Player Matchup

Susano
Susano
 
Susano
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
FallenPlayz96
Cthulhu
Level 152
God Stats
21W - 19L
1,451 SR
Queue Stats
528W - 538L
1,531 Elo+
Party 1
Neith
Neith
OptimalZelda22
Neith
Level 85
God Stats
2W - 3L
1,532 SR
Queue Stats
16W - 29L
1,304 Elo+
Party 1
King Arthur
King Arthur
boones046973
King Arthur
Level 102
God Stats
1W - 1L
1,735 SR
Queue Stats
143W - 153L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
darkmars12
Kukulkan
Level 126
God Stats
3W - 9L
1,491 SR
Queue Stats
221W - 250L
1,427 Elo+
Party 1
Team Averages
Level 121
1,542 SR
1,450 Elo+

VS

Team Averages
Level 90
1,412 SR
1,433 Elo+
Bakasura
Bakasura
 
Bakasura
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
NakiaNiteShade
Loki
Level 97
God Stats
3W - 4L
1,324 SR
Queue Stats
67W - 82L
1,392 Elo+
Solo
Sylvanus
Sylvanus
XSX214
Sylvanus
Level 78
God Stats
14W - 20L
1,314 SR
Queue Stats
407W - 513L
1,356 Elo+
Solo
Tyr
Tyr
add23451
Tyr
Level 67
God Stats
27W - 28L
1,249 SR
Queue Stats
326W - 452L
1,344 Elo+
Solo
Neith
Neith
thpereira15
Neith
Level 51
God Stats
1W - 3L
1,671 SR
Queue Stats
6W - 8L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
3 / 1 / 3
6,256
569
2,964
6,131
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
11
1 / 1 / 1
6,416
583
5,474
6,451
7,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 1 / 2
5,743
522
1,213
3,848
1,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
boones046973
King Arthur
8
1 / 0 / 2
5,245
477
2,513
6,037
2,127
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
darkmars12
Kukulkan
13
5 / 0 / 1
7,217
656
6,352
1,568
529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
2 / 1 / 0
5,504
500
2,900
5,154
1,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 4 / 1
4,993
454
1,559
6,739
2,041
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
XSX214
Sylvanus
9
1 / 6 / 0
5,203
473
1,105
9,966
3,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 0 / 0
5,205
473
2,916
7,467
4,440
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 1
4,932
448
1,312
3,069
572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
10
Kills
3
3
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
1
3
4.5
L
Bakasura
 
Bakasura
2
1
0
2
W
Cthulhu
1
1
1
1.5
L
0
4
1
0.13
W
0
1
2
1
L
Sylvanus
XSX214
Sylvanus
1
6
0
0.17
L
0
0
0
0
W
King Arthur
boones046973
King Arthur
1
0
2
2
W
Kukulkan
darkmars12
Kukulkan
5
0
1
5.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,516
Damage
9,792
24,035
Taken
32,395
12,732
Mitigated
12,473
5,725
Healing
9,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
2,964
698
0
2,273
6,131
1,909
0
279
5,812
0
25,537
L
Bakasura
 
Bakasura
2,900
2,571
207
1,536
5,154
1,603
0
580
4,540
0
21,612
W
Cthulhu
5,474
801
0
1,258
6,451
7,032
0
0
6,355
39,288
0
L
1,559
490
0
1,593
6,739
2,041
0
1,878
4,764
0
22,424
W
1,213
509
0
1,114
3,848
1,135
651
0
3,818
0
28,435
L
Sylvanus
XSX214
Sylvanus
1,105
683
368
1,432
9,966
3,817
0
4,878
4,836
19,149
0
L
2,916
260
0
2,447
7,467
4,440
108
4,165
3,302
0
19,013
W
King Arthur
boones046973
King Arthur
2,513
77
0
830
6,037
2,127
0
131
5,836
0
24,105
W
Kukulkan
darkmars12
Kukulkan
6,352
646
0
250
1,568
529
0
695
873
41,528
0
L
1,312
257
0
1,510
3,069
572
435
0
3,069
0
19,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,877
Gold Earned
25,837
351
Minions Killed
228
0
Camps Cleared
0
1,097,028
Distance Traveled
995,539
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,256
569
57
5
0
238,020
2
L
Bakasura
5,504
500
58
5
0
257,354
1
W
Cthulhu
6,416
583
89
8
0
213,281
1
L
Loki
4,993
454
38
3
0
185,438
3
W
Neith
5,743
522
62
6
0
198,304
4
L
Sylvanus
5,203
473
41
4
0
158,920
0
L
Tyr
5,205
473
59
5
0
216,729
0
W
King Arthur
5,245
477
47
4
0
233,852
0
W
Kukulkan
7,217
656
96
9
0
213,571
2
L
Neith
4,932
448
32
3
0
177,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role