Player Matchup

Ullr
Ullr
OverNut1000
Ullr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 53L
1,315 Elo+
Party 1
Eset
Eset
Red420Reaper
Eset
Level 142
God Stats
8W - 5L
1,484 SR
Queue Stats
268W - 291L
1,516 Elo+
Party 1
Ganesha
Ganesha
silentsvs
Ganesha
Level 100
God Stats
2W - 2L
1,215 SR
Queue Stats
165W - 170L
1,438 Elo+
Party 1
Team Averages
Level 90
1,399 SR
1,423 Elo+

VS

Team Averages
Level 16
1,487 SR
1,478 Elo+
Medusa
Medusa
JMEEZYSKEEZY
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JM_Joassyr-107A
Baron Samedi
Level 15
God Stats
3W - 5L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SeymourButts443
Cthulhu
Level 29
God Stats
61W - 63L
1,461 SR
Queue Stats
181W - 208L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 7
7,688
699
4,563
11,283
3,920
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

15
11 / 4 / 1
10,405
946
16,737
11,417
4,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
silentsvs
Ganesha
11
1 / 3 / 10
8,353
759
3,830
12,908
13,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
3 / 8 / 7
7,890
717
10,468
11,931
4,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
JM_Joassyr-107A
Baron Samedi
13
6 / 5 / 5
9,053
823
7,704
11,158
5,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 1 / 5
8,663
788
10,902
14,545
8,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
13
Kills
14
14
Deaths
14
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
8
7
0.81
L
Baron Samedi
JM_Joassyr-107A
Baron Samedi
6
5
5
1.7
W
1
7
7
0.64
W
11
4
1
2.88
L
5
1
5
7.5
W
Ganesha
silentsvs
Ganesha
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,130
Damage
29,074
35,608
Taken
37,634
21,885
Mitigated
17,939
5,785
Healing
11,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
10,468
5,415
0
664
11,931
4,194
977
7,350
4,581
0
19,132
L
Baron Samedi
JM_Joassyr-107A
Baron Samedi
7,704
756
1,331
3,123
11,158
5,451
286
6,868
4,290
28,493
0
W
4,563
1,935
0
57
11,283
3,920
834
6,662
4,313
0
12,088
W
16,737
1,525
568
3,676
11,417
4,826
587
4,904
6,068
41,047
0
L
10,902
1,243
21
6,447
14,545
8,294
50
6,349
8,196
29,629
0
W
Ganesha
silentsvs
Ganesha
3,830
705
0
1,484
12,908
13,139
212
5,772
6,621
8,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,446
Gold Earned
25,606
85
Minions Killed
111
0
Camps Cleared
0
556,312
Distance Traveled
559,497
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,890
717
24
2
0
161,745
2
L
Baron Samedi
9,053
823
48
4
0
175,238
0
W
Ullr
7,688
699
19
2
0
199,805
0
W
Eset
10,405
946
66
6
0
179,889
2
L
Cthulhu
8,663
788
39
4
0
222,514
2
W
Ganesha
8,353
759
0
0
0
176,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role