
1,516
0
1,590
15,196
5,514
0
9,279
5,479
71,258
0
W
Jormungandr
HumboldtStrong7
Jormungandr
17,956
2,803
726
10,708
27,912
24,092
196
16,571
11,341
45,267
0
L
Da Ji
JohnsArmy
Da Ji
11,803
1,935
0
0
14,023
4,947
0
7,546
6,109
0
22,286
L
10,382
75
480
1,679
24,216
19,905
25
10,389
12,937
28,017
662
W
Ah Muzen Cab
RELENTLESS 24x7
Ah Muzen Cab
18,297
8,475
0
5,540
16,201
5,881
2,677
10,465
5,736
0
58,858
W
Baba Yaga
mattymo4487
Baba Yaga
10,954
955
0
6,190
14,469
4,507
72
7,157
7,312
33,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,011
Gold Earned
37,442
189
Minions Killed
177
0
Camps Cleared
0
851,624
Distance Traveled
933,496
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,839
696
112
7
0
270,973
4
W
Jormungandr
12,794
753
49
3
0
315,274
2
L
Da Ji
10,407
612
38
2
0
281,172
3
L
Ares
10,765
633
39
2
0
299,479
2
W
Ah Muzen Cab
12,875
757
84
5
0
308,791
3
W
Baba Yaga
11,773
693
44
3
0
309,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role