Player Matchup

Gilgamesh
Gilgamesh
Dshockvoo
Gilgamesh
Level 51
God Stats
7W - 3L
1,706 SR
Queue Stats
101W - 104L
1,398 Elo+
Party 2
Athena
Athena
IEM dedd
Athena
Level 35
God Stats
8W - 15L
1,395 SR
Queue Stats
74W - 90L
1,387 Elo+
Solo
Danzaburou
Danzaburou
Noob18o07
Danzaburou
Level 22
God Stats
6W - 11L
1,454 SR
Queue Stats
59W - 70L
1,383 Elo+
Party 2
Nemesis
Nemesis
OK BOOMER7040
Nemesis
Level 9
God Stats
1W - 2L
1,807 SR
Queue Stats
2W - 10L
1,267 Elo+
Party 2
Tiamat
Tiamat
Tryhxrd4L
Tiamat
Level 60
God Stats
9W - 8L
1,375 SR
Queue Stats
96W - 90L
1,414 Elo+
Party 2
Team Averages
Level 35
1,547 SR
1,370 Elo+

VS

Team Averages
Level 51
1,551 SR
1,485 Elo+
King Arthur
King Arthur
 
King Arthur
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
PrimeZion
Sobek
Level 68
God Stats
127W - 150L
1,499 SR
Queue Stats
230W - 234L
1,504 Elo+
Party 1
Cupid
Cupid
Rogue ELMO9515
Cupid
Level 30
God Stats
4W - 4L
1,557 SR
Queue Stats
130W - 136L
1,390 Elo+
Party 3
Ah Puch
Ah Puch
Rogue Hades5758
Ah Puch
Level 44
God Stats
2W - 0L
1,716 SR
Queue Stats
68W - 65L
1,485 Elo+
Party 3
Poseidon
Poseidon
YoungHamsterDik
Poseidon
Level 79
God Stats
8W - 8L
1,482 SR
Queue Stats
289W - 302L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dshockvoo
Gilgamesh
11
1 / 1 / 0
6,503
434
2,202
8,019
5,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
IEM dedd
Athena
8
1 / 6 / 0
5,948
397
3,595
13,816
5,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Noob18o07
Danzaburou
9
0 / 6 / 1
5,743
383
4,047
7,115
2,129
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
9
1 / 5 / 1
6,011
401
2,474
10,231
3,004
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Tryhxrd4L
Tiamat
10
0 / 6 / 1
6,234
416
6,075
9,678
4,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 1 / 3
8,009
534
6,627
6,724
5,997
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
PrimeZion
Sobek
11
2 / 1 / 13
7,293
486
4,875
11,304
10,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
6 / 0 / 6
7,965
531
5,663
4,606
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 1 / 9
7,630
509
8,447
5,298
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
15
11 / 0 / 4
8,990
599
7,135
9,513
3,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
59
3
Kills
24
24
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
3
3.5
L
Gilgamesh
Dshockvoo
Gilgamesh
1
1
0
1
L
Athena
IEM dedd
Athena
1
6
0
0.17
L
Danzaburou
Noob18o07
Danzaburou
0
6
1
0.08
L
Nemesis
1
5
1
0.3
W
Sobek
PrimeZion
Sobek
2
1
13
8.5
W
6
0
6
9
W
3
1
9
7.5
L
Tiamat
Tryhxrd4L
Tiamat
0
6
1
0.08
W
Poseidon
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,393
Damage
32,747
48,859
Taken
37,445
20,315
Mitigated
24,095
5,963
Healing
11,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,627
936
0
310
6,724
5,997
1,184
77
6,647
0
45,064
L
Gilgamesh
Dshockvoo
Gilgamesh
2,202
364
0
740
8,019
5,721
0
517
7,502
0
26,123
L
Athena
IEM dedd
Athena
3,595
1,262
0
900
13,816
5,267
0
7,323
6,315
15,924
0
L
Danzaburou
Noob18o07
Danzaburou
4,047
1,382
0
889
7,115
2,129
0
2,021
5,043
0
28,947
L
Nemesis
2,474
1,070
0
1,702
10,231
3,004
0
4,085
6,066
0
23,109
W
Sobek
PrimeZion
Sobek
4,875
792
0
1,979
11,304
10,725
62
3,482
7,307
18,641
0
W
5,663
4,548
677
1,421
4,606
1,455
1,644
812
3,784
0
29,543
W
8,447
732
0
1,604
5,298
1,919
244
2,191
2,809
44,431
0
L
Tiamat
Tryhxrd4L
Tiamat
6,075
618
0
1,732
9,678
4,194
47
5,549
3,789
36,323
0
W
Poseidon
7,135
1,176
0
5,558
9,513
3,999
516
2,101
7,228
55,182
7,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,439
Gold Earned
39,887
247
Minions Killed
376
0
Camps Cleared
0
1,209,629
Distance Traveled
1,436,773
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,009
534
90
6
0
294,729
2
L
Gilgamesh
6,503
434
61
4
0
186,792
0
L
Athena
5,948
397
23
2
0
268,528
2
L
Danzaburou
5,743
383
48
3
0
241,977
2
L
Nemesis
6,011
401
42
3
0
286,742
2
W
Sobek
7,293
486
33
2
0
269,604
3
W
Cupid
7,965
531
56
4
0
278,349
1
W
Ah Puch
7,630
509
86
6
0
275,265
3
L
Tiamat
6,234
416
73
5
0
225,590
4
W
Poseidon
8,990
599
111
7
0
318,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role