Player Matchup

Zeus
Zeus
G59Marchi
Zeus
Level 144
God Stats
54W - 34L
1,659 SR
Queue Stats
614W - 583L
1,509 Elo+
Party 1
Nemesis
Nemesis
PartyWizard21
Nemesis
Level 58
God Stats
2W - 4L
1,713 SR
Queue Stats
10W - 10L
1,611 Elo+
Party 3
Ymir
Ymir
bcea98
Ymir
Level 48
God Stats
1W - 0L
1,321 SR
Queue Stats
82W - 90L
1,478 Elo+
Party 1
Aphrodite
Aphrodite
pizuco21
Aphrodite
Level 39
God Stats
19W - 11L
1,641 SR
Queue Stats
84W - 66L
1,590 Elo+
Party 3
Neith
Neith
rloforti
Neith
Level 78
God Stats
3W - 2L
1,570 SR
Queue Stats
234W - 207L
1,639 Elo+
Party 1
Team Averages
Level 73
1,581 SR
1,565 Elo+

VS

Team Averages
Level 50
1,604 SR
1,508 Elo+
Gilgamesh
Gilgamesh
Chopstix007
Gilgamesh
Level 67
God Stats
35W - 20L
1,688 SR
Queue Stats
186W - 175L
1,527 Elo+
Party 2
Izanami
Izanami
Gamejammin
Izanami
Level 26
God Stats
4W - 2L
1,760 SR
Queue Stats
54W - 50L
1,505 Elo+
Party 2
Ares
Ares
GreenBuddah
Ares
Level 68
God Stats
13W - 9L
1,586 SR
Queue Stats
56W - 62L
1,498 Elo+
Party 2
Ravana
Ravana
MDJ092
Ravana
Level 62
God Stats
20W - 25L
1,432 SR
Queue Stats
213W - 242L
1,470 Elo+
Party 2
Sol
Sol
Virista
Sol
Level 25
God Stats
3W - 6L
1,552 SR
Queue Stats
43W - 52L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
7 / 1 / 1
6,974
697
6,861
3,280
1,352
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
9
5 / 1 / 1
6,031
603
5,645
6,275
2,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
bcea98
Ymir
10
1 / 1 / 3
5,696
570
1,282
6,299
3,656
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
pizuco21
Aphrodite
10
5 / 0 / 9
6,703
670
5,858
4,740
3,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
rloforti
Neith
12
7 / 1 / 2
7,259
726
7,941
7,841
2,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chopstix007
Gilgamesh
9
1 / 3 / 0
5,757
576
6,734
8,557
3,369
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Gamejammin
Izanami
8
1 / 7 / 1
4,898
490
3,750
8,233
1,815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 7 / 1
4,363
436
3,282
9,791
6,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ravana
MDJ092
Ravana
8
2 / 3 / 1
5,505
551
2,671
6,371
2,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
7
0 / 5 / 1
4,364
436
827
5,289
2,085
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
25
Kills
4
4
Deaths
25
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Chopstix007
Gilgamesh
1
3
0
0.33
W
Zeus
7
1
1
7.5
L
Izanami
Gamejammin
Izanami
1
7
1
0.21
L
0
7
1
0.07
L
Ravana
MDJ092
Ravana
2
3
1
0.83
W
Nemesis
5
1
1
5.5
L
Sol
0
5
1
0.1
W
Ymir
bcea98
Ymir
1
1
3
2.5
W
Aphrodite
pizuco21
Aphrodite
5
0
9
9.5
W
Neith
rloforti
Neith
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,587
Damage
17,264
28,435
Taken
38,241
13,752
Mitigated
15,439
9,663
Healing
5,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Chopstix007
Gilgamesh
6,734
3,048
0
1,491
8,557
3,369
0
1,234
7,323
0
28,145
W
Zeus
6,861
1,272
0
1,174
3,280
1,352
477
692
2,588
45,514
0
L
Izanami
Gamejammin
Izanami
3,750
2,857
0
990
8,233
1,815
0
2,666
5,567
0
23,051
L
3,282
221
131
1,779
9,791
6,166
0
3,898
5,893
11,097
0
L
Ravana
MDJ092
Ravana
2,671
895
0
370
6,371
2,004
0
2,221
4,150
0
26,606
W
Nemesis
5,645
2,521
0
783
6,275
2,764
0
223
6,052
0
23,123
L
Sol
827
125
0
975
5,289
2,085
0
3,982
1,307
10,443
0
W
Ymir
bcea98
Ymir
1,282
320
0
1,006
6,299
3,656
0
0
6,299
24,148
0
W
Aphrodite
pizuco21
Aphrodite
5,858
1,916
2,203
3,026
4,740
3,565
797
1,714
3,026
11,078
0
W
Neith
rloforti
Neith
7,941
5,201
0
1,471
7,841
2,415
606
1,480
6,361
0
57,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,663
Gold Earned
24,887
298
Minions Killed
179
0
Camps Cleared
0
1,019,492
Distance Traveled
978,903
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,757
576
58
6
0
206,783
3
W
Zeus
6,974
697
94
9
0
174,947
2
L
Izanami
4,898
490
44
4
0
185,044
0
L
Ares
4,363
436
12
1
0
207,111
3
L
Ravana
5,505
551
54
5
0
204,100
1
W
Nemesis
6,031
603
49
5
0
248,549
3
L
Sol
4,364
436
11
1
0
175,865
2
W
Ymir
5,696
570
49
5
0
202,632
1
W
Aphrodite
6,703
670
6
1
0
206,880
5
W
Neith
7,259
726
100
10
0
186,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role