Player Matchup

Baron Samedi
Baron Samedi
Sirkinglolguy
Baron Samedi
Level 18
God Stats
5W - 11L
1,546 SR
Queue Stats
24W - 31L
1,598 Elo+
Party 2
Hel
Hel
Solomedaddy
Hel
Level 18
God Stats
3W - 4L
1,395 SR
Queue Stats
91W - 84L
1,599 Elo+
Party 2
Danzaburou
Danzaburou
ThatDamnWeeaboo
Danzaburou
Level 28
God Stats
8W - 3L
1,639 SR
Queue Stats
92W - 80L
1,590 Elo+
Party 2
Fenrir
Fenrir
TinyManMilers
Fenrir
Level 24
God Stats
3W - 1L
1,751 SR
Queue Stats
137W - 113L
1,615 Elo+
Party 2
Bacchus
Bacchus
Tke2001
Bacchus
Level 26
God Stats
7W - 6L
1,617 SR
Queue Stats
89W - 94L
1,574 Elo+
Party 2
Team Averages
Level 23
1,590 SR
1,595 Elo+

VS

Team Averages
Level 25
1,611 SR
1,541 Elo+
Medusa
Medusa
CamGun
Medusa
Level 27
God Stats
9W - 5L
1,690 SR
Queue Stats
122W - 121L
1,540 Elo+
Party 1
Loki
Loki
Cooochiesnot
Loki
Level 20
God Stats
5W - 4L
1,640 SR
Queue Stats
38W - 30L
1,551 Elo+
Solo
Kuzenbo
Kuzenbo
GamerDabte
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 186L
1,568 Elo+
Party 1
Horus
Horus
ParagonxRampage
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 59L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
Untameable2
Zhong Kui
Level 20
God Stats
1W - 1L
1,727 SR
Queue Stats
142W - 125L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Sirkinglolguy
Baron Samedi
13
4 / 0 / 3
7,523
627
5,254
6,993
3,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 0 / 4
7,711
643
7,791
6,807
7,575
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
ThatDamnWeeaboo
Danzaburou
11
4 / 1 / 5
7,173
598
7,722
5,860
1,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
11 / 1 / 4
7,943
662
9,461
9,174
5,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Tke2001
Bacchus
8
0 / 4 / 8
5,877
490
3,284
9,632
5,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CamGun
Medusa
10
2 / 6 / 3
6,064
505
5,985
7,633
2,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
2 / 5 / 1
5,776
481
4,284
8,408
2,501
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kuzenbo
GamerDabte
Kuzenbo
8
2 / 5 / 1
5,405
450
3,365
13,049
8,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
0 / 2 / 0
4,817
401
2,101
8,611
8,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Untameable2
Zhong Kui
10
0 / 4 / 0
5,643
470
5,329
8,976
6,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
22
Kills
6
6
Deaths
22
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
CamGun
Medusa
2
6
3
0.58
L
2
5
1
0.5
L
Kuzenbo
GamerDabte
Kuzenbo
2
5
1
0.5
L
0
2
0
0
W
Baron Samedi
Sirkinglolguy
Baron Samedi
4
0
3
5.5
W
3
0
4
5
W
Danzaburou
ThatDamnWeeaboo
Danzaburou
4
1
5
6.5
W
11
1
4
13
W
Bacchus
Tke2001
Bacchus
0
4
8
1
L
Zhong Kui
Untameable2
Zhong Kui
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,512
Damage
21,064
38,466
Taken
46,677
24,375
Mitigated
27,170
16,089
Healing
11,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CamGun
Medusa
5,985
3,760
0
1,152
7,633
2,179
0
1,369
6,264
0
33,503
L
4,284
1,449
0
2,041
8,408
2,501
0
2,443
5,965
0
27,280
L
Kuzenbo
GamerDabte
Kuzenbo
3,365
1,461
0
2,390
13,049
8,131
0
2,598
10,451
15,609
0
L
2,101
1,292
50
2,442
8,611
8,287
0
5,576
3,035
0
15,456
W
Baron Samedi
Sirkinglolguy
Baron Samedi
5,254
883
292
4,160
6,993
3,474
831
3,278
3,715
39,884
0
W
7,791
1,100
321
4,763
6,807
7,575
182
1,000
5,807
48,084
0
W
Danzaburou
ThatDamnWeeaboo
Danzaburou
7,722
3,909
0
2,436
5,860
1,569
983
1,075
4,785
0
40,543
W
9,461
2,950
0
2,418
9,174
5,825
0
2,145
7,029
375
44,872
W
Bacchus
Tke2001
Bacchus
3,284
724
0
1,699
9,632
5,932
351
1,260
8,372
11,421
0
L
Zhong Kui
Untameable2
Zhong Kui
5,329
295
0
3,158
8,976
6,072
0
4,556
4,420
31,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,227
Gold Earned
27,705
349
Minions Killed
246
0
Camps Cleared
0
1,104,440
Distance Traveled
1,032,298
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,064
505
58
5
0
208,381
1
L
Loki
5,776
481
57
5
0
223,837
0
L
Kuzenbo
5,405
450
32
3
0
217,937
0
L
Horus
4,817
401
32
3
0
182,307
1
W
Baron Samedi
7,523
627
88
7
0
219,168
5
W
Hel
7,711
643
112
9
0
202,475
3
W
Danzaburou
7,173
598
63
5
0
216,593
1
W
Fenrir
7,943
662
70
6
0
259,367
1
W
Bacchus
5,877
490
16
1
0
206,837
0
L
Zhong Kui
5,643
470
67
6
0
199,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role