Player Matchup

Cernunnos
Cernunnos
OscarBG14
Cernunnos
Level 118
God Stats
12W - 14L
1,489 SR
Queue Stats
291W - 404L
1,424 Elo+
Party 2
Osiris
Osiris
PR_RoYaL_1
Osiris
Level 109
God Stats
1W - 0L
1,479 SR
Queue Stats
30W - 31L
1,536 Elo+
Solo
Hades
Hades
Ramiro Paredes
Hades
Level 88
God Stats
34W - 37L
1,495 SR
Queue Stats
494W - 625L
1,417 Elo+
Party 2
Ares
Ares
VenRey
Ares
Level 128
God Stats
5W - 8L
1,477 SR
Queue Stats
446W - 559L
1,443 Elo+
Party 2
Arachne
Arachne
doberman47
Arachne
Level 118
God Stats
179W - 123L
1,635 SR
Queue Stats
531W - 581L
1,467 Elo+
Party 2
Team Averages
Level 112
1,515 SR
1,457 Elo+

VS

Team Averages
Level 89
1,588 SR
1,535 Elo+
Agni
Agni
Añañinpicante777
Agni
Level 106
God Stats
12W - 2L
1,750 SR
Queue Stats
96W - 101L
1,503 Elo+
Party 1
Kuzenbo
Kuzenbo
BassPants908134
Kuzenbo
Level 108
God Stats
13W - 15L
1,564 SR
Queue Stats
551W - 522L
1,604 Elo+
Party 1
Skadi
Skadi
McMurrayy
Skadi
Level 79
God Stats
15W - 11L
1,602 SR
Queue Stats
258W - 202L
1,533 Elo+
Party 3
Fenrir
Fenrir
Slight_Ace
Fenrir
Level 82
God Stats
15W - 14L
1,538 SR
Queue Stats
189W - 146L
1,487 Elo+
Party 3
Cthulhu
Cthulhu
ninersrule1819
Cthulhu
Level 69
God Stats
4W - 6L
1,488 SR
Queue Stats
196W - 159L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
OscarBG14
Cernunnos
13
1 / 1 / 2
7,933
529
4,903
9,005
3,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
PR_RoYaL_1
Osiris
13
3 / 7 / 5
8,680
579
8,875
11,808
8,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 3 / 3
8,180
545
5,796
12,226
5,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
VenRey
Ares
14
6 / 2 / 5
8,991
599
7,289
12,972
12,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
doberman47
Arachne
16
5 / 3 / 4
9,614
641
6,745
11,776
5,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 4
7,525
502
11,607
8,835
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
4 / 1 / 3
7,254
484
4,849
6,916
6,144
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
McMurrayy
Skadi
12
0 / 3 / 2
6,641
443
3,638
7,773
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Slight_Ace
Fenrir
12
8 / 6 / 0
7,790
519
8,215
14,369
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 0
6,156
410
6,190
8,693
5,873
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
18
Kills
16
16
Deaths
18
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
4
1
3
5.5
L
Skadi
McMurrayy
Skadi
0
3
2
0.33
W
Cernunnos
OscarBG14
Cernunnos
1
1
2
2
W
Osiris
PR_RoYaL_1
Osiris
3
7
5
0.79
W
3
3
3
1.5
L
Fenrir
Slight_Ace
Fenrir
8
6
0
1.33
W
Ares
VenRey
Ares
6
2
5
4.25
W
Arachne
doberman47
Arachne
5
3
4
2.33
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,608
Damage
34,499
57,787
Taken
46,586
34,896
Mitigated
21,552
16,649
Healing
12,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,607
1,104
0
1,960
8,835
2,756
0
3,754
5,081
43,959
0
L
4,849
1,431
0
2,298
6,916
6,144
0
315
6,601
29,017
0
L
Skadi
McMurrayy
Skadi
3,638
1,242
182
2,061
7,773
2,091
732
2,495
5,278
0
36,991
W
Cernunnos
OscarBG14
Cernunnos
4,903
2,184
0
3,453
9,005
3,229
3,152
2,987
6,018
0
62,177
W
Osiris
PR_RoYaL_1
Osiris
8,875
3,755
0
909
11,808
8,833
0
5,575
6,233
0
42,441
W
5,796
659
181
5,563
12,226
5,354
195
6,742
5,484
45,658
0
L
Fenrir
Slight_Ace
Fenrir
8,215
2,698
0
3,791
14,369
4,688
0
4,167
10,202
0
34,157
W
Ares
VenRey
Ares
7,289
751
0
2,739
12,972
12,422
0
4,801
8,171
23,513
0
W
Arachne
doberman47
Arachne
6,745
4,393
0
3,804
11,776
5,058
66
2,607
9,169
0
75,651
L
6,190
263
145
2,218
8,693
5,873
276
2,354
6,339
25,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,398
Gold Earned
35,366
413
Minions Killed
311
0
Camps Cleared
0
1,349,775
Distance Traveled
1,261,990
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,525
502
80
5
0
269,962
2
L
Kuzenbo
7,254
484
63
4
0
175,912
1
L
Skadi
6,641
443
66
4
0
263,669
4
W
Cernunnos
7,933
529
104
7
0
241,603
2
W
Osiris
8,680
579
86
6
0
246,049
3
W
Hades
8,180
545
79
5
0
275,676
1
L
Fenrir
7,790
519
67
4
0
278,656
0
W
Ares
8,991
599
27
2
0
263,331
3
W
Arachne
9,614
641
117
8
0
323,116
0
L
Cthulhu
6,156
410
35
2
0
273,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role