Player Matchup

Vulcan
Vulcan
MicahA1
Vulcan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ToAru_Gamer420
Bellona
Level 99
God Stats
216W - 213L
1,537 SR
Queue Stats
618W - 649L
1,447 Elo+
Party 2
Izanami
Izanami
arusch05
Izanami
Level 28
God Stats
17W - 11L
1,500 SR
Queue Stats
230W - 268L
1,333 Elo+
Solo
Ymir
Ymir
perfect_corner
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Rama
Rama
viorettu
Rama
Level 26
God Stats
2W - 6L
1,339 SR
Queue Stats
199W - 275L
1,335 Elo+
Solo
Team Averages
Level 37
1,475 SR
1,423 Elo+

VS

Team Averages
Level 17
1,490 SR
1,268 Elo+
Apollo
Apollo
Cudi_DaKid
Apollo
Level 23
God Stats
18W - 18L
1,514 SR
Queue Stats
47W - 63L
1,207 Elo+
Party 1
Anubis
Anubis
Kovu_TheKid
Anubis
Level 18
God Stats
33W - 38L
1,514 SR
Queue Stats
57W - 72L
1,207 Elo+
Party 1
Medusa
Medusa
Loading_R2
Medusa
Level 8
God Stats
2W - 2L
1,393 SR
Queue Stats
16W - 12L
1,361 Elo+
Solo
Loki
Loki
xMcLovin23_
Loki
Level 28
God Stats
20W - 12L
1,526 SR
Queue Stats
69W - 68L
1,358 Elo+
Solo
Cthulhu
Cthulhu
xXasylumkidXx
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
MicahA1
Vulcan
12
3 / 0 / 5
7,186
553
3,541
3,465
1,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
10 / 1 / 1
8,592
661
8,761
7,032
4,908
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
arusch05
Izanami
12
6 / 6 / 0
7,630
587
7,809
9,227
2,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
6 / 1 / 5
7,389
568
5,442
5,836
2,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
11
1 / 5 / 4
6,597
507
7,220
7,664
2,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cudi_DaKid
Apollo
8
1 / 7 / 0
5,743
442
1,989
8,665
2,741
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
9
0 / 7 / 1
5,832
449
2,365
8,963
4,252
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Loading_R2
Medusa
11
5 / 5 / 4
7,135
549
5,282
8,387
2,172
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 2 / 0
6,962
536
4,128
7,034
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
9
4 / 5 / 4
6,287
484
3,913
12,548
7,084
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
26
Kills
13
13
Deaths
26
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
Cudi_DaKid
Apollo
1
7
0
0.14
L
Anubis
0
7
1
0.07
L
Medusa
Loading_R2
Medusa
5
5
4
1.4
W
Vulcan
MicahA1
Vulcan
3
0
5
5.5
W
10
1
1
10.5
W
Izanami
arusch05
Izanami
6
6
0
1
W
6
1
5
8.5
W
Rama
1
5
4
0.6
L
3
2
0
1.5
L
Cthulhu
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,773
Damage
17,677
33,224
Taken
45,597
13,833
Mitigated
18,252
6,558
Healing
5,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Cudi_DaKid
Apollo
1,989
642
0
1,732
8,665
2,741
0
2,562
6,103
0
15,152
L
Anubis
2,365
369
0
638
8,963
4,252
0
3,864
5,099
22,906
0
L
Medusa
Loading_R2
Medusa
5,282
1,966
0
0
8,387
2,172
98
304
8,083
0
32,577
W
Vulcan
MicahA1
Vulcan
3,541
1,088
45
341
3,465
1,105
690
645
2,820
31,191
0
W
8,761
4,257
0
1,626
7,032
4,908
300
1,385
5,647
0
45,204
W
Izanami
arusch05
Izanami
7,809
5,608
0
2,148
9,227
2,867
872
1,751
7,476
0
52,229
W
5,442
1,452
0
1,174
5,836
2,714
0
335
5,501
30,065
0
W
Rama
7,220
6,275
0
1,224
7,664
2,239
520
2,162
5,502
0
29,321
L
4,128
1,541
0
2,048
7,034
2,003
0
2,045
4,989
0
39,456
L
Cthulhu
3,913
840
64
1,012
12,548
7,084
0
208
12,340
11,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,394
Gold Earned
31,959
359
Minions Killed
234
0
Camps Cleared
0
1,195,051
Distance Traveled
1,096,819
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,743
442
30
2
0
203,135
1
L
Anubis
5,832
449
48
4
0
184,771
0
L
Medusa
7,135
549
58
4
0
229,922
4
W
Vulcan
7,186
553
56
4
0
241,336
0
W
Bellona
8,592
661
98
8
0
266,193
0
W
Izanami
7,630
587
95
7
0
212,193
1
W
Ymir
7,389
568
57
4
0
248,130
0
W
Rama
6,597
507
53
4
0
227,199
4
L
Loki
6,962
536
75
6
0
256,773
2
L
Cthulhu
6,287
484
23
2
0
222,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role