Player Matchup

Janus
Janus
MAJ0R W00DS
Janus
Level 65
God Stats
55W - 33L
1,688 SR
Queue Stats
57W - 35L
1,635 Elo+
Party 1
Geb
Geb
Moooops
Geb
Level 160
God Stats
4W - 4L
1,646 SR
Queue Stats
172W - 133L
1,593 Elo+
Party 1
Gilgamesh
Gilgamesh
The Eren Jaeger
Gilgamesh
Level 160
God Stats
6W - 2L
1,748 SR
Queue Stats
100W - 73L
1,627 Elo+
Party 1
Jing Wei
Jing Wei
WYLSAW
Jing Wei
Level 146
God Stats
4W - 2L
1,675 SR
Queue Stats
144W - 105L
1,635 Elo+
Party 1
Arachne
Arachne
Whiteout Sniper
Arachne
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,514 Elo+
Party 1
Team Averages
Level 118
1,652 SR
1,601 Elo+

VS

Team Averages
Level 144
1,695 SR
1,600 Elo+
Osiris
Osiris
Bacconnnn
Osiris
Level 159
God Stats
1W - 1L
1,894 SR
Queue Stats
51W - 32L
1,562 Elo+
Party 2
Gilgamesh
Gilgamesh
DrippyTipsy
Gilgamesh
Level 158
God Stats
6W - 0L
1,867 SR
Queue Stats
61W - 39L
1,666 Elo+
Party 2
Zeus
Zeus
Maximus_Passos
Zeus
Level 128
God Stats
101W - 72L
1,658 SR
Queue Stats
207W - 217L
1,544 Elo+
Solo
Serqet
Serqet
ShinyDaJI
Serqet
Level 155
God Stats
1W - 3L
1,507 SR
Queue Stats
128W - 148L
1,533 Elo+
Solo
Fafnir
Fafnir
kittenscreed
Fafnir
Level 122
God Stats
12W - 12L
1,551 SR
Queue Stats
350W - 323L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 11 / 10
12,580
968
18,453
23,088
9,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
20
0 / 2 / 14
13,211
1,016
10,624
23,130
29,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
The Eren Jaeger
Gilgamesh
20
4 / 7 / 12
14,411
1,109
13,336
33,455
32,817
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
WYLSAW
Jing Wei
20
9 / 5 / 7
14,824
1,140
31,617
24,482
10,098
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
2 / 18 / 11
12,394
953
12,301
31,648
13,324
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bacconnnn
Osiris
20
8 / 5 / 31
14,540
1,118
28,569
24,464
44,579
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
DrippyTipsy
Gilgamesh
20
9 / 2 / 19
13,937
1,072
22,779
22,803
28,312
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
14 / 2 / 19
15,486
1,191
42,738
7,210
3,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
ShinyDaJI
Serqet
20
11 / 4 / 15
14,030
1,079
18,745
15,295
8,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fafnir
20
1 / 4 / 33
13,560
1,043
16,876
22,021
32,725
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
160
17
Kills
43
43
Deaths
17
54
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Osiris
Bacconnnn
Osiris
8
5
31
4.7
W
Gilgamesh
DrippyTipsy
Gilgamesh
9
2
19
9.25
L
2
11
10
0.64
W
14
2
19
11.75
L
Geb
0
2
14
3.5
W
Serqet
ShinyDaJI
Serqet
11
4
15
4.63
L
Gilgamesh
The Eren Jaeger
Gilgamesh
4
7
12
1.43
L
Jing Wei
WYLSAW
Jing Wei
9
5
7
2.5
L
2
18
11
0.42
W
Fafnir
1
4
33
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,331
Damage
129,707
135,803
Taken
91,793
95,458
Mitigated
117,402
6,143
Healing
11,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Bacconnnn
Osiris
28,569
7,669
0
6,895
24,464
44,579
0
7,149
17,037
208
37,128
W
Gilgamesh
DrippyTipsy
Gilgamesh
22,779
6,490
0
402
22,803
28,312
0
8,572
13,863
0
46,246
L
18,453
1,718
0
202
23,088
9,659
0
9,211
13,372
52,066
0
W
42,738
1,299
0
636
7,210
3,752
0
2,316
4,780
88,365
0
L
Geb
10,624
1,008
0
1,183
23,130
29,560
0
9,352
12,434
27,025
0
W
Serqet
ShinyDaJI
Serqet
18,745
3,316
0
118
15,295
8,034
0
5,087
10,082
0
26,339
L
Gilgamesh
The Eren Jaeger
Gilgamesh
13,336
2,477
0
166
33,455
32,817
0
15,415
15,938
2,420
28,337
L
Jing Wei
WYLSAW
Jing Wei
31,617
27,941
0
2,511
24,482
10,098
0
8,880
13,972
0
58,620
L
12,301
7,233
0
2,081
31,648
13,324
0
14,856
15,486
0
23,229
W
Fafnir
16,876
6,014
0
3,369
22,021
32,725
0
6,071
15,718
36,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,420
Gold Earned
71,553
235
Minions Killed
274
6
Camps Cleared
12
1,291,173
Distance Traveled
1,277,993
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,540
1,118
10
1
3
271,882
2
W
Gilgamesh
13,937
1,072
77
6
4
267,808
0
L
Janus
12,580
968
93
7
1
234,173
0
W
Zeus
15,486
1,191
131
10
4
235,299
2
L
Geb
13,211
1,016
14
1
0
272,387
3
W
Serqet
14,030
1,079
17
1
1
271,758
2
L
Gilgamesh
14,411
1,109
53
4
0
276,305
0
L
Jing Wei
14,824
1,140
48
4
3
272,116
1
L
Arachne
12,394
953
27
2
2
236,192
2
W
Fafnir
13,560
1,043
39
3
0
231,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role